Commit graph

300 commits

Author SHA1 Message Date
Solomon Peachy
4a6d8e91bb jz4740: Timer not re-enabled properly
(same fix as g#2703 for the jz4760)

Change-Id: Ic6467d9e6085e3057528b6d1a08b7c07e9dceab4
2020-08-28 15:19:07 +00:00
William Wilgus
77019c2c3c Xduoo_X3 Fix timer_set_period fail to reenable
when timer_set_period is called timer is stopped but never reenabled

Change-Id: I5cfc7a2d5620ff998005e013952b25f1e0a52754
2020-08-28 11:11:03 -04:00
Solomon Peachy
1aee168398 jz4760: Pull non-PLL init out of pll0_init() code.
So it only gets called once, at system startup.

Change-Id: I4c191519009e80dfb118065391295c88a014d25a
2020-08-28 10:41:41 -04:00
William Wilgus
5fb4c74bfb Xduoo X3 - Grey scale lib update
greylib on the xduoo x3 now matches the rest of the 1bit targets

Change-Id: I2685869da6734404356552cc9f4ed5f59ebd6650
2020-08-27 14:33:23 +00:00
Solomon Peachy
a52eb1d8cc xduoox3: Include curves for both battery types
There is no way to detect this at runtime so it is a user setting

Change-Id: Ibc5b87312238c59e3678d512af27e3a3bcb9a58a
2020-08-26 18:18:02 +00:00
Solomon Peachy
f4bf27c26e jz4760: fix the new udelay() to use _micro_seconds, not milliseconds
Change-Id: I4877b1c8e4a95259b5ade126e28458b65fbd3c4b
2020-08-26 11:56:04 -04:00
Solomon Peachy
f791df1375 xduoox3: Update battery discharge curve and runtime estimates
(Brand new unit lasted one minute shy of 12 hours!)

Change-Id: I0330f43065412d432a45b555bb310f943eb526e7
2020-08-26 08:34:07 -04:00
Solomon Peachy
6920c089af jz4740: SD clock sequencing changes.
* Don't stop clock before switching speeds
 * Don't stop clock prior to transactions
 * Stop clock at the end of transactions

Will result in slightly better performance and some power saving when
we're not actively using the SD peripheral.

Change-Id: I1c82476cad97137b1469900645ecf7bb0887119a
2020-08-25 14:01:44 -04:00
Solomon Peachy
0aa2197d93 jz4760: SD driver enhancements:
* Check to see if clock is [not] running prior to [en|dis]abling it
 * Stop clock _prior_ to resetting controller
 * Stop clock after transaction is completed, not before initiating it
 * Use controller's low power mode (disables clocks when idle)
 * Fix, and enable, interrupt-driven DMA transfers
 * Fixes for full interrupt-driven operation  (WIP, still broken)

Change-Id: I723ffa6450fc85f97898c8a8b3e538ae31c4858e
2020-08-25 12:07:50 -04:00
Solomon Peachy
1b31101fdd jz4740: Fix potential deadlock in SD init code.
There's a code path that calls sd_init_device() while we hold sd_mtx, but
sd_init_device() tries to obtain the mutex while doing its work.

Change-Id: I882c595e9e7cd2224b1db0d413925668628476e9
2020-08-25 08:19:10 -04:00
Solomon Peachy
63ef81de31 jz4760: Give each SD interface its own DMA channel, semaphore, and mutex
* Allows both SD interfaces to have requests in flight simultaneously
 * Fixed a deadlock in the hotswap code
 * Ensure TX DMA is idle before initiating a request (bug due to a typo)

Change-Id: I988fa29df5f8e41fc6bbdcc517db89842003b34d
2020-08-25 12:16:33 +00:00
Solomon Peachy
a9ac2d0ba3 jz4760: Use HW timer for more a more accurate udelay()
(More specifically, use the SoC's "OS Timer", slaved to the main XTAL so
 it doesn't matter how the main CPU is clocked)

Change-Id: I799561ac823ff7f659a05144cf03b6a13d57ea7b
2020-08-12 23:03:33 -04:00
Solomon Peachy
08c4b708ae jz4760: Move 11/22/44/88KHz back onto the PLL
PLL1 clock for those frequencies has been dropped from 508 to 169.5 MHz,
so it's still a respectable reduction.

