Many includes of fat.h are pointless. Some includes are just for
SECTOR_SIZE. Add a file 'firmware/include/fs_defines.h' for that
and to define tuneable values that were scattered amongst various
headers.
Remove some local definitions of SECTOR_SIZE since they have to be
in agreement with the rest of the fs code anyway.
(We'll see what's in fact pointless in a moment ;)
Change-Id: I9ba183bf58bd87f5c45eba7bd675c7e2c1c18ed5
* Remove unused bits like the radio event and simplify basic
radio interface. It can be more self-contained with rds.h only
required by radio and tuner code.
* Add post-processing to text a-la Silicon Labs AN243. The chip's
error correction can only do so much; additional checks are highly
recommended. Simply testing for two identical messages in a row
is extremely effective and I've never seen corrupted text since
doing that, even with mediocre reception.
Groups segments must arrive in order, not randomly; logic change
only accepts them in order, starting at 0.
Time readout was made a bit better but really we'd need to use
verbose mode and ensure that no errors were seen during receiving
of time and more checks would be need to have a stable PI. The
text is the important bit anyway.
* Time out of stale text.
* Text is no longer updated until a complete group has been
received, as is specified in the standard. Perhaps go back to
scrolling text lines in the radio screen?
* Add proper character conversion to UTF-8. Only the default G0
table for the moment. The other two could be added in.
* Add variants "RDS_CFG_PROCESS" and "RDS_CFG_PUSH" to allow
the option for processed RDS data to be pushed to the driver and
still do proper post-processing (only text conversion for now for
the latter).
Change-Id: I4d83f8b2e89a209a5096d15ec266477318c66925
1. Slightly revised and regularized internal interface. Callback is used
for read and write to provide completion signal instead of having two
mechanisms.
2. Lower overhead for asynchronous or alterate completion callbacks. We
now only init what is required by the transfer. A couple unneeded
structure members were also nixed.
3. Fixes a bug that would neglect a semaphore wait if pumping the I2C
interrupts in a loop when not in thread state or interrupts are masked.
4. Corrects broken initialization order by defining KDEV_INIT, which
makes kernel_init() call kernel_device_init() to initialize additional
devices _after_ the kernel, threading and synchronization objects are
safe to use.
5. Locking set_cpu_frequency has to be done at the highest level in
system.c to ensure the boost counter and the frequency are both set in
agreement. Reconcile the locking inteface between PP and AMS (the only
two currently using locking there) to keep it clean.
Now works fine with voltages in GIT HEAD on my Fuze v2, type 0.
Previously, everything crashed and died instantly. action.c calling
set_cpu_frequency from a tick was part of it. The rest may have been
related to 3. and 4. Honestly, I'm not certain!
Testing by Mihail Zenkov indicates it solves our problems. This will
get the developer builds running again after the kernel assert code
push.
Change-Id: Ie245994fb3e318dd5ef48e383ce61fdd977224d4
After commit e9497db the switch() in ata_smart_get_attr_name() is no
longer optimized by the compiler, ata_smart_get_attr_rawfmt() is also
updated to prevent that future additions will cause the same problem.
Change-Id: Ib0d6482331f567896720589a5a2d93628f2d8f3d
- Add description for attributes supported by Samsung HS081HA (80Gb)
and HS161JQ (CEATA 160Gb).
- Show error code when ata_read_smart() fails.
Change-Id: I618cc4f37d139fc90f596e2cf3a751346b27deb6
Adds ata_read_smart() function to storage ATA driver, current
SMART data can be displayed and optionally written to hard
disk using System->Debug menu.
Change-Id: Ie8817bb311d5d956df2f0fbfaf554e2d53e89a93
System -> Debug (Keep Out) -> View CPU stats
Will now show the current cpufreq scaling governor, minimum, current and
maximum cpufreq scaling frequency for each CPU.
This may be genric for Android kernel based devices but is only enabled
for iBasso Devices. Other maintainers may choose do adopt this.
Change-Id: I53e212f8707bf2abaa557e297293fb559ac37058
This patch redoes the filesystem code from the FAT driver up to the
clipboard code in onplay.c.
Not every aspect of this is finished therefore it is still "WIP". I
don't wish to do too much at once (haha!). What is left to do is get
dircache back in the sim and find an implementation for the dircache
indicies in the tagcache and playlist code or do something else that
has the same benefit. Leaving these out for now does not make anything
unusable. All the basics are done.
Phone app code should probably get vetted (and app path handling
just plain rewritten as environment expansions); the SDL app and
Android run well.
Main things addressed:
1) Thread safety: There is none right now in the trunk code. Most of
what currently works is luck when multiple threads are involved or
multiple descriptors to the same file are open.
2) POSIX compliance: Many of the functions behave nothing like their
counterparts on a host system. This leads to inconsistent code or very
different behavior from native to hosted. One huge offender was
rename(). Going point by point would fill a book.
