After a discussion mixed on mailing list and irc, it was agreed that
more abstraction for plugins is better (so developers don't have to add
a check to HAVE_DISK_STORAGE when writing disk-specific code)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21923 a1c6a512-1295-4272-9138-f99709370657
storage_sleep, storage_spin, storage_spindown are only defined if #defiend (HAVE_DISK_STORAGE), not for MMC/ATA/SD
remove already unneeded nand_disk_is_active, nand_soft_reset
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21912 a1c6a512-1295-4272-9138-f99709370657
* Move strncpy() from core to the pluginlib
* Introduce strlcpy() and use that instead in most places (use memcpy in a few) in core and some plugins
* Drop strncpy() from the codec api as no codec used it
* Bump codec and plugin api versions
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21863 a1c6a512-1295-4272-9138-f99709370657
* Fix saving another unused reg in dsp code
* Use less regs in the generic ARM mpegplayer adding idct pure DC case
* Fix ARMv6 mpegplayer adding idct using an unsaved register in pure DC case
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21803 a1c6a512-1295-4272-9138-f99709370657
Replace the old menu API with the "new" one (a very long time overdue so huge thanks for the work.)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21306 a1c6a512-1295-4272-9138-f99709370657
Some plugins were forgotten : mpegplayer, test_fps, test_scanrate
Some plugins use button_status() and can't use BUTTON_REL or BUTTON_REPEAT flags
rockblox1d : use single press BUTTON_HOME
doom : use single press BUTTON_HOME and BUTTON_POWER to open doors
I may have forgotten some plugins, I didn't test them one by one
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@20925 a1c6a512-1295-4272-9138-f99709370657
a) lcd_enabled() is now lcd_active(), and is available for HAVE_LCD_SLEEP only targets (e.g. ipod video) too. It was depandent on HAVE_LCD_ENALE only before
b) rename the hook accordingly, and implement the hook for other other targets too (e.g. the clip [the only mono target with lcd_enable/lcd_sleep yet, so the code is still in the lcd driver], ipod, fuze, c200)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@20331 a1c6a512-1295-4272-9138-f99709370657
struct plugin_api *rb is declared in PLUGIN_HEADER, and pointed to by
__header.api
the loader uses this pointer to initialize rb before calling entry_point
entry_point is no longer passed a pointer to the plugin API
all plugins, and pluginlib functions, are modified to refer to the
global rb
pluginlib functions which only served to copy the API pointer are
removed
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19776 a1c6a512-1295-4272-9138-f99709370657
Use unmodified C200 keymap when possible, variation of it when not
Use Archos bitmaps when possible
Current problems:
- Pegbox plugin shows display corruption (corruption is different in the simulator)
- Bubbles plugin misses 1 or 2 bottom lines, but if we gain back these lines it occupies a too small area of the screen
- Splitted screen (yellow/blue) is a bit weird in most plugins
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19252 a1c6a512-1295-4272-9138-f99709370657
Many #include lines adjusted to conform to the new standards.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19146 a1c6a512-1295-4272-9138-f99709370657
This should be a good first step to allow multi-driver targets, like the Elio (ATA/SD), or the D2 (NAND/SD).
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@18960 a1c6a512-1295-4272-9138-f99709370657
This prepares for the Clip which will define HAVE_LCD_ENABLE but won't
need the hook since the internal LCD framebuffer is updated regardless
if the display is on or off.
firmware/drivers/lcd-16bit.c has not been modified since HAVE_LCD_COLOR
is obviously defined here
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@18951 a1c6a512-1295-4272-9138-f99709370657
* Remove gui_splash()
* Rename gui_syncsplash() to splashf() and remove its voice
capabilities.
* Rename the internal splash() to splash_internal() and introduce an
externally visible splash() that handles simple splashing without
printf functionality e.g. splash(HZ, ID2P(LANG_FOO)); or splash(HZ,
"foo"); if a LANG_* id is passed it will be voiced.
* Adjust all places that called gui_syncsplash() to use the correct
variant from above.
* Export both new functions to plugins and adjust places calling
rb->splash() to use the correct variant so that we now have naming
consistency between the core and plugins.
* Fix one latent bug that would cause my sim to crash with the above
changes and correct P2STR and P2ID macros, thanks to pondlife.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@18282 a1c6a512-1295-4272-9138-f99709370657