1303be3437
(It mucks with paths causing the input device open to fail) Change-Id: I1e8a63d09c229ed9bacbd599a7869e875df21fd2
417 lines
11 KiB
C
417 lines
11 KiB
C
/***************************************************************************
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* __________ __ ___
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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*
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* Copyright (C) 2014 by Ilia Sergachev: Initial Rockbox port to iBasso DX50
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* Copyright (C) 2014 by Mario Basister: iBasso DX90 port
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* Copyright (C) 2014 by Simon Rothen: Initial Rockbox repository submission, additional features
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* Copyright (C) 2014 by Udo Schläpfer: Code clean up, additional features
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include <dirent.h>
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#include <errno.h>
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#include <fcntl.h>
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#include <stdbool.h>
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#include <stdlib.h>
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#include <string.h>
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#include <unistd.h>
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#include <linux/input.h>
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#include <sys/inotify.h>
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#include <sys/limits.h>
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#include <sys/poll.h>
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#include "config.h"
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#include "backlight.h"
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#include "button.h"
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#include "debug.h"
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#include "panic.h"
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#include "touchscreen.h"
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#include "button-ibasso.h"
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#include "button-target.h"
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#include "debug-ibasso.h"
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#include "sysfs-ibasso.h"
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#define EVENT_TYPE_BUTTON 1
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/* /dev/input/event0 */
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#define EVENT_CODE_BUTTON_LINEOUT 113
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#define EVENT_CODE_BUTTON_SPDIF 114
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#define EVENT_CODE_BUTTON_HOLD 115
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/* /dev/input/event1 */
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#define EVENT_CODE_BUTTON_SDCARD 143
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#define EVENT_TYPE_TOUCHSCREEN 3
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/* /dev/input/event2 */
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#define EVENT_CODE_TOUCHSCREEN_X 53
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#define EVENT_CODE_TOUCHSCREEN_Y 54
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#define EVENT_CODE_TOUCHSCREEN 57
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#define EVENT_VALUE_TOUCHSCREEN_PRESS 1
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#define EVENT_VALUE_TOUCHSCREEN_RELEASE -1
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/*
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Changing bit, when hold switch is toggled.
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Bit is off when hold switch is engaged.
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*/
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#define HOLD_SWITCH_BIT 16
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/*
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Changing bit, when coaxial out is plugged.
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Bit is off when coaxial out is plugged in.
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*/
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#define COAX_BIT 32
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/*
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Changing bit, when line out is plugged.
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Bit is off when line out is plugged in.
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*/
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#define SPDIF_BIT 64
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/* State of the hold switch; true: hold switch engaged. */
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static bool _hold = false;
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/* See button.h. */
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bool button_hold(void)
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{
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char hold_state;
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if(! sysfs_get_char(SYSFS_HOLDKEY, &hold_state))
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{
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DEBUGF("ERROR %s: Can not get hold switch state.", __func__);
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hold_state = HOLD_SWITCH_BIT;
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}
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/*DEBUGF("%s: hold_state: %d, %c.", __func__, hold_state, hold_state);*/
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/*bool coax_connected = ! (hold_state & COAX_BIT);
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bool spdif_connected = ! (hold_state & SPDIF_BIT);*/
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_hold = ! (hold_state & HOLD_SWITCH_BIT);
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/*DEBUGF("%s: _hold: %d, coax_connected: %d, spdif_connected: %d.", __func__, _hold, coax_connected, spdif_connected);*/
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return _hold;
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}
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/* Input devices monitored with poll API. */
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static struct pollfd* _fds = NULL;
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/* Number of input devices monitored with poll API. */
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static nfds_t _nfds = 0;
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/* The names of the devices in _fds. */
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static char** _device_names = NULL;
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/* Open device device_name and add it to the list of polled devices. */
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static bool open_device(const char* device_name)
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{
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int fd = open(device_name, O_RDONLY);
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if(fd == -1)
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{
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DEBUGF("ERROR %s: open failed on %s.", __func__, device_name);
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return false;
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}
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struct pollfd* new_fds = realloc(_fds, sizeof(struct pollfd) * (_nfds + 1));
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if(new_fds == NULL)
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{
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DEBUGF("ERROR %s: realloc for _fds failed.", __func__);
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panicf("ERROR %s: realloc for _fds failed.", __func__);
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return false;
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}
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_fds = new_fds;
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_fds[_nfds].fd = fd;
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_fds[_nfds].events = POLLIN;
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char** new_device_names = realloc(_device_names, sizeof(char*) * (_nfds + 1));
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if(new_device_names == NULL)
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{
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DEBUGF("ERROR %s: realloc for _device_names failed.", __func__);
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panicf("ERROR %s: realloc for _device_names failed.", __func__);
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return false;
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}
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_device_names = new_device_names;
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_device_names[_nfds] = strdup(device_name);
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if(_device_names[_nfds] == NULL)
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{
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DEBUGF("ERROR %s: strdup failed.", __func__);
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panicf("ERROR %s: strdup failed.", __func__);
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return false;
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}
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++_nfds;
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DEBUGF("DEBUG %s: Opened device %s.", __func__, device_name);
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return true;
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}
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/* See button.h. */
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void button_init_device(void)
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{
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TRACE;
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if((_fds != NULL) || (_nfds != 0) || (_device_names != NULL))
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{
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DEBUGF("ERROR %s: Allready initialized.", __func__);
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panicf("ERROR %s: Allready initialized.", __func__);
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return;
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}
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/* The input device directory. */
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static const char device_path[] = "/dev/input";
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/* Path delimeter. */
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static const char delimeter[] = "/";
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/* Open all devices in device_path. */
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DIR* dir = opendir(device_path);
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if(dir == NULL)
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{
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DEBUGF("ERROR %s: opendir failed: errno: %d.", __func__, errno);
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panicf("ERROR %s: opendir failed: errno: %d.", __func__, errno);
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return;
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}
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char device_name[PATH_MAX];
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strcpy(device_name, device_path);
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strcat(device_name, delimeter);
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char* device_name_idx = device_name + strlen(device_name);
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struct dirent* dir_entry;
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while((dir_entry = readdir(dir)))
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{
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if( ((dir_entry->d_name[0] == '.') && (dir_entry->d_name[1] == '\0'))
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|| ((dir_entry->d_name[0] == '.') && (dir_entry->d_name[1] == '.') && (dir_entry->d_name[2] == '\0')))
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{
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continue;
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}
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strcpy(device_name_idx, dir_entry->d_name);
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/* Open and add device to _fds. */
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open_device(device_name);
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}
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closedir(dir);
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/* Sanity check. */
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if(_nfds < 2)
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{
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DEBUGF("ERROR %s: No input devices.", __func__);
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panicf("ERROR %s: No input devices.", __func__);
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return;
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}
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/*
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Hold switch has a separate interface for its state.