3) Actual running RAM usage: Many targets will use less RAM and less
stack space (some more RAM because I upped the number of cache buffers
for large memory). There's very little memory lying fallow in rarely-used
areas (see 'Key core changes' below). Also, all targets may open the same
number of directory streams whereas before those with less than 8MB RAM
were limited to 8, not 12 implying those targets will save slightly
less.
4) Performance: The test_disk plugin shows markedly improved performance,
particularly in the area of (uncached) directory scanning, due partly to
more optimal directory reading and to a better sector cache algorithm.
Uncached times tend to be better while there is a bit of a slowdown in
dircache due to it being a bit heavier of an implementation. It's not
noticeable by a human as far as I can say.
Key core changes:
1) Files and directories share core code and data structures.
2) The filesystem code knows which descriptors refer to same file.
This ensures that changes from one stream are appropriately reflected
in every open descriptor for that file (fileobj_mgr.c).
3) File and directory cache buffers are borrowed from the main sector
cache. This means that when they are not in use by a file, they are not
wasted, but used for the cache. Most of the time, only a few of them
are needed. It also means that adding more file and directory handles
is less expensive. All one must do in ensure a large enough cache to
borrow from.
4) Relative path components are supported and the namespace is unified.
It does not support full relative paths to an implied current directory;
what is does support is use of "." and "..". Adding the former would
not be very difficult. The namespace is unified in the sense that
volumes may be specified several times along with relative parts, e.g.:
"/<0>/foo/../../<1>/bar" :<=> "/<1>/bar".
5) Stack usage is down due to sharing of data, static allocation and
less duplication of strings on the stack. This requires more
serialization than I would like but since the number of threads is
limited to a low number, the tradoff in favor of the stack seems
reasonable.
6) Separates and heirarchicalizes (sic) the SIM and APP filesystem
code. SIM path and volume handling is just like the target. Some
aspects of the APP file code get more straightforward (e.g. no path
hashing is needed).
Dircache:
Deserves its own section. Dircache is new but pays homage to the old.
The old one was not compatible and so it, since it got redone, does
all the stuff it always should have done such as:
1) It may be update and used at any time during the build process.
No longer has one to wait for it to finish building to do basic file
management (create, remove, rename, etc.).
2) It does not need to be either fully scanned or completely disabled;
it can be incomplete (i.e. overfilled, missing paths), still be
of benefit and be correct.
3) Handles mounting and dismounting of individual volumes which means
a full rebuild is not needed just because you pop a new SD card in the
slot. Now, because it reuses its freed entry data, may rebuild only
that volume.
4) Much more fundamental to the file code. When it is built, it is
the keeper of the master file list whether enabled or not ("disabled"
is just a state of the cache). Its must always to ready to be started
and bind all streams opened prior to being enabled.
5) Maintains any short filenames in OEM format which means that it does
not need to be rebuilt when changing the default codepage.
Miscellaneous Compatibility:
1) Update any other code that would otherwise not work such as the
hotswap mounting code in various card drivers.
2) File management: Clipboard needed updating because of the behavioral
changes. Still needs a little more work on some finer points.
3) Remove now-obsolete functionality such as the mutex's "no preempt"
flag (which was only for the prior FAT driver).
4) struct dirinfo uses time_t rather than raw FAT directory entry
time fields. I plan to follow up on genericizing everything there
(i.e. no FAT attributes).
5) unicode.c needed some redoing so that the file code does not try
try to load codepages during a scan, which is actually a problem with
the current code. The default codepage, if any is required, is now
kept in RAM separarately (bufalloced) from codepages specified to
iso_decode() (which must not be bufalloced because the conversion
may be done by playback threads).
Brings with it some additional reusable core code:
1) Revised file functions: Reusable code that does things such as
safe path concatenation and parsing without buffer limitations or
data duplication. Variants that copy or alter the input path may be
based off these.
To do:
1) Put dircache functionality back in the sim. Treating it internally
as a different kind of file system seems the best approach at this
time.
2) Restore use of dircache indexes in the playlist and database or
something effectively the same. Since the cache doesn't have to be
complete in order to be used, not getting a hit on the cache doesn't
unambiguously say if the path exists or not.
Change-Id: Ia30f3082a136253e3a0eae0784e3091d138915c8
Reviewed-on: http://gerrit.rockbox.org/566
Reviewed-by: Michael Sevakis <jethead71@rockbox.org>
Tested: Michael Sevakis <jethead71@rockbox.org>
Abstracts threading from itself a bit, changes the way its queues are
handled and does type hiding for that as well.
Do alot here due to already required major brain surgery.
Threads may now be on a run queue and a wait queue simultaneously so
that the expired timer only has to wake the thread but not remove it
from the wait queue which simplifies the implicit wake handling.
List formats change for wait queues-- doubly-linked, not circular.
Timeout queue is now singly-linked. The run queue is still circular
as before.
Adds a better thread slot allocator that may keep the slot marked as
used regardless of the thread state. Assists in dumping special tasks
that switch_thread was tasked to perform (blocking tasks).
Deletes alot of code yet surprisingly, gets larger than expected.
