HiFi E.T. MA8 is almost the same as MA9 except
another DAC(pcm1792 in ma8, df1704 in ma9).
MA8 has ILI9342 lcd, MA8C has ILI9342C lcd.
Change-Id: If2ac04f5a3382590b2a392c46286559f54b2ed6a
Actually 0x20 is the right address, the 0x22 applies to the meizu which
probably use a Chinese clone with a non-spec compliant address.
Change-Id: I65b9ab6477c07a2293226536db3e696d34d3bc2c
The old was doing register read/writes without calling tuner_power(), this
is broken for target with real tuner power management.
Change-Id: I5e60234697a8b91de6189daf6a10e871d5119b65
They share most of registers (except test and some extra bits), since our
driver is very basic, it is safe to relax the manufacurer & chip id check.
Change-Id: If54e8b9e0d852cd9128d5e28ff59bd2c7a55d98d
Target that have a touchpad/touchscreen should disable it while
being locked (In order to avoid LCD to drain battery power due to
"key locked" constant reporting messages. If they a have a keylock
button this was already handled at driver level. If not (e.g. fuze+),
they will have to implement a switch at driver level that action.c
can operate on softlock.
This patch does the following for any target having a touchpad
or a touchscreen and no HAS_BUTTON_HOLD (ie any softlock target)
1) it implements the code to call button_enable_touch(bool en) in
action.c.
2) button_enable_touch is implemented in button.c and call
either touchpad_enable or touchscreen_enable
3) those two function are implemented respectively in touchscreen.c
and a new touchpad.c file. They provide a generic way to silents touch's
device and call a function at driver level where target specific code
can be implemented if possible/needed (for power saving for instance).
Those function name are touchpad_enable_device and touchscreen_enable_device
4) we implement an empty function at driver level of targets that need it
to have them still being able to compiled.
Change-Id: I9ead78a25bd33466a8533f5b9f259b395cb5ce49
Reviewed-on: http://gerrit.rockbox.org/569
Reviewed-by: Thomas Martitz <kugel@rockbox.org>
Reviewed-by: Amaury Pouly <amaury.pouly@gmail.com>
When using variadic macros there's no need for IF_MD2/IF_MV2 to deal
with function parameters. IF_MD/IF_MV are enough.
Throw in IF_MD_DRV/ID_MV_VOL that return the parameter if MD/MV, or 0
if not.
Change-Id: I7605e6039f3be19cb47110c84dcb3c5516f2c3eb
Implement standard values and functions to operate on power control
register. This allow to modify both reporting rate and sleep mode
in order to save power.
Change-Id: I2bdffd4160e10eec488eb5e19de8a2a258ddbb04
Reviewed-on: http://gerrit.rockbox.org/529
Reviewed-by: Amaury Pouly <amaury.pouly@gmail.com>
Using a better resolution causes havoc in the user interface
because it doesn't properly handle steps and people start to
believe I am responsible for all this mess.
Change-Id: I02b68dce5802692efde3da226eeeb49e4995f97a
This adds the application part of alarm wake up. On some targets
like the Fuze+, it will also require a bootloader change to make
sure that the device doesn't power down on alarm wake up (for
example on the Fuze+ the bootloader requires the power button to
be hold sufficiently long, thus preventing alarm wake up to work)
Change-Id: I5d01957852355fddbd48110d3d75a5533f07879e
If target has HW tone controls but no HW prescaler (non-implemented or
non-existent), audiohw_set_prescaler() should, for now, do nothing.
Change-Id: If1b1a36970dca82fda1c350fbaa4d6ce068a6d32
Conversion from centibels to register values was left out of
audiohw_set_lineout_volume().
Credit goes to Dave Marsh for providing the fix.
Just another little oversight from sound/audiohw rework.
Change-Id: I7f8b1c5fb575ac95b5d595c2f4824fbb5ebbd3c8
Just one more SNAFU after redoing sound.c. Software bass/treble controls
in the DSP expect .1 dB gain increments but the gains were being set as
1 dB increments because that's what the AUDIOHW_SETTING specifies. Just
x10 the gains given to audiohw_set_bass/treble.
Change-Id: Id5296f93908ec0036a5605d3a60a2cb5eec91bb5
HAVE_SW_VOLUME_CONTROL is required and at this time only affects the
SDL targets using pcm-sdl.c.