(I'm not sure how/why it ever worked with the XTAL source, but it did,
 and was off by an audible amount)

Change-Id: I614d87e7dfdfe9210702b9c646d3863c06d6780b
2020-08-08 22:29:29 -04:00
Solomon Peachy
b3a0187416 jz4760: Major clocking improvements for audio PLL
* for <= 48KHz, BCLK must be 256*freq  (ie bdiv = 4)
 * for <= 96KHz, BCLK must be 128*freq  (ie bdiv = 2)
 * for 11/22/44/88 KHz, disable PLL1 and run off XTAL
 * cut PLL1 with 12/24/48/98 KHz audio from 516->86MHz
 * cut PLL1 with 8/16/32/64 KHz audio from 426->106.5MHz

This should result in significant power savings for
common 44.1KHz audio playback, and pretty good savings
for everything else.

As an added bonus:

 * enable de-emphasis filters at 32, 44.1, and 48 KHz

Change-Id: Ie59067cd46c47e62abf4a32c53519efad104d6c8
2020-08-07 15:55:31 -04:00
Solomon Peachy
eb0e41c1cc jz4760: Support dynamic reclocking!
default/low speed is 192 MHz, Max is 576

Downclock PCLK/MCLK/etc to 96MHz to save a bit of juice

Honestly the high speed could be dialed down to, eg 384
as this thing is so bloody fast..

Change-Id: Ie65597c74290f1603e65f69dae8e75b59c8ba0b4
2020-08-07 11:42:45 -04:00
Solomon Peachy
62146ed735 jz4760: Fixes in PLL calculation and reporting
Change-Id: I890c661fbff549de5a224d90e3fbda34c71b3a7e
2020-08-07 11:42:45 -04:00
Solomon Peachy
e0bb30a1bd xduoox3: Set PLL0 to 480MHz, not 492.
PLL0 Needs to be a multiple of 48MHz for sane USB operation!

(Indeed, "typical" clock for this part is 528, but that seems a
 waste of power)

Also fixes a minor bugaboo in the jz4670 usb divisor calculation
that won't matter until we enable reclocking

Change-Id: I40b1fd1ae48871e50885981ccc8b01feb711b9a5
2020-08-07 03:44:01 +00:00
Solomon Peachy
f554c78734 jz4760: Don't enable PLL1 until we need audio.
Change-Id: I6320ee9ac809da93c80e571d45f01e22c5bd1c40
2020-08-07 03:43:43 +00:00
Solomon Peachy
7ab063a157 jz7460: debugging improvements
Change-Id: Ie03609ebe8bff51eed26e3781fe2b8663cc49e3a
2020-08-07 03:43:43 +00:00
Solomon Peachy
658026e626 [4/4] Remove HAVE_LCD_BITMAP, as it's now the only choice.
Note:  I left behind lcd_bitmap in features.txt, because removing it
would require considerable work in the manual and the translations.

Change-Id: Ia8ca7761f610d9332a0d22a7d189775fb15ec88a
2020-07-24 21:20:13 +00:00
Solomon Peachy
c54170e8f6 mips: Adjust stack sizes
Main/IRQ  from:   7.5/0.75   to:  7.25/1.0

With the reduction of the opus codec stack usage, giving the IRQ stack
some additional breathing room is now possible.

Change-Id: Id0cd3747fcaab70e2360667ac8c1a97ba7234ccf
2020-07-15 11:43:39 -04:00
Solomon Peachy
83963fcb15 XduooX3: Uncomment code that prevented hotswap from working.
Change-Id: I5efec00e60aacf05166407ad43b9d63340e18967
2019-07-29 11:14:41 -04:00
Solomon Peachy
1e076a7be8 jz7460: Disable IRQ-driven DMA transfers.
This greatly increases the stability of SD card write operations.

(I suspect the underlying problem is not IRQ operation itself, instead
 being exacerbated by it..)

Change-Id: Ia00f0656abd4b3cb0b1b5fc9db7c1b6a02847956
2019-06-02 13:09:19 +02:00
Solomon Peachy
d24edc605b Add HAVE_LINEOUT_DETECTION and associated logic
This allows targets to automatically switch audio settings when the
line out is plugged/unplugged.

Only hooked up on the xDuoo X3, but there are other potential users.

