This fix is as good as we can do, but not perfect. Because the sbs is only updated when a button is pressed it will stay in the "volume changing" state probalby longer than expected.. which isnt terrible, but useful to remember.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23455 a1c6a512-1295-4272-9138-f99709370657
Playback now has a few albumart slots. Anything (most importantly: skins) can obtain such a slot.
The slot has fields for the size which is passed to bufopen then to image_load to buffer the albumart with the proper size.
Currently there's 1 slot. We can increase it for remotes if we want. Custom statusbar will increase it.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23209 a1c6a512-1295-4272-9138-f99709370657
It can be used conditionally and indicates the current screen (wps, rec, radio screens or lists).
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23207 a1c6a512-1295-4272-9138-f99709370657
The value returned from sound_get_pitch() was shown assuming that 100%
corresponds to 1000 by skin_tokens.c::get_token_value(). The value
actually is 100*PITCH_SPEED_PRECISION.
Steal the way the callchain from gui_syncpitchscreen_run() to
pitchscreen_draw() in apps/gui/pitchscreen.c formats the value and use it
here for consistency.
Flyspray: FS#10673
Author: Junio C Hamano
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23199 a1c6a512-1295-4272-9138-f99709370657
the <english> is the Source: bit in the .lang files. (must be exactly as it is there...)
checkwps cannot verify that the string is correct so make sure to use the sim to verify the string is acurate.
Also "fix" checkwps so %St|<setting>| can be accepted for the theme site
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22837 a1c6a512-1295-4272-9138-f99709370657
now it works something like this: a skin is a list of viewports, each viewport has a list of lines, each line is a list of sublines, each subline has an *index* of its first and last tokens...
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22602 a1c6a512-1295-4272-9138-f99709370657
start redoing memory management in the skins to use a single larger buffer instead of lots of arrays for things like images and progressbars.
This commit removes the limit on the amount of progressbars allowed on the screen, still 1 per viewport, but unlimited otherwise(!)
Also a larger buffer for remote targets, same size for non-remote targets but very easy to make it bigger (technically removed the 52(?) image limit in skins, except still limited to 1 char identifiers)
Unlimited "string" tokens now (limit was 1024 which was rediculously wasteful)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22350 a1c6a512-1295-4272-9138-f99709370657