rockbox/apps/radio/radio_skin.c
Aidan MacDonald 73b1e30bb0 skin engine: Reduce scope of internal wps_data struct
A bunch of public API calls take a wps_data struct argument,
but that's an internal type that doesn't have a direct getter.
Instead the skin engine provides a gui_wps struct as a way
to refer to a particular skin instance. Use that instead of
wps_data in the public API.

Change-Id: I13e1aa8df7f08ccfb789bb728d493ac8d7de1a9b
2022-11-15 14:20:31 +00:00

124 lines
3.7 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2010 Jonathan Gordon
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include "config.h"
#include <stdio.h>
#include <stdbool.h>
#include <stdlib.h>
#include "skin_engine/skin_engine.h"
#include "settings.h"
#include "radio.h"
#include "tuner.h"
#include "action.h"
#include "appevents.h"
#include "statusbar-skinned.h"
#include "option_select.h"
#ifdef HAVE_TOUCHSCREEN
#include "sound.h"
#include "misc.h"
#endif
#include "skin_engine/wps_internals.h"
char* default_radio_skin(enum screen_type screen)
{
(void)screen;
static char default_fms[] =
"%s%?Ti<%Ti. |>%?Tn<%Tn|%Tf>\n"
"%Sx(Station:) %tf MHz\n"
"%?St(force fm mono)<%Sx(Force Mono)|%?ts<%Sx(Stereo)|%Sx(Mono)>>\n"
"%Sx(Mode:) %?tm<%Sx(Scan)|%Sx(Preset)>\n"
#ifdef HAVE_RADIO_RSSI
"%Sx(Signal strength:) %tr dBuV\n"
#endif
"%pb\n"
#ifdef HAVE_RDS_CAP
"\n%s%ty\n"
"%s%tz\n"
#endif
;
return default_fms;
}
void fms_fix_displays(enum fms_exiting toggle_state)
{
FOR_NB_SCREENS(i)
{
struct gui_wps *gwps = skin_get_gwps(FM_SCREEN, i);
if (toggle_state == FMS_ENTER)
{
viewportmanager_theme_enable(i, skin_has_sbs(gwps), NULL);
#ifdef HAVE_BACKDROP_IMAGE
skin_backdrop_show(gwps->data->backdrop_id);
#endif
screens[i].clear_display();
/* force statusbar/skin update since we just cleared the whole screen */
send_event(GUI_EVENT_ACTIONUPDATE, (void*)1);
}
else
{
screens[i].scroll_stop();
#ifdef HAVE_BACKDROP_IMAGE
skin_backdrop_show(sb_get_backdrop(i));
#endif
viewportmanager_theme_undo(i, skin_has_sbs(gwps));
}
#ifdef HAVE_TOUCHSCREEN
if (i==SCREEN_MAIN && !gwps->data->touchregions)
touchscreen_set_mode(toggle_state == FMS_ENTER ?
TOUCHSCREEN_BUTTON : global_settings.touch_mode);
#endif
}
}
int fms_do_button_loop(bool update_screen)
{
int button = skin_wait_for_action(FM_SCREEN, CONTEXT_FM|ALLOW_SOFTLOCK,
update_screen ? TIMEOUT_NOBLOCK : HZ/5);
#ifdef HAVE_TOUCHSCREEN
struct gui_wps *gwps = skin_get_gwps(FM_SCREEN, SCREEN_MAIN);
int offset;
if (button == ACTION_TOUCHSCREEN)
button = skin_get_touchaction(gwps, &offset);
switch (button)
{
case ACTION_WPS_STOP:
return ACTION_FM_STOP;
case ACTION_STD_CANCEL:
return ACTION_FM_EXIT;
case ACTION_WPS_VOLUP:
return ACTION_SETTINGS_INC;
case ACTION_WPS_VOLDOWN:
return ACTION_SETTINGS_DEC;
case ACTION_WPS_PLAY:
return ACTION_FM_PLAY;
case ACTION_STD_MENU:
return ACTION_FM_MENU;
case ACTION_TOUCH_SCROLLBAR:
/* TODO */
break;
}
#endif
return button;
}