Change-Id: Ic46a329bc955cca2e2ad0335ca16295eab24ad59
2019-01-04 23:52:42 +01:00
Solomon Peachy
52ed74aad0 mips: Adjust main & irq stack sizes to fit in IRAM on all targets
New amounts:

7.50K main stack
0.75K irq stack

Prior values of 8K+1K overflowed IRAM by ~660 bytes on Onda 7x7 targets,
but worked on the xDuoo X3.

(The discrepancy is due to the Onda targets having more LCD code shoved
 into IRAM.)

Change-Id: I16fcfae3c5f3e36db688dfa9167b620584e79df8
2019-01-02 19:52:05 -05:00
Solomon Peachy
36a50dd00f mips: Use a separate IRQ stack & optimize IRQ handling a little
Should prevent the IRQ-related stack overflows seen on MIPS targets.

Change-Id: I447336ef3fe37e11b3276a78ba220ce64c2f87f5
2019-01-02 23:30:04 +01:00
Solomon Peachy
7e7ca0c858 Fix Xduoo X3 bootloader build, and silence all warnings.
Also enable USB bootloader mode

Change-Id: I73224c2e694b9941993c89a114b48d2a907e0dfb
2019-01-02 05:01:50 +01:00
Solomon Peachy
d2cef81bba mips: fix some compile warnings.
Change-Id: Ia5e83702313c1c184480290d3b0e6a66f01b7277
2018-10-09 22:35:37 -04:00
Solomon Peachy
71abdf5d82 mips: jz4740: JZ4740 does not have a MSC clock source select.
Change-Id: Ic2af37d92bcb8b6b35684f113eb8e392fc2eb609
2018-10-09 11:37:43 -04:00
Solomon Peachy
a454b7f9ef jz4760: Lots of stability fixes to the USB driver.
It actually works for transferring data now!

Igor Poretsky gets full credit for this patch.

Change-Id: I247c70fdf45e590b4699b9b8668bbdab7bc3ef03
2018-09-20 21:11:40 -04:00
Solomon Peachy
a26c1c1459 xduoo_x3: Disable keypress IRQ since we poll for keypresses.
Change-Id: Ieab5f864751cf798b62c4e89e670acf7ade756ab
2018-09-20 19:38:58 -04:00
Solomon Peachy
640ada0389 jz4760: Enhancements and fixes to SD driver.
* Fully Interrupt-driven, with proper task yielding
 * Much more robust error handling
 * Eliminate duplicate code
 * Pile of bugfixes

 (Much of this adapted from Igor Poretsky's tree)

Change-Id: I46006412323cba2088b70094635d62a241be1d7e
2018-09-20 19:38:25 -04:00
Solomon Peachy
8edf4052c7 jz7460: Silence codec when changing playback frequency/mode
Silences some annoying clicks.

Change-Id: I3d32d4b33c0ccc61877e10f5af97fe05084d66e5
2018-09-20 18:59:19 -04:00
Solomon Peachy
1020897794 jz7640: SD driver improvements:
* Better multidrive support
 * Common slot1/slot2 handling code

Change-Id: Id0aed90cbba4246fdc71b42e03f016f8060d258a
2018-09-20 18:59:19 -04:00
Solomon Peachy
679a0bd193 jz74x0: MSC clock needs to be divided from PLL clock.
Change-Id: I0cf2f0d55e0859f896afef289e833935d7c5a599
2018-09-20 18:59:19 -04:00
Solomon Peachy
72820d8b2d jz4760: Greatly enhance debug code and silence some compilation warnings.
Change-Id: I1746d67c818ad099edea83e6242ffd5c79be0000
2018-09-20 18:59:19 -04:00
Solomon Peachy
0662793ca0 Add cleaned-up xDuoo X3 support
Cleaned up, rebased, and forward-ported from the xvortex fork.

(original credit to vsoftster@gmail.com)

Change-Id: Ibcc023a0271ea81e901450a88317708c2683236d
Signed-off-by: Solomon Peachy <pizza@shaftnet.org>
2018-07-28 10:56:31 -04:00
Michael Sevakis
e4a46c8d88 Fix a few missed things in 16454efc (and hopefully clear the red).
Change-Id: I2ce88e4c41e6e08efbfbdf261122318dfb0f8b0f
2017-10-26 16:32:53 -04:00
Michael Sevakis
1654efc313 Unify storage threads into one
* Editing a bunch of drivers' thread routines in order to
implement a new feature is tedious.

