Sean Bartell
|
f40bfc9267
|
Add codecs to librbcodec.
Change-Id: Id7f4717d51ed02d67cb9f9cb3c0ada4a81843f97
Reviewed-on: http://gerrit.rockbox.org/137
Reviewed-by: Nils Wallménius <nils@rockbox.org>
Tested-by: Nils Wallménius <nils@rockbox.org>
|
2012-04-25 22:13:20 +02:00 |
|
Andree Buschmann
|
13cbade08a
|
Update libgme to Blargg's Game_Music_Emu 0.6-pre.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30397 a1c6a512-1295-4272-9138-f99709370657
|
2011-08-31 19:19:49 +00:00 |
|
Andree Buschmann
|
a1145a1d04
|
Remove all IRAM attributes from libGME to be able to restart the IRAM optimization on a clean code base. As first step move the sample buffers to IRAM which results in a 1-5% speedup for all codecs.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30284 a1c6a512-1295-4272-9138-f99709370657
|
2011-08-13 16:41:14 +00:00 |
|
Andree Buschmann
|
1b9f9fb465
|
5th part of FS#12176. Further fixed point migration. Only two emulators (ym2413, ym2612) still use floating point.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30281 a1c6a512-1295-4272-9138-f99709370657
|
2011-08-11 21:06:16 +00:00 |
|
Andree Buschmann
|
631d22b8e5
|
4th part of FS#12176. Volume settings migrated to fixed point for libgme.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30278 a1c6a512-1295-4272-9138-f99709370657
|
2011-08-11 06:18:39 +00:00 |
|
Andree Buschmann
|
acb0917556
|
Submit initial patch from FS#12176. Adds support for several new game music formats (AY, GBS, HES, KSS, SGC, VGM and VGZ) and replaces the current NSF and NSFE with a new implementation based on a port of the Game Music Emu library 'GME'. This first submit does not cover the full functionality provided by the author's original patch: Coleco-SGV is not supported, some GME-specific m3u-support has been removed and IRAM is not used yet. Further changes are very likely to follow this submit. Thanks to Mauricio Garrido.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30264 a1c6a512-1295-4272-9138-f99709370657
|
2011-08-07 20:01:04 +00:00 |
|