Enables balance control in SDL targets, unless mono volume is in use.
Compiles software volume control as unbuffered when
PCM_SW_VOLUME_UNBUFFERED is defined. This avoids the overhead and
extra latency introduced by the double buffer when it is not needed.
Use this config when the target's PCM driver is buffered and sufficient
latency exists to perform safely the volume scaling.
Simulated targets that are double-buffered when made as native targets
remain so in the sim in order to run the same code.
Change-Id: Ifa77d2d3ae7376c65afecdfc785a084478cb5ffb
Reviewed-on: http://gerrit.rockbox.org/457
Reviewed-by: Michael Sevakis <jethead71@rockbox.org>
Tested-by: Michael Sevakis <jethead71@rockbox.org>
Based on FS#9920 by Ryan Press with changes to selection logic so
that it works on my iPod Photo. Should also work on iPod Color/4G
and Mini2G. Moved all target specific code from
firmware/drivers/serial.c into new file
firmware/target/arm/pp/uart-pp.c in the same manner as other
target specific uart code.
Update to fix build error on ipodmini2g by adding defines in config file.
Removed unwanted whitespace
Tested on iPod Photo.
Change-Id: Ia5539563966198e06372d70b5adf2ef78882f863
Reviewed-on: http://gerrit.rockbox.org/455
Reviewed-by: andypotter <liveboxandy@gmail.com>
Tested-by: andypotter <liveboxandy@gmail.com>
Reviewed-by: Marcin Bukat <marcin.bukat@gmail.com>
* SOUND_x enum can be generated by audiohw_settings.h along with settings
entries and sound_val2phys.
* VOLUME_MIN and VOLUME_MAX are no longer necessary within sound.c. If
you need them, they are for target-defined purposes.
* Fix up SDL volume implementation in sdl.c. Move sim volume calculation
code to pcm-sdl.c.
* Min trigger tresholds were based upon VOLUME_MIN for some reason.
These setting have nothing to do with playback volume. Since it is no
longer present, set these at -89dB which is the minimum peak meter
sensitivity setting.
* Fix an oversight in wm8758.c. I forgot to add the dB->register
conversion to audiohw_set_volume.
Change-Id: Ie1df33f1793eee75e6793f16bc7bddd16edb7f75
This is going right in since it's long overdue. If anything is goofed,
drop me a line or just tweak it yourself if you know what's wrong. :-)
Make HW/SW codec interface more uniform when emulating HW functionality
on SWCODEC for functions such as "audiohw_set_pitch". The firmware-to-
DSP plumbing is in firmware/drivers/audiohw-swcodec.c. "sound_XXX"
APIs are all in sound.c with none in DSP code any longer.
Reduce number of settings definitions needed by each codec by providing
defaults for common ones like balance, channels and SW tone controls.
Remove need for separate SIM code and tables and add virtual codec header
for hosted targets.
Change-Id: I3f23702bca054fc9bda40f49824ce681bb7f777b
Onda VX747 sim was missing a limits #define; #include limits.h in
pcm_sw_volume.h.
Simply use the software volume control for the SIM volume control
rather than the SDL volume control when the target would have it
natively.
Change-Id: I8e924a2ff1b410f602452d2ea9b691efb82c931e
If DRMODE_FG now the alpha channel in bitmaps can be used to draw the bitmap
over the framebuffer, so that e.g. a line selector isn't cleared for
for transparent bitmap pixels.
Change-Id: I09d59a09d2f3c90450a0fe2b83c6c59d757b686b
By saving current_vp fields into temp vars just before the loop gcc can
put them into registers. This yields ~15% speedup for drawing anti-aliased fonts.
Change-Id: I4c0c9f5ff7a7f084e2eb08c4ed874176b1f9832c
The comment about the format was actually incorrect. The alpha information
is now negated during conversion to native format, according to the
corrected comment.
Change-Id: Ifdb9ffdf9b55e39e64983eec2d9d60339e570bd9
Use %x9(id) to draw an image in the whole current viewport using the
9 segment drawer (which draws the corners as normal and *tiles*
the middle segments to the needed width/height).
Future work is to make it scale instead of tile
Change-Id: Ic3ed1cad93f96091694801eb442e0da5a2401203