408213f263
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21731 a1c6a512-1295-4272-9138-f99709370657
158 lines
5.2 KiB
Lua
158 lines
5.2 KiB
Lua
--[[
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__________ __ ___.
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Open \______ \ ____ ____ | | _\_ |__ _______ ___
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Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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\/ \/ \/ \/ \/
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$Id$
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Example Lua script
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Copyright (C) 2009 by Maurus Cuelenaere
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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KIND, either express or implied.
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]]--
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require("actions") -- Contains rb.actions & rb.contexts
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--require("buttons") -- Contains rb.buttons; not needed in this example
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-- Example function which splashes a message for x seconds
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function sayhello(seconds)
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local message = string.format("Hello world from LUA for %d seconds", seconds)
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rb.splash(seconds * rb.HZ, message)
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end
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-- Helper function which draws a (transparent) image at the center of the screen
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function draw_image(img)
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local x, y = (rb.LCD_WIDTH - img:width()) / 2, (rb.LCD_HEIGHT - img:height()) / 2
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local func = rb.lcd_bitmap_transparent_part
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or rb.lcd_bitmap_part -- Fallback version for grayscale targets
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or rb.lcd_mono_bitmap_part -- Fallback version for mono targets
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func(img, 0, 0, img:width(), x, y, img:width(), img:height())
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rb.lcd_update()
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end
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-- Helper function that acts like a normal printf() would do
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local line = 0
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function printf(...)
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local msg = string.format(...)
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local res, w, h = rb.font_getstringsize(msg, rb.FONT_UI)
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if(w >= rb.LCD_WIDTH) then
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rb.lcd_puts_scroll(0, line, msg)
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else
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rb.lcd_puts(0, line, msg)
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end
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rb.lcd_update()
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line = line + 1
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if(h * line >= rb.LCD_HEIGHT) then
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line = 0
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end
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end
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-- Helper function which reads the contents of a file
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function file_get_contents(filename)
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local file = io.open(filename, "r")
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if not file then
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return nil
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end
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local contents = file:read("*all") -- See Lua manual for more information
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file:close() -- GC takes care of this if you would've forgotten it
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return contents
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end
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-- Helper function which saves contents to a file
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function file_put_contents(filename, contents)
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local file = io.open(filename, "w+") -- See Lua manual for more information
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if not file then
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return false
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end
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local ret = file:write(contents) == true
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file:close() -- GC takes care of this if you would've forgotten it
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return ret
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end
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-- Clear the screen
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rb.lcd_clear_display()
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-- Draw an X on the screen
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rb.lcd_drawline(0, 0, rb.LCD_WIDTH, rb.LCD_HEIGHT)
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rb.lcd_drawline(rb.LCD_WIDTH, 0, 0, rb.LCD_HEIGHT)
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if(rb.lcd_rgbpack ~= nil) then -- Only do this when we're on a color target, i.e. when LCD_RGBPACK is available
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local rectangle = rb.new_image(10, 15) -- Create a new image with width 10 and height 15
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for i=1, 10 do
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for j=1, 15 do
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rectangle:set(i, j, rb.lcd_rgbpack(200, i*20, j*20)) -- Set the pixel at position i, j to the specified color
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end
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end
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-- rb.lcd_bitmap_part(src, src_x, src_y, stride, x, y, width, height)
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rb.lcd_bitmap_part(rectangle, 0, 0, 10, rb.LCD_WIDTH/2-5, rb.LCD_HEIGHT/10-1, 10, 10) -- Draws our rectangle at the top-center of the screen
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end
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-- Load a BMP file in the variable backdrop
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local backdrop = rb.read_bmp_file("/.rockbox/icons/tango_small_viewers.bmp") -- This image should always be present...
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or rb.read_bmp_file("/.rockbox/icons/tango_small_viewers_mono.bmp") -- ... if not, try using the mono version...
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or rb.read_bmp_file("/.rockbox/icons/viewers.bmp") -- ... or try using the builtin version
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-- Draws the image using our own draw_image() function; see up
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draw_image(backdrop)
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-- Flush the contents from the framebuffer to the LCD
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rb.lcd_update()
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-- Sleep for 2 seconds
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local seconds = 2
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rb.sleep(seconds * rb.HZ) -- rb.HZ equals to the amount of ticks that fit in 1 second
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-- Call the function sayhello() with arguments seconds
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sayhello(seconds)
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-- Clear display
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rb.lcd_clear_display()
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-- Construct a pathname using the current path and a file name
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local pathname = rb.current_path() .. "test.txt"
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-- Put the string 'Hello from Lua!' in pathname
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file_put_contents(pathname, "Hello from Lua!")
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-- Splash the contents of pathname
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printf(file_get_contents(pathname))
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line = line + 1 -- Add empty line
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-- Some examples of how bitlib works
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printf("1 | 2 = %d <> 7 & 3 = %d", bit.bor(1, 2), bit.band(7, 3))
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printf("~8 = %d <> 5 ^ 1 = %d", bit.bnot(8), bit.bxor(5, 1))
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line = line + 1 -- Add empty line
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-- Display some long lines
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for i=0, 4 do
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printf("This is a %slong line!", string.rep("very very very ", i))
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rb.yield() -- Always try to yield to give other threads some breathing space!
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end
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-- Loop until the user exits the program
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repeat
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local action = rb.get_action(rb.contexts.CONTEXT_STD, rb.HZ)
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until action == rb.actions.ACTION_STD_CANCEL
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-- For a reference list of all functions available, see apps/plugins/lua/rocklib.c (and apps/plugin.h)
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