(Don't include rbpaths.h in settings.h, or string-extra.h in rbpaths.h)
Build-tested on rocker, erosq, mini2g, nano2g,
xduoox3, clipzip, dx50, and uisim
Change-Id: If32e9c9910f5c8247a655cb64522b84d6d7ccbb5
There is already a sound_numdecimals() function, according to Git
it's been around since 2005. No need to add another one :).
This reverts commit 92a0ab8789.
Change-Id: I533ebf1763dd7a27346842982493d4550f05ad7c
Ensure the default setting reflects what the service manual says the
official battery capacity is. Change the ranges to reflect what
replacement batteries are actually available.
This range is actually much shorter in reality due to these units
requiring the rarer 3 pin battery type that uses a thermistor. As such
there's only one real replacement battery for each.
So the HDD1630 caps out around 700 mah while the HDD6330 caps out around
680 mah.
Change-Id: I2dbbba83ad2cd6e1d84e3481c4af84a06c45e16b
This appears to finally fix the issue
turns out the status register we were writing was only for the CPU
COP cache flush wiped out the CPU cache
--
Added some defines to cut down on the magic numbers
Added some comments explaining such
Set the address to full 20 bit address
0x1FFFFF which is then left shifted 11 internally -- somewhere around 4GB?
Link explains the cache status bits
https://daniel.haxx.se/sansa/memory_controller.txt
Change-Id: I57b7187c2f71a5b54ce145bf3a21ed492a8993cb
This uses the new unicode string literal feature that is available
now to greatly simplify the initialization of these special string
types. This makes them much more readable at a quick glance.
Change-Id: Iad8b49aa763486608e3bb7e83fb8abfb48ce0a7b
-- apparenty 0x4 aligned doesn't work properly
requires 0x8 alignment at least for the h10 20gb
but enabled for all processors that define MEM_ALIGN_ATTR
Change-Id: I11edaab183b91a6d158f1f439f173b9b699dc914
This allows the user to make use of the DAC's power-saving abilities.
The two modes are "high performance" and "battery saver". This feature
is supported by the AK4376 DAC in the upcoming FiiO M3K port.
The setting is only a manual toggle right now, but in the future it
could be hooked up to the battery level (via another setting) so it
can be toggled automatically when the battery gets too low.
Change-Id: I482af6e2f969fcbdeb3411bd3ff91f866b12d027
It's possible to get up to 3000mAh batteries for this device, although
it requires that you use an iFlash adapter to make enough space.
Signed-off-by: Caleb Connolly <caleb@connolly.tech>
Change-Id: I0d0d02aa30caffcae4a7e8c805516a1266eef359
affects all hiby targets, fiiom3k, and ibasso dx50/dx90
As well as deduplicating a small pile of code, this also implements
hysteresis so we're not doing a sysfs read/lookup multiple times
back-to-back every time the power management tick fires.
Change-Id: I2f7672acbb36341becf67e07960c24c681270d09
This means we will no longer send them routinely and instead rely on
the HID driver to send them when the host requests it. This also
moves the reporting out of the power management code where it probably
did not belong in the first place.
Change-Id: I9c8420e81897f1f6caaa55ffacc7525589f1ef75
This allows rockbox to report its battery status through the
HID Battery Strength method that is available through the
Device Controls usage page.
Change-Id: Ia7a7dd9b9d476dd9df5a5f5becabc5ae823e9a89
- The range-based cache operations on MIPS were broken and only worked
properly when BOTH the address and size were multiples of the cache
line size. If this was not the case, the last cache line of the range
would not be touched!
Fix is to align start/end pointers to cache lines before iterating.
- To my knowledge all MIPS processors have a cache, so I enabled
HAVE_CPU_CACHE_ALIGN by default. This also allows mmu-mips.c to use
the CACHEALIGN_UP/DOWN macros.
- Make jz4760/system-target.h define its cache line size properly.
Change-Id: I1fcd04a59791daa233b9699f04d5ac1cc6bacee7
Basically no longer treat SCROLL_FWD/BACK as "button" events, instead
relying on the scrollwheel hooks to handle things properly.
Change-Id: I9bf18595ab3ca68e912f6dfb1f2eac2544578e73
* Bump internal mix buffer size by 4x, to 1K frames (matching ALSA period)
* Handle an underrun that occurs when filling the audio buffer
* Log underruns and make them available in the debug info
Change-Id: I28d56dd35d88851fa167ad92368a5882937a758f
This removes all the pre-release bootloader of version 7 and
replaces them with production releases of version 8. The
pre-releases have their own problems and should be left
behind as they were never officially released.
Change-Id: If96531ba63cf4401d04133bda94735fe94ae4de1
v3: Add in config option
v4: Bugfixes
v5: Force a redraw upon exiting
v6: keypress-in-chargeonly mode enables mass storage (and vice versa)
v7: Fix bootloader builds
v8: Update manual, and have bootloader respect keypresses
v9: Change default to mass storage (ie no change in behavior)
todo:
* test-build dx50/dx90
* Switch from yes/no to proper menu?
