Dave Chapman
|
f9df934d90
|
Minor cleaning - move card back bitmap to external bmp file, and define card size based on LCD size, not keypad type
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8576 a1c6a512-1295-4272-9138-f99709370657
|
2006-02-05 01:58:10 +00:00 |
|
Ben Basha
|
db83601b3c
|
Add break effect + Bigger bricks
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8526 a1c6a512-1295-4272-9138-f99709370657
|
2006-02-01 18:25:24 +00:00 |
|
Dave Chapman
|
553c9e2fce
|
Portability enhancements - make the menu bitmap positions #defines, introduce a game loop timer (to fix the speed on all targets) and fix the menu on targets with 320x240 LCDs.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8464 a1c6a512-1295-4272-9138-f99709370657
|
2006-01-27 10:02:13 +00:00 |
|
Dave Chapman
|
06e25c8c46
|
BrickMania game (currently only for H300 and iPod Color) from Ben Basha (Paprica) with modifications by me to use external bitmaps and make the code more (but not yet completely) compliant with Rockbox coding guidelines
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8428 a1c6a512-1295-4272-9138-f99709370657
|
2006-01-23 16:00:06 +00:00 |
|
Dave Chapman
|
1e7043a20b
|
Initial attempt at using bmp2rb in the build system. Don't forget to re-run configure
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8418 a1c6a512-1295-4272-9138-f99709370657
|
2006-01-22 21:30:32 +00:00 |
|