Commit graph

13 commits

Author SHA1 Message Date
Sean Bartell
f40bfc9267 Add codecs to librbcodec.
Change-Id: Id7f4717d51ed02d67cb9f9cb3c0ada4a81843f97
Reviewed-on: http://gerrit.rockbox.org/137
Reviewed-by: Nils Wallménius <nils@rockbox.org>
Tested-by: Nils Wallménius <nils@rockbox.org>
2012-04-25 22:13:20 +02:00
Bertrik Sikken
f3211e6461 libgme: fix incorrect memset size argument
Change-Id: If663b3881cedaefd837a06e3f60e4d28938c2295
2012-04-22 16:20:51 +02:00
Andree Buschmann
c97c5e5d17 Bugfixes for libgme by Mauricio Garrido: added missing call of Blip_set_modified(), correctly set PSG voices in vgm_emu, correctly set current_track in vgm_emu, correct call of Sound_mute_voices() in nsf_emu. Additionally migrate few floating point code to fixed point -- even though this is unused and therefor commented out.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30490 a1c6a512-1295-4272-9138-f99709370657
2011-09-09 17:57:33 +00:00
Andree Buschmann
13cbade08a Update libgme to Blargg's Game_Music_Emu 0.6-pre.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30397 a1c6a512-1295-4272-9138-f99709370657
2011-08-31 19:19:49 +00:00
Andree Buschmann
4d01ace73f Submit a patch to the VGM codec by Mauricio Gama which saves some more RAM through changes of the buffer configuration and an update of the resampler code. Additionally enable VGM for low memory targets and update the manual.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30327 a1c6a512-1295-4272-9138-f99709370657
2011-08-17 22:20:09 +00:00
Andree Buschmann
a1145a1d04 Remove all IRAM attributes from libGME to be able to restart the IRAM optimization on a clean code base. As first step move the sample buffers to IRAM which results in a 1-5% speedup for all codecs.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30284 a1c6a512-1295-4272-9138-f99709370657
2011-08-13 16:41:14 +00:00
Andree Buschmann
1b9f9fb465 5th part of FS#12176. Further fixed point migration. Only two emulators (ym2413, ym2612) still use floating point.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30281 a1c6a512-1295-4272-9138-f99709370657
2011-08-11 21:06:16 +00:00
Bertrik Sikken
b127949860 libgme: make local functions static where possible
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30280 a1c6a512-1295-4272-9138-f99709370657
2011-08-11 19:04:28 +00:00
Andree Buschmann
39e4987ea5 Reduce gain of VGM codec to avoid clipping.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30279 a1c6a512-1295-4272-9138-f99709370657
2011-08-11 06:22:56 +00:00
Andree Buschmann
631d22b8e5 4th part of FS#12176. Volume settings migrated to fixed point for libgme.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30278 a1c6a512-1295-4272-9138-f99709370657
2011-08-11 06:18:39 +00:00
Andree Buschmann
4ca2367e34 3rd part of FS#12176. Gain setting migrated to fixed point for libgme.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30277 a1c6a512-1295-4272-9138-f99709370657
2011-08-10 17:58:36 +00:00
Andree Buschmann
012df14a5f 2nd part of FS#12176. Tempo setting migrated to fixed point for libgme.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30274 a1c6a512-1295-4272-9138-f99709370657
2011-08-09 20:21:55 +00:00
Andree Buschmann
acb0917556 Submit initial patch from FS#12176. Adds support for several new game music formats (AY, GBS, HES, KSS, SGC, VGM and VGZ) and replaces the current NSF and NSFE with a new implementation based on a port of the Game Music Emu library 'GME'. This first submit does not cover the full functionality provided by the author's original patch: Coleco-SGV is not supported, some GME-specific m3u-support has been removed and IRAM is not used yet. Further changes are very likely to follow this submit. Thanks to Mauricio Garrido.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30264 a1c6a512-1295-4272-9138-f99709370657
2011-08-07 20:01:04 +00:00