Commit graph

4 commits

Author SHA1 Message Date
Sean Bartell
f40bfc9267 Add codecs to librbcodec.
Change-Id: Id7f4717d51ed02d67cb9f9cb3c0ada4a81843f97
Reviewed-on: http://gerrit.rockbox.org/137
Reviewed-by: Nils Wallménius <nils@rockbox.org>
Tested-by: Nils Wallménius <nils@rockbox.org>
2012-04-25 22:13:20 +02:00
Andree Buschmann
e8dc7a6d07 Migrate some floating point code to fixed point in libgme.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30493 a1c6a512-1295-4272-9138-f99709370657
2011-09-10 02:52:12 +00:00
Bertrik Sikken
b127949860 libgme: make local functions static where possible
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30280 a1c6a512-1295-4272-9138-f99709370657
2011-08-11 19:04:28 +00:00
Andree Buschmann
acb0917556 Submit initial patch from FS#12176. Adds support for several new game music formats (AY, GBS, HES, KSS, SGC, VGM and VGZ) and replaces the current NSF and NSFE with a new implementation based on a port of the Game Music Emu library 'GME'. This first submit does not cover the full functionality provided by the author's original patch: Coleco-SGV is not supported, some GME-specific m3u-support has been removed and IRAM is not used yet. Further changes are very likely to follow this submit. Thanks to Mauricio Garrido.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30264 a1c6a512-1295-4272-9138-f99709370657
2011-08-07 20:01:04 +00:00