Andree Buschmann
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0aa2fcb3b6
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Optimized compiler settings for libgme. ARM now uses -O1 except for the 2413 emulator. The speed on PP5022 increases by 0-5% (NSF, YM2413-VGM), 5-10% (GBS, VGM) and 10-15% (SGC, KSS, AY).
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30331 a1c6a512-1295-4272-9138-f99709370657
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2011-08-18 21:01:08 +00:00 |
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Andree Buschmann
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46d7fb9b4a
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Roll back r30328. Sorry for any inconvenience.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30329 a1c6a512-1295-4272-9138-f99709370657
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2011-08-18 15:17:25 +00:00 |
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Andree Buschmann
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1466519bd8
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Allow to use different compiler settings for codecs built from libgme. ARM now uses -O1 except for the 2413 emulator. The speed on PP5022 increases by 0-5% (NSF, YM2413-VGM), 5-10% (GBS, VGM) and 10-15% (SGC, KSS, AY).
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30328 a1c6a512-1295-4272-9138-f99709370657
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2011-08-18 14:01:31 +00:00 |
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Andree Buschmann
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acb0917556
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Submit initial patch from FS#12176. Adds support for several new game music formats (AY, GBS, HES, KSS, SGC, VGM and VGZ) and replaces the current NSF and NSFE with a new implementation based on a port of the Game Music Emu library 'GME'. This first submit does not cover the full functionality provided by the author's original patch: Coleco-SGV is not supported, some GME-specific m3u-support has been removed and IRAM is not used yet. Further changes are very likely to follow this submit. Thanks to Mauricio Garrido.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30264 a1c6a512-1295-4272-9138-f99709370657
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2011-08-07 20:01:04 +00:00 |
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