Without this, if a device is left plugged in and idle, unplugging it will
trigger an immediate shutdown.
Change-Id: I65caaa0c1473562ec5d0bb776b01d4d222d69965
Basically no longer treat SCROLL_FWD/BACK as "button" events, instead
relying on the scrollwheel hooks to handle things properly.
Change-Id: I9bf18595ab3ca68e912f6dfb1f2eac2544578e73
Before this was just implemented inline wherever it was needed. Now
it is provided as 2 inline functions in a header called checksum.h.
There should be no differences in actual behavior.
Change-Id: I5d756cc01dc6225f5cc8b6af90911a3fc7b57cd5
* Bump internal mix buffer size by 4x, to 1K frames (matching ALSA period)
* Handle an underrun that occurs when filling the audio buffer
* Log underruns and make them available in the debug info
Change-Id: I28d56dd35d88851fa167ad92368a5882937a758f
It's not large enough on some targets.
(this will be revisited when the USB insertion prompt stuff is moved
out of the USB helper and over to the main thread)
Change-Id: Iefed2cdf2fbb4ce92569fc5cacbdb479b7d24e61
This removes all the pre-release bootloader of version 7 and
replaces them with production releases of version 8. The
pre-releases have their own problems and should be left
behind as they were never officially released.
Change-Id: If96531ba63cf4401d04133bda94735fe94ae4de1
This makes it so the thread cached variable is only read if building
the regular firmware. For bootloaders the data is now read directly.
This fixes the functions for bootloaders so they do not have to import
the power management code just so these functions will work when in
the bootloader.
Change-Id: Ic425b02c08b48df7a11a6c19c022b0e1cb316a85
v3: Add in config option
v4: Bugfixes
v5: Force a redraw upon exiting
v6: keypress-in-chargeonly mode enables mass storage (and vice versa)
v7: Fix bootloader builds
v8: Update manual, and have bootloader respect keypresses
v9: Change default to mass storage (ie no change in behavior)
todo:
* test-build dx50/dx90
* Switch from yes/no to proper menu?
* prevent WPS progress bar from drawing over us
Change-Id: I82e0ccb08497b7a5aa756ce77f1332ee963703a7
...
Change-Id: I7946cf240b18a4fa8ace5e25e1eb6e97b8b12d7c
This was introduced in e13c600133 back
when the author was trying to optimize the LCD code with DMA. For
whatever reason this broke the bootloader for the last 10 years or so
and no one could figure out why. This is now fixed.
However the bootloader is still currently broken in HEAD due to recent
changes to the LCD code. A fix for that is not yet known.
Change-Id: I046d53f9f391f558c391f2fadb6b260fe3be4d92
* pcm_get_bytes_remaining()
* pcm_calculate_peaks()
* pcm_get_peak_buffer()
Nothing in-tree uses these at all (except for the lua plugin wrapper)
Change-Id: I971b7beed6760250c8b1ce58f401a601e1e2d585
This overhauls most of the code to be easier to understand in terms
of the interactions with the flash. I found the original to be rather
confusing with how it kept switching between byte and word offsets.
My solution was to make all external access to the flash in terms of
sectors and bytes. Whatever the flash uses internally is now handled
by the subroutines for performing the erase, program, and verify
operations.
This helps make it far more consistent for the code that actually uses
these operations as they do not need to concern themselves with word
sizes and offsets anymore.
As a side effect of this change the flash operations are now done
entirely by subroutines; even the batch operations that used to use
custom loops.
Additionally some functions were merged with other functions in order
to reduce the amount of functions as well as consolidating common
code fragments.
Change-Id: I4698e920a226a3bbe8070004a14e5848abdd70ec
Some mSATA adapters seem to have trouble working with Rockbox using our
normal PIO timings; the timing value we use is probably out of spec and
is different to the OF. Switch to using the OF's timings according to
which PIO mode we select. This may not completely resolve problems with
these adapters but allows Rockbox to boot and play audio.
