The LSP feature in WMA requires that the noise table values be
doubled verses when it is not used. Unfortunately, the previous
code would double the same values every time a LSP file was
decoded without first resetting them to their original values.
Change the code to check if the values are already doubled, and
then double/halve them as needed. This is still a bit ugly,
in the future consider using the built in rockbox dither instead
of a lookup table.
Fixes playback when skipping back and forth between low and high
bitrate WMA.
Change-Id: I4c393092e4a789bc8f98d74274fe207400b9550e
Reviewed-on: http://gerrit.rockbox.org/226
Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>
Tested-by: Michael Giacomelli <giac2000@hotmail.com>