Change all lcd drivers to using a pointer to the static framebuffer
instead of directly accessing the static array. This will let us
later do fun things like dynamic framebuffer sizes (RaaA) or
ability to use different buffers for different layers (dynamic
skin backdrops!)
Change-Id: I0a4d58a9d7b55e6c932131b929e5d4c9f9414b06
Massage the way it interfaces a bit to make things more flexible.
The chroma_buf scheme on Sansa Connect and Creative ZVx calling the
lcd_write_yuv420_lines implementation in lcd-as-memframe.S with five params
with a chroma buffer that the function can't use wouldn't work anyway so just
have them use the stock implementation (really, how was that working?).
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31335 a1c6a512-1295-4272-9138-f99709370657
For this commit: Sansa e200v1, Gigabeat F, Gigabeat S and Mini2440 are
changed over. Quite a number of other targets probably can be as well.
General LCD code is moved out of the target drivers into
drivers/lcd-memframe.c.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31311 a1c6a512-1295-4272-9138-f99709370657