* No matter the number of storage drivers, they share one thread.
No extra threads needed for CONFIG_STORAGE_MULTI.

* Each has an event callback called by the storage thread.

* A default callback is provided to fake sleeping in order to
trigger idle callbacks. It could also do other default processing.
Changes to it will be part of driver code without editing each
one.

* Drivers may sleep and wake as they please as long as they give
a low pulse on their storage bit to ask to go into sleep mode.
Idle callback is called on its behalf and driver immediately put
into sleep mode.

* Drivers may indicate they are to continue receiving events in
USB mode, otherwise they receve nothing until disconnect (they
do receive SYS_USB_DISCONNECTED no matter what).

* Rework a few things to keep the callback implementation sane
and maintainable. ata.c was dreadful with all those bools; make
it a state machine and easier to follow. Remove last_user_activity;
it has no purpose that isn't served by keeping the disk active
through last_disk_activity instead.

* Even-out stack sizes partly because of a lack of a decent place
to define them by driver or SoC or whatever; it doesn't seem too
critical to do that anyway. Many are simply too large while at
least one isn't really adequate. They may be individually
overridden if necessary (figure out where). The thread uses the
greatest size demanded. Newer file code is much more frugal with
stack space. I barely see use crack 50% after idle callbacks
(usually mid-40s). Card insert/eject doesn't demand much.

* No forcing of idle callbacks. If it isn't necessary for one or
more non-disk storage types, it really isn't any more necessary for
disk storage. Besides, it makes the whole thing easier to implement.

Change-Id: Id30c284d82a8af66e47f2cfe104c52cbd8aa7215
2017-10-26 14:35:41 -04:00
Marcin Bukat
9ffd9327e3 Fix red/yellow
Change-Id: Ie01251af2cd843979b5fdefcfa541ba377d13bd7
2015-01-12 12:02:24 +01:00
Marcin Bukat
89ba7e818c Get rid of stupid _backlight_* function names
_remote_backlight_* and _buttonlight_* are cleaned as well

Change-Id: I73653752831bbe170c26ba95d3bc04c2e3a5cf30
2015-01-12 11:09:27 +01:00
Michael Sevakis
7d1a47cf13 Rewrite filesystem code (WIP)
This patch redoes the filesystem code from the FAT driver up to the
clipboard code in onplay.c.

Not every aspect of this is finished therefore it is still "WIP". I
don't wish to do too much at once (haha!). What is left to do is get
dircache back in the sim and find an implementation for the dircache
indicies in the tagcache and playlist code or do something else that
has the same benefit. Leaving these out for now does not make anything
unusable. All the basics are done.

Phone app code should probably get vetted (and app path handling
just plain rewritten as environment expansions); the SDL app and
Android run well.

Main things addressed:
1) Thread safety: There is none right now in the trunk code. Most of
what currently works is luck when multiple threads are involved or
multiple descriptors to the same file are open.

2) POSIX compliance: Many of the functions behave nothing like their
counterparts on a host system. This leads to inconsistent code or very
different behavior from native to hosted. One huge offender was
rename(). Going point by point would fill a book.

3) Actual running RAM usage: Many targets will use less RAM and less
stack space (some more RAM because I upped the number of cache buffers
for large memory). There's very little memory lying fallow in rarely-used
areas (see 'Key core changes' below). Also, all targets may open the same
number of directory streams whereas before those with less than 8MB RAM
were limited to 8, not 12 implying those targets will save slightly
less.

4) Performance: The test_disk plugin shows markedly improved performance,
particularly in the area of (uncached) directory scanning, due partly to
more optimal directory reading and to a better sector cache algorithm.
Uncached times tend to be better while there is a bit of a slowdown in
dircache due to it being a bit heavier of an implementation. It's not
noticeable by a human as far as I can say.

Key core changes:
1) Files and directories share core code and data structures.

2) The filesystem code knows which descriptors refer to same file.
This ensures that changes from one stream are appropriately reflected
in every open descriptor for that file (fileobj_mgr.c).