Change-Id: If73210700eb4af01864b373709ee1d15c775fb11
Also audiohw driver to specific device name, rewrite alsa controls code to
cache more data, thus making the code easier and use less stack. Avoid using
short/long in pcm alsa code since it's the wrong size on 64-bit (simulator
for example)
Change-Id: Ibc1ec44396e37b6cbdedbcf37300878638e5d2d3
several issues I saw that could pontentially cause problems
scroll engine doesn't take text height into account when checking bounds
NBELEMS was one whole row too large hopefully I got them right this time
Change-Id: If303da8320429c3964fc675351cb088d46303745
Nothing in the core has used it for some time. It's exported to the
plugin API but the last plugins to use it were switched to the mixer API
back in 2011.
This allows us to get rid of pcm_play_dma_pause() from all audio drivers
Change-Id: Ic3fa02592316f84963e41d792d1cabb436d1ff6b
Basically we're overflowing IRAM by 48 bytes. Shrink the stack
by 48 bytes to compensate.
Fixing this properly will require careful decisions about what
(code and/or data) to eject from IRAM.
Change-Id: Ia3054280bcbd9813b9cce83f16ba4fbd15085110
I'm currently running up against the limitations of the lcd_draw functions
I want these functions to be able to be used on any size buffer not
just buffers with a stride matching the underlying device
[DONE] allow the framebuffer to be decoupled from the device framebuffer
[DONE need examples] allow for some simple blit like transformations
[DONE] remove the device framebuffer from the plugin api
[DONE}ditto remote framebuffer
[DONE] remove _viewport_get_framebuffer you can call struct *vp = lcd_set_viewport(NULL) and vp->buffer->fb_ptr
while remote lcds may compile (and work in the sim) its not been tested on targets
[FIXED] backdrops need work to be screen agnostic
[FIXED] screen statusbar is not being combined into the main viewport correctly yet
[FIXED] screen elements are displayed incorrectly after switch to void*
[FIXED] core didn't restore proper viewport on splash etc.
[NEEDS TESTING] remote lcd garbled data
[FIXED] osd lib garbled screen on bmp_part
[FIXED] grey_set_vp needs to return old viewport like lcd_set_viewport
[FIXED] Viewport update now handles viewports with differing buffers/strides by copying to the main buffer
[FIXED] splash on top of WPS leaves old framebuffer data (doesn't redraw)
[UPDATE] refined this a bit more to have clear_viewport set the clean bit and have skin_render do its own screen clear
scrolling viewports no longer trigger wps refresh
also fixed a bug where guisyncyesno was displaying and then disappearing
[ADDED!] New LCD macros that allow you to create properly size frame buffers in you desired size without wasting bytes
(LCD_ and LCD_REMOTE_)
LCD_STRIDE(w, h) same as STRIDE_MAIN
LCD_FBSTRIDE(w, h) returns target specific stride for a buffer W x H
LCD_NBELEMS(w, h) returns the number of fb_data sized elemenst needed for a buffer W x H
LCD_NATIVE_STRIDE(s) conversion between rockbox native vertical and lcd native stride (2bitH)
test_viewports.c has an example of usage
[FIXED!!] 2bit targets don't respect non-native strides
[FIXED] Few define snags
Change-Id: I0d04c3834e464eca84a5a715743a297a0cefd0af
In short, the display fading back in after a pause resuming interferes
with the audio codec, causing BadThings(tm) that cannot be recovered from
This really is just avoiding a known trigger; there's no guarantee this
condition won't occur under random circumstances during normal use,
and there's no good way to work around this from within rockbox.
I suspect the underlying problem is that both the display control and
codec control share an i2c bus, but the kernel drivers implementing them
isn't using proper linux bus access/locking.
Change-Id: Id4f56f9cb269ed74aac2f041146b3630cef09030
This also modifies the configuration file to include macros
defined in the H100 / H120 implementation.
Change-Id: Iae845889c98661ec548c04fc57e733dcc346c0f1