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Input events just report that it has been toggled, but not the state.
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*/
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button_hold();
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}
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/* Last known touchscreen coordinates. */
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static int _last_x = 0;
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static int _last_y = 0;
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/* Last known touchscreen state. */
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static enum
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{
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TOUCHSCREEN_STATE_UNKNOWN = 0,
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TOUCHSCREEN_STATE_UP,
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TOUCHSCREEN_STATE_DOWN
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} _last_touch_state = TOUCHSCREEN_STATE_UNKNOWN;
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static bool handle_touchscreen_event(__u16 code, __s32 value)
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{
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bool read_more = false;
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switch(code)
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{
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case EVENT_CODE_TOUCHSCREEN_X:
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{
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_last_x = value;
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/* x -> next will be y. */
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read_more = true;
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break;
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}
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case EVENT_CODE_TOUCHSCREEN_Y:
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{
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_last_y = value;
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break;
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}
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case EVENT_CODE_TOUCHSCREEN:
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{
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if(value == EVENT_VALUE_TOUCHSCREEN_PRESS)
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{
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_last_touch_state = TOUCHSCREEN_STATE_DOWN;
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/* Press -> next will be x. */
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read_more = true;
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}
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else
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{
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_last_touch_state = TOUCHSCREEN_STATE_UP;
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}
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break;
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}
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}
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return read_more;
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}
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/* Last known hardware buttons pressed. */
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static int _last_btns = BUTTON_NONE;
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/* See button.h. */
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int button_read_device(int *data)
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{
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bool read_more = true;
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while(read_more)
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{
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read_more = false;
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/* Poll all input devices. */
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poll(_fds, _nfds, 0);
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for(nfds_t fds_idx = 0; fds_idx < _nfds; ++fds_idx)
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{
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if(! (_fds[fds_idx].revents & POLLIN))
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{
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continue;
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}
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struct input_event event;
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if(read(_fds[fds_idx].fd, &event, sizeof(event)) < (int) sizeof(event))
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{
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DEBUGF("ERROR %s: Read of input devices failed.", __func__);
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continue;
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}
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/*DEBUGF("DEBUG %s: device: %s, event.type: %d, event.code: %d, event.value: %d", __func__, _device_names[fds_idx], event.type, event.code, event.value);*/
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switch(event.type)
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{
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case EVENT_TYPE_BUTTON:
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{
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if(event.code == EVENT_CODE_BUTTON_HOLD)
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{
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/* Hold switch toggled, update hold switch state. */
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button_hold();
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backlight_hold_changed(_hold);
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_last_btns = BUTTON_NONE;
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break;
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}
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_last_btns = handle_button_event(event.code, event.value, _last_btns);
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if(_hold)
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{
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/* Hold switch engaged. Ignore all button events. */
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_last_btns = BUTTON_NONE;
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}
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/*DEBUGF("DEBUG %s: _last_btns: %#8.8x", __func__, _last_btns);*/
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break;
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}
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case EVENT_TYPE_TOUCHSCREEN:
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{
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if(_hold)
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{
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/* Hold switch engaged, ignore all touchscreen events. */
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_last_touch_state = TOUCHSCREEN_STATE_UNKNOWN;
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_last_btns = BUTTON_NONE;
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}
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else
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{
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read_more = handle_touchscreen_event(event.code, event.value);
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/*DEBUGF("DEBUG %s: _last_touch_state: %d, _last_x: %d, _last_y: %d, read_more: %s", __func__, _last_touch_state, _last_x, _last_y, read_more ? "true" : "false");*/
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}
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break;
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}
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}
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}
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}
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/*
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Get grid button/coordinates based on the current touchscreen mode
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Caveat: The caller seemingly depends on *data always being filled with
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the last known touchscreen position, so always call
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touchscreen_to_pixels().
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*/
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int touch = touchscreen_to_pixels(_last_x, _last_y, data);
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if(_last_touch_state == TOUCHSCREEN_STATE_DOWN)
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{
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return _last_btns | touch;
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}
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/*DEBUGF("DEBUG %s: _last_btns: %#8.8x.", __func__, _last_btns);*/
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return _last_btns;
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}
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void button_close_device(void)
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{
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TRACE;
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if(_fds)
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{
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for(nfds_t fds_idx = 0; fds_idx < _nfds; ++fds_idx)
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{
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close(_fds[fds_idx].fd);
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}
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free(_fds);
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_fds = NULL;
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}
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if(_device_names)
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{
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for(nfds_t fds_idx = 0; fds_idx < _nfds; ++fds_idx)
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{
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free(_device_names[fds_idx]);
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}
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free(_device_names);
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_device_names = NULL;
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}
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_nfds = 0;
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}
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