Commit graph

41 commits

Author SHA1 Message Date
Marcin Bukat
71dc1a789a Fix MIPS threading code to compile with older compiler
Official rockbox mips gcc is old and doesn't support
symbolic register names in inline assembly

Change-Id: If67230d06e28ccf31b0f8f8e1b622275fed3f6ff
2018-06-12 12:41:03 +02:00
Marcin Bukat
d55680993d Agptek Rocker: Initial commit
Change-Id: I26b51106c7b1c36a603fba6d521e917d79b5a95b
2018-06-12 10:31:14 +02:00
Amaury Pouly
ac59669d46 fix warning in lcd-as-memframe.c
The fix is to actually remove unused variables. Those were unused from day 1,
which I find slightly suspicious so either there is some problem or the code was
copy-pasted and modified, making some variables useless.

Change-Id: I41caf52d469b48c969ece969540de67d87e77357
2017-09-17 15:13:52 +02:00
Amaury Pouly
1d121e8c08 Initial commit for the Sony NWZ linux port
SUPPORTED SERIES:
- NWZ-E450
- NWZ-E460
- NWZ-E470
- NWZ-E580
- NWZ-A10

NOTES:
- bootloader makefile convert an extra font to be installed alongside the bootloader
  since sysfont is way too small
- the toolsicon bitmap comes from the Oxygen iconset
- touchscreen driver is untested

TODO:
- implement audio routing driver (pcm is handled by pcm-alsa)
- fix playback: it crashes on illegal instruction in DEBUG builds
- find out why the browser starts at / instead of /contents
- implement radio support
- implement return to OF for usb handling
- calibrate battery curve (NB: of can report a battery level on a 0-5 scale but
  probabl don't want to use that ?)
- implement simulator build (we need a nice image of the player)
- figure out if we can detect jack removal

POTENTIAL TODOS:
- try to build a usb serial gadget and gdbserver

Change-Id: Ic77d71e0651355d47cc4e423a40fb64a60c69a80
2017-09-05 21:42:12 +02:00
Franklin Wei
c2546d3187 Fix arm memset() handling of negative arguments
This fixes the sgt-mines plugin. Same issue was present in an old
glibc as well:

https://sourceware.org/git/?p=glibc.git;a=commitdiff;h=a7ed1adbecb6aac49af75aae3b3498798cf63abc
2017-07-27 19:09:50 -04:00
Amaury Pouly
d7871914ac Fix dangerous casts
On Windows 64-bit, the size of long is 32-bit, thus any pointer to long cast is
not valid. In any case, one should use intptr_t and ptrdiff_t when casting
to integers. This commit attempts to fix all instances reported by GCC.
When relevant, I replaced code by the macros PTR_ADD, ALIGN_UP from system.h

Change-Id: I2273b0e8465d3c4689824717ed5afa5ed238a2dc
2017-02-04 17:24:47 +01:00
Matthias Mohr
d984725cbf Renamed defines UNALIGNED to ROCKBOX_UNALIGNED - UNALIGNED is already
defined in mingw environments.

Renamed defines of UNALIGNED to ROCKBOX_UNALIGNED so that they don't
conflict with definitions in mingw32 cross-compiling environments
(defined in _mingw.h).

Change-Id: I369848c0f507e6bf5ff9ab4a60663bbbda6edc52
2017-01-15 21:32:49 +01:00
Amaury Pouly
6677f9786b Fix YUV generic C performance function on 24-bit framebuffer
When changed to handle 24-bit framebuffer, some places were missed.