3) File and directory cache buffers are borrowed from the main sector
cache. This means that when they are not in use by a file, they are not
wasted, but used for the cache. Most of the time, only a few of them
are needed. It also means that adding more file and directory handles
is less expensive. All one must do in ensure a large enough cache to
borrow from.

4) Relative path components are supported and the namespace is unified.
It does not support full relative paths to an implied current directory;
what is does support is use of "." and "..". Adding the former would
not be very difficult. The namespace is unified in the sense that
volumes may be specified several times along with relative parts, e.g.:
"/<0>/foo/../../<1>/bar" :<=> "/<1>/bar".

5) Stack usage is down due to sharing of data, static allocation and
less duplication of strings on the stack. This requires more
serialization than I would like but since the number of threads is
limited to a low number, the tradoff in favor of the stack seems
reasonable.

6) Separates and heirarchicalizes (sic) the SIM and APP filesystem
code. SIM path and volume handling is just like the target. Some
aspects of the APP file code get more straightforward (e.g. no path
hashing is needed).

Dircache:
Deserves its own section. Dircache is new but pays homage to the old.
The old one was not compatible and so it, since it got redone, does
all the stuff it always should have done such as:

1) It may be update and used at any time during the build process.
No longer has one to wait for it to finish building to do basic file
management (create, remove, rename, etc.).

2) It does not need to be either fully scanned or completely disabled;
it can be incomplete (i.e. overfilled, missing paths), still be
of benefit and be correct.

3) Handles mounting and dismounting of individual volumes which means
a full rebuild is not needed just because you pop a new SD card in the
slot. Now, because it reuses its freed entry data, may rebuild only
that volume.

4) Much more fundamental to the file code. When it is built, it is
the keeper of the master file list whether enabled or not ("disabled"
is just a state of the cache). Its must always to ready to be started
and bind all streams opened prior to being enabled.

5) Maintains any short filenames in OEM format which means that it does
not need to be rebuilt when changing the default codepage.

Miscellaneous Compatibility:
1) Update any other code that would otherwise not work such as the
hotswap mounting code in various card drivers.

2) File management: Clipboard needed updating because of the behavioral
changes. Still needs a little more work on some finer points.

3) Remove now-obsolete functionality such as the mutex's "no preempt"
flag (which was only for the prior FAT driver).

4) struct dirinfo uses time_t rather than raw FAT directory entry
time fields. I plan to follow up on genericizing everything there
(i.e. no FAT attributes).

5) unicode.c needed some redoing so that the file code does not try
try to load codepages during a scan, which is actually a problem with
the current code. The default codepage, if any is required, is now
kept in RAM separarately (bufalloced) from codepages specified to
iso_decode() (which must not be bufalloced because the conversion
may be done by playback threads).

Brings with it some additional reusable core code:
1) Revised file functions: Reusable code that does things such as
safe path concatenation and parsing without buffer limitations or
data duplication. Variants that copy or alter the input path may be
based off these.

To do:
1) Put dircache functionality back in the sim. Treating it internally
as a different kind of file system seems the best approach at this
time.

2) Restore use of dircache indexes in the playlist and database or
something effectively the same. Since the cache doesn't have to be
complete in order to be used, not getting a hit on the cache doesn't
unambiguously say if the path exists or not.

Change-Id: Ia30f3082a136253e3a0eae0784e3091d138915c8
Reviewed-on: http://gerrit.rockbox.org/566
Reviewed-by: Michael Sevakis <jethead71@rockbox.org>
Tested: Michael Sevakis <jethead71@rockbox.org>
2014-08-30 03:48:23 +02:00
Marcin Bukat
2f21f77ade ingenic: crt0.S fixes #3
Hopefyly this time is the final one.

Change-Id: I386964f407ca98499e9a482507e4d5dfa02ee891
2014-03-04 10:28:02 +01:00
Marcin Bukat
7066197ccc ingenic: fix bugs introduced by 5900bf7
I must have been blind and copied some intermediate file
instead of final version. No functional change, only fixes.