Well, I'm not not minding that for the time being-- omlettes and break
a few eggs and all that.
Change-Id: I0834d7bb16b2aecb2f63b58886eeda6ae4f29d59
* Seal away private thread and kernel definitions and declarations
into the internal headers in order to better hide internal structure.
* Add a thread-common.c file that keeps shared functions together.
List functions aren't messed with since that's about to be changed to
different ones.
* It is necessary to modify some ARM/PP stuff since GCC was complaining
about constant pool distance and I would rather not force dump it. Just
bl the cache calls in the startup and exit code and let it use veneers
if it must.
* Clean up redundant #includes in relevant areas and reorganize them.
* Expunge useless and dangerous stuff like remove_thread().
Change-Id: I6e22932fad61a9fac30fd1363c071074ee7ab382
CONFIG_STORAGE & STORAGE_HOSTFS allows to use parts of the storage_* API to be
compiled for application targets without compiling storage.c or performing
actually raw storage access. This is primarily to enable application targets to
implement HAVE_MULTIVOMULE/HAVE_HOTSWAP (in a later commit).
SIMULATOR uses the same mechanism without explicitely defining STORAGE_HOSTFS
(how to add a bit to an existing preprocessor token?).
Change-Id: Ib3f8ee0d5231e2ed21ff00842d51e32bc4fc7292
This is the basic port to the new target Samsung
YP-R1, which runs on a similar platform as YP-R0.
Port is usable, although there are still
some optimizations that have to be done.
Change-Id: If83a8e386369e413581753780c159026d9e41f04
When using variadic macros there's no need for IF_MD2/IF_MV2 to deal
with function parameters. IF_MD/IF_MV are enough.
Throw in IF_MD_DRV/ID_MV_VOL that return the parameter if MD/MV, or 0
if not.
Change-Id: I7605e6039f3be19cb47110c84dcb3c5516f2c3eb
- s/Ram/RAM/
Change-Id: I65ea87b5b2fce85d8d1a0cfaec06fb2c47aaa79f
Reviewed-on: http://gerrit.rockbox.org/415
Reviewed-by: Jonathan Gordon <rockbox@jdgordon.info>
Basically it uses the default SI4700 radio chip driver, the only thing that's different is the I2C access,
written specifically to interact with my kernel module.
Next things to add are:
- RDS support!
Change-Id: I0ed125641e00f93124d7a34f90dd508e7f1db5a4
Signed-off-by: Lorenzo Miori <memorys60@gmail.com>
move prototypes to ascodec.h
move code to ascodec*.c
YPR0: use adc-as3514.c instead of duplicating it
TODO: merge as3514.h and ascodec.h ?
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31626 a1c6a512-1295-4272-9138-f99709370657
use c99 for()
cosmetics
remove the_menu_item struct -> merge with only use
merge variables declaration/assignement
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31575 a1c6a512-1295-4272-9138-f99709370657
* Introduce CONFIG_BATTERY_MEASURE define, to allow targets (application)
to break powermgmt.c's assumption about the ability to read battery voltage.
There's now additionally percentage (android) and remaining time measure
(maemo). No measure at all also works (sdl app). If voltage can't be measured,
then battery_level() is king and it'll be used for power_history and runtime
estimation.
* Implement target's API in the simulator, i.e. _battery_voltage(), so it
doesn't need to implement it's own powermgmt.c and other stubs. Now
the sim behaves much more like a native target, although it still
changes the simulated battery voltage quickly,
* Other changes include include renaming battery_adc_voltage() to
_battery_voltage(), for consistency with the new target functions and
making some of the apps code aware that voltage and runtime estimation
is not always available.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31548 a1c6a512-1295-4272-9138-f99709370657
Voltage can be read using as3543 adc (i.e. ascodec api, on this target implemented
via ioctl()). TODO: Look into possibly controlling charging more by re-using
powermgmt-ascodec.c. However, charging seems to be controlled by the kernel,
so may not be needed.
Charger state can be read using /dev/minivet. It allows to differentiate between
wall charger and usb charging, but that's not implemented (is it even worthwhile?)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31470 a1c6a512-1295-4272-9138-f99709370657
The new menu is very helpful on RaaA, but also shown in the sim. It shows
the process cpu usage, process' time stats (user,sys,real) and the cpu
frequency stats.
It uses a thread to sample the data, however the thread is not created
until the menu is visited for the first time.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31364 a1c6a512-1295-4272-9138-f99709370657
This unfortunately removes the screendump feature, but usually there are better desktop apps for that.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31011 a1c6a512-1295-4272-9138-f99709370657
Custom shortcuts which give the user fast access to regularly used files/folders/settings/whatever.
Thanks to Alexander Levin for the manual part of the patch
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30990 a1c6a512-1295-4272-9138-f99709370657
This allocation can be freed in the buflib debug menu (select it to free).
Doing a another allocation, e.g. by selecting another item in this debug menu
will cause compaction (all allocs move).
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30719 a1c6a512-1295-4272-9138-f99709370657