b3cba9021f
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24228 a1c6a512-1295-4272-9138-f99709370657
76 lines
2.8 KiB
C
76 lines
2.8 KiB
C
/***************************************************************************
|
|
* __________ __ ___.
|
|
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
|
|
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
|
|
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
|
|
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
|
|
* \/ \/ \/ \/ \/
|
|
* $Id$
|
|
*
|
|
* Copyright (C) 2006 Jonathan Gordon
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
|
|
* KIND, either express or implied.
|
|
*
|
|
****************************************************************************/
|
|
|
|
/* Button Code Definitions for the toshiba gigabeat target */
|
|
#include <stdio.h>
|
|
#include <string.h>
|
|
#include <stdlib.h>
|
|
|
|
#include "config.h"
|
|
#include "action.h"
|
|
#include "button.h"
|
|
#include "settings.h"
|
|
|
|
/*
|
|
* The format of the list is as follows
|
|
* { Action Code, Button code, Prereq button code }
|
|
* if there's no need to check the previous button's value, use BUTTON_NONE
|
|
* Insert LAST_ITEM_IN_LIST at the end of each mapping
|
|
*/
|
|
|
|
/* CONTEXT_CUSTOM's used in this file...
|
|
|
|
CONTEXT_CUSTOM|CONTEXT_TREE = the standard list/tree defines (without directions)
|
|
CONTEXT_CUSTOM|CONTEXT_SETTINGS = the direction keys for the eq/col picker screens
|
|
i.e where up/down is inc/dec
|
|
CONTEXT_SETTINGS = up/down is prev/next, l/r is inc/dec
|
|
|
|
*/
|
|
|
|
/* copied from Meizu M6SP keymap */
|
|
static const struct button_mapping button_context_standard[] = {
|
|
#if 0 /* disabled for now, there is no BUTTON_UP/DOWN yet */
|
|
{ ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE },
|
|
{ ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
|
|
{ ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE },
|
|
{ ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
|
|
#endif
|
|
{ ACTION_STD_CANCEL, BUTTON_LEFT, BUTTON_NONE },
|
|
|
|
{ ACTION_STD_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT,BUTTON_SELECT },
|
|
|
|
{ ACTION_STD_QUICKSCREEN, BUTTON_MENU|BUTTON_REPEAT, BUTTON_MENU },
|
|
{ ACTION_STD_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU },
|
|
|
|
{ ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
|
|
{ ACTION_STD_OK, BUTTON_RIGHT, BUTTON_NONE },
|
|
|
|
LAST_ITEM_IN_LIST
|
|
}; /* button_context_standard */
|
|
|
|
|
|
const struct button_mapping* get_context_mapping(int context)
|
|
{
|
|
(void)context;
|
|
|
|
/* TODO add more button contexts */
|
|
return button_context_standard;
|
|
}
|