Don't try to get a bootloader filename from an empty list. This happens
if the device doesn't have a bootloader file on disk.
Change-Id: Idd4c265e7ae298913c5feefb3963120867a0e858
The header format is basic, a variable length list of values
tagged by 4-byte strings. The main application to to allow a
loader to determine the load address of the binary at runtime
instead of using a hardcoded address. But the header contents
aren't fixed and it could be extended for other purposes too.
Change-Id: If51d85b4c2eb53c919a91b54985b157e8e5c20ef
allows users to edit and view keymaps in a text editor
(parser requires one entry per line (LF or CRLF work as line endings)
allow naming of files on save
Change-Id: Id6627171eb96210b2deeef8d15bab3f8d1e0ab3f
filename buffer was too small to retrieve redirect path
if redirected to sd root remove <SD1> as it is redundant
Change-Id: I1326601f1ba4a18d6bc173798759eb762b55528c
Adds a loader for the legacy uImage format that is commonly used on
embedded Linux systems. It verifies checksums and supports uncompressed
and gzipped images. Supports arbitrary reader functions to allow the
images to be streamed off any storage device, for optimal RAM use.
Change-Id: I93c35f9a6f323999a22a07300e05627fabfcbd2c
This didn't account for partial page reads properly which resulted
in corrupted data. Fortunately, current released bootloaders do not
perform such reads so they don't trigger this bug.
Change-Id: I426a95ef8d0f20f4567498530e216d80e1aceef2
Helper for another semi-typical operation: find out how big of a
buffer should be allocated before decompressing. This can be useful
when the stream container doesn't specify the decompressed size.
Change-Id: I5f1536f809bb6f9bc6023120c024c3de7cea4269
Using an in-memory buffer for the input or output data for 'inflate'
is likely to be extremely common and there's really only one way to
do it, so predefined helpers should be provided.
Change-Id: Ifd22e7b140a08e0e7dc05aec6b340dff5e2d9d0a
Loads external drive into root namespace
Root Redirects can now be put into different folders
For instance placing '/_test' into SD1/rockbox_main.<playername>
will redirect to /<1>/_test/.rockbox
Debug menu>Bootdata now has root directory listed in addition to RAW Bootdata
Redirect root work from Michael Sevakis g#1556, RESTORED -> g#4256
Change-Id: Ia97cf50ff5f5b440877f9c005da6f12c53af931e
Provide definitions for the macros:
* RB_ROOT_VOL_HIDDEN(v) to exclude certain items from the root.
* RB_ROOT_CONTENTS to return a string with the name of the
directory to mount in the root.
Defaults are in export/rbpaths.h
It's a bit much for those that don't need the full functionality.
Some conditional define can cut it back a lot to cut out things only
needed if alternate root mounts are required. I'm just not bothering
yet. The basic concept would be applied to all targets to keep file
code from forking too much.
Change-Id: I3b5a14c530ff4b10d97f67636237d96875eb8969
Author: Michael Sevakis
a lot of space is wasted when file indices less than 65535
entries should be more than 1 byte apart so use the LSB as a flag
when indices are > 65535 set flag to 0 and proceed as before
explicitly mark uniqbuf as 32bit
Change-Id: I54e06c152c369eb6c0322186fe2c1e9a1e6d940d
Replace QLabel with QSvgWidget so the widget draws the svg directly
instead of first creating a pixmap from it.
This also avoids an issue when building with mxe which causes the image
to not show due to a missing svg plugin (which doesn't happen for svg
icons.)
Change-Id: Ic4e265f0567984d1ffe7a3e1cc641df27755e90b
The old deployment script doesn't work anymore due to the change to
cmake, and since we build the distribution packages (zip / dmg /
AppImage) with cmake directly there's not much need left for the old
deployment.
Change-Id: Ide20887c5bc2e22aabbfb47374d70529609fbc3c
if possible search clauses are converted to filters
once a logical OR is added to the mix (CLAUSE1|CLAUSE2 & CLAUS3))
if CLAUSE1,2 are database non-numeric tags they get made into filters
but the logical OR gets carried to the next CLAUSE
Rather than trying to figure this out just keep all clauses around a logical OR
Change-Id: I03e064e7f897033c5d47d78a1d34238217cde485
use the supplied yes_no dialogs for file delete, key reset, save prompt
return to root menu automatically after loading a file
fix bug where deleting the last file in the list exited the menu
Change-Id: Ib98f6b200b9dee3e4350ad4d7ef80bbb95c77481
Allow setting and removing keyremap on the fly
It was pretty annoying trying to work out a keyremap with a restart
required to set the remap and was quite annoying when I was no
longer able to navigate to the plugin or filebrowser due to setting
the wrong remap
now you can try out a keymap and if it doesn't work a restart will
sort things out
Change-Id: I848fb3bd759f9684ac2497324a371f92b7464f7b
results of an idea I discussed in IRC
changed the way the lookup in the remap file works..
entries consist of 3 int [action, button, prebtn]
context look up table is at the beginning
action_code contains the (context | CONTEXT_REMAPPED)
button_code contains the index of the first remapped action for the matched context
[0] CORE_CONTEXT_REMAP(ctx1) offset1=(3), count=(1)
[1] CORE_CONTEXT_REMAP(ctx2, offset2=(5), count=(1)
[2] sentinel, 0, 0
[3] act0, btn, 0
[4] sentinel 0, 0
[5] act1, btn, 0
[6] sentinel, 0, 0
Note:
last entry of each group is always the sentinel [CONTEXT_STOPSEARCHING, BUTTON_NONE, BUTTON_NONE]
contexts must match exactly -- re-mapped contexts run before the built in w/ fall through contexts
ie. you can't remap std_context and expect it to match std_context actions from the WPS context.
