faa2cb9942
- Reduce need to press multiple buttons at the same time to quit a plugin - Have "Menu" be default way to quit plugins or to access plugin menu - Fall back to (Long) "Select" or Long "Menu" in cases where Menu button isn't available (e.g. in ImageViewer and many games) out of scope: boomshine, lua_scripts, Rockpaint, Doom, Duke3D, Pacbox, Quake, Sgt-Puzzles, Wolf3D, XWorld, Minesweeper, Pixel Painter, Spacerocks Change-Id: I6d4dc7174695fe4b8ee9cbaccb21bdbfe6af5c48
221 lines
6.7 KiB
C
221 lines
6.7 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2005 by Brandon Low
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include "plugin.h"
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#include "lib/pluginlib_actions.h"
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#include "lib/configfile.h"
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#include "lib/playback_control.h"
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#define MAX_DICES 12
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#define INITIAL_NB_DICES 1
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#define INITIAL_NB_SIDES 2 /* corresponds to 6 sides in the array */
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#if (CONFIG_KEYPAD == IPOD_1G2G_PAD) \
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|| (CONFIG_KEYPAD == IPOD_3G_PAD) \
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|| (CONFIG_KEYPAD == IPOD_4G_PAD)
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#define DICE_QUIT PLA_UP
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#else
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#define DICE_QUIT PLA_CANCEL
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#endif
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#define DICE_ROLL PLA_SELECT
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#define CFG_FILE "dice.cfg"
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const struct button_mapping* plugin_contexts[]={pla_main_ctx};
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struct dices
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{
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int values[MAX_DICES];
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int total;
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int nb_dices;
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int nb_sides;
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};
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#define PRINT_BUFFER_LENGTH MAX_DICES*4
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static struct dices dice;
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static int sides_index;
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static struct opt_items nb_sides_option[8] = {
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{ "3", TALK_ID(3, UNIT_INT) },
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{ "4", TALK_ID(4, UNIT_INT) },
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{ "6", TALK_ID(6, UNIT_INT) },
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{ "8", TALK_ID(8, UNIT_INT) },
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{ "10", TALK_ID(10, UNIT_INT) },
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{ "12", TALK_ID(12, UNIT_INT) },
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{ "20", TALK_ID(20, UNIT_INT) },
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{ "100", TALK_ID(100, UNIT_INT) }
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};
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static int nb_sides_values[] = { 3, 4, 6, 8, 10, 12, 20, 100 };
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static char *sides_conf[] = {"3", "4", "6", "8", "10", "12", "20", "100" };
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static struct configdata config[] =
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{
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{TYPE_INT, 0, MAX_DICES, { .int_p = &dice.nb_dices}, "dice count", NULL},
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{TYPE_ENUM, 0, 8, { .int_p = &sides_index }, "side count", sides_conf}
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};
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static void dice_init(struct dices* dice);
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static void dice_roll(struct dices* dice);
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static void dice_print(struct dices* dice, struct screen* display);
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static bool dice_menu(struct dices* dice);
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/* plugin entry point */
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enum plugin_status plugin_start(const void* parameter) {
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(void)parameter;
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int action;
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dice_init(&dice);
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rb->srand(*rb->current_tick);
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configfile_load(CFG_FILE, config, 2, 0);
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dice.nb_sides = nb_sides_values[sides_index];
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if(!dice_menu(&dice))
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{
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configfile_save(CFG_FILE, config, 2, 0);
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return PLUGIN_OK;
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}
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configfile_save(CFG_FILE, config, 2, 0);
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dice_roll(&dice);
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FOR_NB_SCREENS(i)
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dice_print( &dice, rb->screens[i] );
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while(true) {
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action = pluginlib_getaction(TIMEOUT_BLOCK,
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plugin_contexts, ARRAYLEN(plugin_contexts));
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switch(action) {
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case DICE_ROLL:
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dice_roll(&dice);
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FOR_NB_SCREENS(i)
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dice_print( &dice, rb->screens[i] );
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break;
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case DICE_QUIT:
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return PLUGIN_OK;
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}
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}
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}
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static void dice_init(struct dices* dice){
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dice->nb_dices=INITIAL_NB_DICES;
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sides_index=INITIAL_NB_SIDES;
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}
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static void dice_roll(struct dices* dice) {
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int i;
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dice->total = 0;
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for (i=0; i<dice->nb_dices; i++) {
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dice->values[i] = rb->rand()%dice->nb_sides + 1;
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dice->total+=dice->values[i];
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}
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}
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static void dice_print_string_buffer(struct dices* dice, char* buffer,
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int start, int end){
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int i, written;
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for (i=start; i<end; i++) {
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written=rb->snprintf(buffer, PRINT_BUFFER_LENGTH,
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" %3d", dice->values[i]);
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buffer=&(buffer[written]);
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}
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}
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static void dice_print(struct dices* dice, struct screen* display){
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char buffer[PRINT_BUFFER_LENGTH];
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/* display characteristics */
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int char_height, char_width;
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display->getstringsize("M", &char_width, &char_height);
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int display_nb_row=display->getheight()/char_height;
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int display_nb_col=display->getwidth()/char_width;
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int nb_dices_per_line=display_nb_col/4;/* 4 char per dice displayed*/
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if(!nb_dices_per_line)
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nb_dices_per_line++;
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int nb_lines_required=dice->nb_dices/nb_dices_per_line;
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int current_row=0;
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if(dice->nb_dices%nb_dices_per_line!=0)
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nb_lines_required++;
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display->clear_display();
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if(display_nb_row<nb_lines_required){
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/* Put everything on the same scrolling line */
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dice_print_string_buffer(dice, buffer, 0, dice->nb_dices);
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display->puts_scroll(0, current_row, buffer);
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current_row++;
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}else{
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int start=0;
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int end=0;
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for(;current_row<nb_lines_required;current_row++){
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end=start+nb_dices_per_line;
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if(end>dice->nb_dices)
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end=dice->nb_dices;
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dice_print_string_buffer(dice, buffer, start, end);
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display->puts(0, current_row, buffer);
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start=end;
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}
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}
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rb->snprintf(buffer, PRINT_BUFFER_LENGTH, "Total: %d", dice->total);
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display->puts_scroll(0, current_row, buffer);
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display->update();
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}
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static bool dice_menu(struct dices * dice) {
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int selection;
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bool menu_quit = false, result = false;
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MENUITEM_STRINGLIST(menu, "Dice Menu", NULL,
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"Roll Dice",
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"Number of Dice", "Number of Sides",
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"Playback Control", "Quit");
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while (!menu_quit) {
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switch(rb->do_menu(&menu, &selection, NULL, false)){
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case 0:
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menu_quit = true;
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result = true;
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break;
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case 1:
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rb->set_int("Number of Dice", "", UNIT_INT, &(dice->nb_dices),
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NULL, 1, 1, MAX_DICES, NULL );
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break;
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case 2:
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rb->set_option("Number of Sides", &sides_index, INT,
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nb_sides_option,
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sizeof(nb_sides_values)/sizeof(int), NULL);
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dice->nb_sides=nb_sides_values[sides_index];
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break;
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case 3:
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playback_control(NULL);
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break;
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default:
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menu_quit = true;
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result = false;
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break;
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}
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}
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return result;
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}
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