Change-Id: Iaa7e09ea723e5b40bd88b2042c93dafaa7311fee
2014-11-10 20:30:16 +01:00
Simon Rothen
0b5ad60c26 Introducing Targets iBasso DX50 & iBasso DX90
The port to for this two targets has been entirely developped by Ilia Sergachev (alias Il or xzcc). His source
can be found at https://bitbucket.org/isergachev/rockbox . The few necesary modifications for the DX90 port
was done by headwhacker form head-fi.org. Unfortunately i could not try out the final state of the DX90 port.
The port is hosted on android (without java) as standalone app. The official Firmware is required to run this port.
Ilia did modify the source files for the "android" target in the rockbox source to make the DX port work. The work I did
was to separate the code for DX50 (&DX90) from the android target.
On this Target Ilia used source from tinyalsa from AOSP. I did not touch that part of the code because I do not understand it.
What else I changed from Ilias sources besides the separation from the target "android":
* removed a dirty hack to keep backlight off
* changed value battery meter to voltage battery meter
* made all plugins compile (named target as "standalone") and added keymaps
* i added the graphics for the manual but did not do anything else for the manual yet
* minor optimizations

known bugs:
* timers are slowed donw when playback is active (tinyalsa related?)
* some minor bugs

Things to do:
* The main prolem will be how to install the app correctly. A guy called DOC2008 added a CWM (by androtab.info) to the
  official firmware and Ilia made a CWM installation script and a dualboot selector (rbutils/ibassoboot, build with
  ndk-build). We will have to find a way to install rockbox in a proper way without breaking any copyrights.
  Maybe ADB is an option but it is not enable with OF by default. Patching the OF is probably the way to go.
* All the wiki and manual

to build:
needed: android ndk installed, android sdk installed with additional build-tools 19.1.0 installed

./tools/configure
select iBasso DX50 or iBasso DX90
make -j apk

the content of rockbox.zip/.rockbox needs to be copied to /system/rockbox/app_rockbox/rockbox/ (rockbox app not needed)
the content of libs/armeabi to /system/rockbox/lib/ (rockbox app needed)

The boot selector is needed as /system/bin/MangoPlayer and the iBasso app as /system/bin/MangoPlayer_original. There
is also the "vold" file. The one from OF does not work with DX50 rockbox (DX90 works!?), the one from Ilia is necessary.

Until we have found a proper way to install it, it can only be installed following the instructions of Ilia on his
bitbucket page, using the CWM-OF and his installation script package.

Change-Id: Ic4faaf84824c162aabcc08e492cee6e0068719d0
Reviewed-on: http://gerrit.rockbox.org/941
Tested: Chiwen Chang <rock1104.tw@yahoo.com.tw>
Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>
2014-09-18 18:19:01 +02:00
Michael Sevakis
77b3625763 Add mempcpy implementation
A GNU extension that returns dst + size instead of dst. It's a nice
shortcut when copying strings with a known size or back-to-back blocks
and you have to do it often.

May of course be called directly or alternately through
__builtin_mempcpy in some compiler versions.

For ASM on native targets, it is implemented as an alternate entrypoint
to memcpy which adds minimal code and overhead.

Change-Id: I4cbb3483f6df3c1007247fe0a95fd7078737462b
2014-08-29 22:06:57 -04:00
Michael Sevakis
7d1a47cf13 Rewrite filesystem code (WIP)
This patch redoes the filesystem code from the FAT driver up to the
clipboard code in onplay.c.

Not every aspect of this is finished therefore it is still "WIP". I
don't wish to do too much at once (haha!). What is left to do is get
dircache back in the sim and find an implementation for the dircache
indicies in the tagcache and playlist code or do something else that
has the same benefit. Leaving these out for now does not make anything
unusable. All the basics are done.

Phone app code should probably get vetted (and app path handling
just plain rewritten as environment expansions); the SDL app and
Android run well.

Main things addressed:
1) Thread safety: There is none right now in the trunk code. Most of
what currently works is luck when multiple threads are involved or
multiple descriptors to the same file are open.

2) POSIX compliance: Many of the functions behave nothing like their
counterparts on a host system. This leads to inconsistent code or very
different behavior from native to hosted. One huge offender was
rename(). Going point by point would fill a book.

3) Actual running RAM usage: Many targets will use less RAM and less
stack space (some more RAM because I upped the number of cache buffers
for large memory). There's very little memory lying fallow in rarely-used
areas (see 'Key core changes' below). Also, all targets may open the same
number of directory streams whereas before those with less than 8MB RAM
were limited to 8, not 12 implying those targets will save slightly
less.