Change-Id: Icaa868225517662c88f8492b1f04808407853361
2014-03-04 10:24:43 +01:00
Marcin Bukat
5900bf7315 ingenic: Tweak a few details in crt0.S
1) Avoid load/store delay slot by reorganizing instructions
   in copy loops
2) Fix off-by-one error in cache initialization code.
   This was harmless as it simply set line0 twice, now it sets
   every cacheline only once.
3) Fix off-by-word error in .bss clearing loop.
   The addiu in branch delay slot even if calculated is not seen
   by the branch instruction itself, so the code did one word
   too much in clearing.
4) Fix off-by-word error in deadbeefing stack.
   See above.

Change-Id: Iabb09a55979de7aa2e2b9234273683fc7e9762c5
2014-03-03 13:21:32 +01:00
Jean-Louis Biasini
df6eb82f51 touch devices: Disable touch on softlock.
Target that have a touchpad/touchscreen should disable it while
being locked (In order to avoid LCD to drain battery power due to
"key locked" constant reporting messages. If they a have a keylock
button this was already handled at driver level. If not (e.g. fuze+),
they will have to implement a switch at driver level that action.c
can operate on softlock.
This patch does the following for any target having a touchpad
or a touchscreen and no HAS_BUTTON_HOLD (ie any softlock target)
1) it implements the code to call button_enable_touch(bool en) in
action.c.
2) button_enable_touch is implemented in button.c and call
either touchpad_enable or touchscreen_enable
3) those two function are implemented respectively in touchscreen.c
and a new touchpad.c file. They provide a generic way to silents touch's
device and call a function at driver level where target specific code
can be implemented if possible/needed (for power saving for instance).
Those function name are touchpad_enable_device and touchscreen_enable_device
4) we implement an empty function at driver level of targets that need it
to have them still being able to compiled.

Change-Id: I9ead78a25bd33466a8533f5b9f259b395cb5ce49
Reviewed-on: http://gerrit.rockbox.org/569
Reviewed-by: Thomas Martitz <kugel@rockbox.org>
Reviewed-by: Amaury Pouly <amaury.pouly@gmail.com>
2013-09-05 20:02:07 +02:00
Michael Sevakis
a56f1ca1ed Cleanup MV/MD macros a little.
When using variadic macros there's no need for IF_MD2/IF_MV2 to deal
with function parameters. IF_MD/IF_MV are enough.

Throw in IF_MD_DRV/ID_MV_VOL that return the parameter if MD/MV, or 0
if not.

Change-Id: I7605e6039f3be19cb47110c84dcb3c5516f2c3eb
2013-08-17 12:18:22 -04:00
Michael Sevakis
e61e9c61d0 Do some cleanup, adjustment and a couple fixes to recent sound changes.
* SOUND_x enum can be generated by audiohw_settings.h along with settings
entries and sound_val2phys.

* VOLUME_MIN and VOLUME_MAX are no longer necessary within sound.c. If
you need them, they are for target-defined purposes.

* Fix up SDL volume implementation in sdl.c. Move sim volume calculation
code to pcm-sdl.c.

* Min trigger tresholds were based upon VOLUME_MIN for some reason.
These setting have nothing to do with playback volume. Since it is no
longer present, set these at -89dB which is the minimum peak meter
sensitivity setting.

* Fix an oversight in wm8758.c. I forgot to add the dB->register
conversion to audiohw_set_volume.

Change-Id: Ie1df33f1793eee75e6793f16bc7bddd16edb7f75
2013-04-22 20:38:17 -04:00
Michael Sevakis
5261b19bdf Still at it for 0c7b787. Might be done now.
Change-Id: Idf45731dc6554954747f6036dc6dfcd4b63981a1
2013-04-15 14:58:00 -04:00
Michael Sevakis
0c7b787398 Straighten out the mad twisted state of sound.c and related areas.
This is going right in since it's long overdue. If anything is goofed,
drop me a line or just tweak it yourself if you know what's wrong. :-)

Make HW/SW codec interface more uniform when emulating HW functionality
on SWCODEC for functions such as "audiohw_set_pitch". The firmware-to-
DSP plumbing is in firmware/drivers/audiohw-swcodec.c. "sound_XXX"
APIs are all in sound.c with none in DSP code any longer.

Reduce number of settings definitions needed by each codec by providing
defaults for common ones like balance, channels and SW tone controls.

Remove need for separate SIM code and tables and add virtual codec header
for hosted targets.

Change-Id: I3f23702bca054fc9bda40f49824ce681bb7f777b
2013-04-15 12:02:05 -04:00