* prevent WPS progress bar from drawing over us
Change-Id: I82e0ccb08497b7a5aa756ce77f1332ee963703a7
...
Change-Id: I7946cf240b18a4fa8ace5e25e1eb6e97b8b12d7c
* pcm_get_bytes_remaining()
* pcm_calculate_peaks()
* pcm_get_peak_buffer()
Nothing in-tree uses these at all (except for the lua plugin wrapper)
Change-Id: I971b7beed6760250c8b1ce58f401a601e1e2d585
This overhauls most of the code to be easier to understand in terms
of the interactions with the flash. I found the original to be rather
confusing with how it kept switching between byte and word offsets.
My solution was to make all external access to the flash in terms of
sectors and bytes. Whatever the flash uses internally is now handled
by the subroutines for performing the erase, program, and verify
operations.
This helps make it far more consistent for the code that actually uses
these operations as they do not need to concern themselves with word
sizes and offsets anymore.
As a side effect of this change the flash operations are now done
entirely by subroutines; even the batch operations that used to use
custom loops.
Additionally some functions were merged with other functions in order
to reduce the amount of functions as well as consolidating common
code fragments.
Change-Id: I4698e920a226a3bbe8070004a14e5848abdd70ec
Some mSATA adapters seem to have trouble working with Rockbox using our
normal PIO timings; the timing value we use is probably out of spec and
is different to the OF. Switch to using the OF's timings according to
which PIO mode we select. This may not completely resolve problems with
these adapters but allows Rockbox to boot and play audio.
Change-Id: If73210700eb4af01864b373709ee1d15c775fb11
several issues I saw that could pontentially cause problems
scroll engine doesn't take text height into account when checking bounds
NBELEMS was one whole row too large hopefully I got them right this time
Change-Id: If303da8320429c3964fc675351cb088d46303745
Nothing in the core has used it for some time. It's exported to the
plugin API but the last plugins to use it were switched to the mixer API
back in 2011.
This allows us to get rid of pcm_play_dma_pause() from all audio drivers
Change-Id: Ic3fa02592316f84963e41d792d1cabb436d1ff6b
I'm currently running up against the limitations of the lcd_draw functions
I want these functions to be able to be used on any size buffer not
just buffers with a stride matching the underlying device
[DONE] allow the framebuffer to be decoupled from the device framebuffer
[DONE need examples] allow for some simple blit like transformations
[DONE] remove the device framebuffer from the plugin api
[DONE}ditto remote framebuffer
[DONE] remove _viewport_get_framebuffer you can call struct *vp = lcd_set_viewport(NULL) and vp->buffer->fb_ptr
while remote lcds may compile (and work in the sim) its not been tested on targets
[FIXED] backdrops need work to be screen agnostic
[FIXED] screen statusbar is not being combined into the main viewport correctly yet
[FIXED] screen elements are displayed incorrectly after switch to void*
[FIXED] core didn't restore proper viewport on splash etc.
[NEEDS TESTING] remote lcd garbled data
[FIXED] osd lib garbled screen on bmp_part
[FIXED] grey_set_vp needs to return old viewport like lcd_set_viewport
[FIXED] Viewport update now handles viewports with differing buffers/strides by copying to the main buffer
[FIXED] splash on top of WPS leaves old framebuffer data (doesn't redraw)
[UPDATE] refined this a bit more to have clear_viewport set the clean bit and have skin_render do its own screen clear
scrolling viewports no longer trigger wps refresh
also fixed a bug where guisyncyesno was displaying and then disappearing
[ADDED!] New LCD macros that allow you to create properly size frame buffers in you desired size without wasting bytes
(LCD_ and LCD_REMOTE_)
LCD_STRIDE(w, h) same as STRIDE_MAIN
LCD_FBSTRIDE(w, h) returns target specific stride for a buffer W x H
LCD_NBELEMS(w, h) returns the number of fb_data sized elemenst needed for a buffer W x H
LCD_NATIVE_STRIDE(s) conversion between rockbox native vertical and lcd native stride (2bitH)
test_viewports.c has an example of usage
[FIXED!!] 2bit targets don't respect non-native strides
[FIXED] Few define snags
Change-Id: I0d04c3834e464eca84a5a715743a297a0cefd0af
In short, the display fading back in after a pause resuming interferes
with the audio codec, causing BadThings(tm) that cannot be recovered from
This really is just avoiding a known trigger; there's no guarantee this
condition won't occur under random circumstances during normal use,
and there's no good way to work around this from within rockbox.
I suspect the underlying problem is that both the display control and
codec control share an i2c bus, but the kernel drivers implementing them
isn't using proper linux bus access/locking.
Change-Id: Id4f56f9cb269ed74aac2f041146b3630cef09030
This also modifies the configuration file to include macros
defined in the H100 / H120 implementation.
Change-Id: Iae845889c98661ec548c04fc57e733dcc346c0f1