-- Done --
Code for reading core remap entries
-- Done --
import of core remap entires from disk
-- Done --
plugin to set new key mapping (the hard part)
The plugin is started and FULLY functional
you can add actions and contexts
you can change context, action, button, prebtn
delete keymap files
load keymapfiles
save user keymaps
test keymaps before applying them
loading keymaps to core still requires restart
-----------------------------------------------------------------------------------------------
Change-Id: Ib8b88c5ae91af4d540e1829de5db32669cd68203
There are various allocations that can't be moved or shrunk.
Provide a global callback struct for this use case instead of
making each caller declare its own dummy struct.
Also fixed ROLO and x1000 installer code which incorrectly
used movable allocations.
Change-Id: I00088396b9826e02e69a4a33477fe1a7816374f1
Tested with my SansaClip+. I don't think this will need extra battery
but let me know if I am wrong.
Change-Id: I287dae134113e0f8a138af68f5087b8ea45b0f4c
This kind of reverts 7b596416bf ("Gigabeat S: Update RDS processing to
use asynchronous I2C rather than thread."). However, requiring RDS to
run in thread context will a) allow more upcoming features and b) remove
quite some complexity from the codebase (see the diffstat here) because
Gigabeat is the only user. iMX31 should be able to handle one more
thread, as it can even run Linux.
Change-Id: I46130034595ba66392c5417c275d036f4bd26943
Elements were not being drawn correctly or
title text appeared delayed in several places
when using themes with a custom viewport
for list titles.
E.g.:
- after deleting a shortcut
- when returning from a warning screen in
Playlist Viewer
- returning to some Settings screens
- in "Playing time" screen
Change-Id: I8ab07a31d4b6f290e089ecd7857f43ec195a06e0
I must have only tested de8ee6c9e9 using my
custom iPod keymap. Re-mapping the "Left"
and "Right" buttons in this context badly breaks
existing behavior in Pictureflow when using
Rockbox's default iPod keymap.
Change-Id: I2aff6297d7e229a056383afe6074c41829b38e2d
The OST prescaler bugfix (7a5130a277) broke runtime switching
between 1.0V and 2.0V modes. The 1ms delay after shutting down
the DAC isn't long enough to reset it, so it gets stuck in the
power mode assigned at boot. Change the delay back to 4ms, the
effective value prior to the OST bugfix.
Change-Id: Ic4583d1a6fa82540062aa185386f14bbf785a3f4
use si4700_read() instead of si4700_read_reg() to make it clear we are
not interested in the register itself but in the cache update. Also, a
tiny bit more efficient as we save a function call and don't request a
return value we don't use anyhow.
Change-Id: Ibbb66fd9e5ea748ba11ac3c2a0570f5219b72637
Commit 0c4f89370d ("[2/4] get rid of HAVE_LCD_CHARCELLS") missed a
closing brace which disabled the above topic in my Sansa Clip+ manual.
Change-Id: Ic7a104757f258a37628645389dbfa1b6c8499415
This controls the playback volume, which is not useful for
the M3K because it's impossible to play back and record at
the same time.
Change-Id: I5b0931c22b484f3ff6441d6c88079f18ec70f7f8
Recording works now, although I'm sure there will be a few
things that need fine-tuning. A major issue is that writing
to the SD card creates noticable interference, which happens
on the original firmware too but seems worse under Rockbox.
(Since Rockbox waits until RAM fills up before writing data,
the interference will only be heard on >50 MiB recordings.)
Change-Id: I5561dd9668c3bdd34e92f34ef50848aef8c0b7eb
Large embedded album art can cause pauses during
playback or when skipping between tracks, especially
on older devices, but embedded art is currently loaded
even when separately stored smaller image files would be
available.
A workaround is to remove large album art from the
metadata of files.
This now adds a setting to either turn off loading of
album art completely, or to prefer loading the album art
from a separate image file and thus ignore the embedded
versions.
Change-Id: I22fb581abf56072e35e6c29d72e553747ec1a96a
The temporary buffer used during database commit did not
have any buflib callbacks set, which allows it to be moved
by buflib at any time. The code is not prepared to deal
with this, so things break horribly if anything tries to
allocate during the commit.
The solution is to pass dummy callbacks to prevent the
buffer from being moved. I expect this may create other
issues since the commit uses up all available RAM, but
at least things won't get silently corrupted anymore.
Change-Id: I3183aaee58c94bfbaf4e24424030b8be6e341d22
Rewrite copy_buffer_mono_* functions for correctness.
Bad pointer arithmetic in copy_buffer_mono_l produced
wrong results, or panics on archs which can't handle
the unaligned pointer.
None of the functions handled zero size copies properly
though this probably wasn't an issue in practice.
Change-Id: I81c894e1b8a3440cb409092bec07fe3778a78959
Remove the use of constants and ifdefs in favor of a
single enum and build the menu with a counter. This
simplifies the source and optimizes to the same code.
Change-Id: Ib07f0634ac8f663452c3e6e3c3d92fb6da1a1b4c
There were some hardcoded branches handling left/right gain for line-in
or FM radio inputs. If the target only has a microphone, these bits are
useless and cause compile errors due to missing audiohw settings, etc.
This patch #ifdef's them out.
Change-Id: If6a6918b2fabb256261c84651803bbf44deacb1a