4) Performance: The test_disk plugin shows markedly improved performance,
particularly in the area of (uncached) directory scanning, due partly to
more optimal directory reading and to a better sector cache algorithm.
Uncached times tend to be better while there is a bit of a slowdown in
dircache due to it being a bit heavier of an implementation. It's not
noticeable by a human as far as I can say.

Key core changes:
1) Files and directories share core code and data structures.

2) The filesystem code knows which descriptors refer to same file.
This ensures that changes from one stream are appropriately reflected
in every open descriptor for that file (fileobj_mgr.c).

3) File and directory cache buffers are borrowed from the main sector
cache. This means that when they are not in use by a file, they are not
wasted, but used for the cache. Most of the time, only a few of them
are needed. It also means that adding more file and directory handles
is less expensive. All one must do in ensure a large enough cache to
borrow from.

4) Relative path components are supported and the namespace is unified.
It does not support full relative paths to an implied current directory;
what is does support is use of "." and "..". Adding the former would
not be very difficult. The namespace is unified in the sense that
volumes may be specified several times along with relative parts, e.g.:
"/<0>/foo/../../<1>/bar" :<=> "/<1>/bar".

5) Stack usage is down due to sharing of data, static allocation and
less duplication of strings on the stack. This requires more
serialization than I would like but since the number of threads is
limited to a low number, the tradoff in favor of the stack seems
reasonable.

6) Separates and heirarchicalizes (sic) the SIM and APP filesystem
code. SIM path and volume handling is just like the target. Some
aspects of the APP file code get more straightforward (e.g. no path
hashing is needed).

Dircache:
Deserves its own section. Dircache is new but pays homage to the old.
The old one was not compatible and so it, since it got redone, does
all the stuff it always should have done such as:

1) It may be update and used at any time during the build process.
No longer has one to wait for it to finish building to do basic file
management (create, remove, rename, etc.).

2) It does not need to be either fully scanned or completely disabled;
it can be incomplete (i.e. overfilled, missing paths), still be
of benefit and be correct.

3) Handles mounting and dismounting of individual volumes which means
a full rebuild is not needed just because you pop a new SD card in the
slot. Now, because it reuses its freed entry data, may rebuild only
that volume.

4) Much more fundamental to the file code. When it is built, it is
the keeper of the master file list whether enabled or not ("disabled"
is just a state of the cache). Its must always to ready to be started
and bind all streams opened prior to being enabled.

5) Maintains any short filenames in OEM format which means that it does
not need to be rebuilt when changing the default codepage.

Miscellaneous Compatibility:
1) Update any other code that would otherwise not work such as the
hotswap mounting code in various card drivers.

2) File management: Clipboard needed updating because of the behavioral
changes. Still needs a little more work on some finer points.

3) Remove now-obsolete functionality such as the mutex's "no preempt"
flag (which was only for the prior FAT driver).

4) struct dirinfo uses time_t rather than raw FAT directory entry
time fields. I plan to follow up on genericizing everything there
(i.e. no FAT attributes).

5) unicode.c needed some redoing so that the file code does not try
try to load codepages during a scan, which is actually a problem with
the current code. The default codepage, if any is required, is now
kept in RAM separarately (bufalloced) from codepages specified to
iso_decode() (which must not be bufalloced because the conversion
may be done by playback threads).

Brings with it some additional reusable core code:
1) Revised file functions: Reusable code that does things such as
safe path concatenation and parsing without buffer limitations or
data duplication. Variants that copy or alter the input path may be
based off these.

To do:
1) Put dircache functionality back in the sim. Treating it internally
as a different kind of file system seems the best approach at this
time.

2) Restore use of dircache indexes in the playlist and database or
something effectively the same. Since the cache doesn't have to be
complete in order to be used, not getting a hit on the cache doesn't
unambiguously say if the path exists or not.

Change-Id: Ia30f3082a136253e3a0eae0784e3091d138915c8
Reviewed-on: http://gerrit.rockbox.org/566
Reviewed-by: Michael Sevakis <jethead71@rockbox.org>
Tested: Michael Sevakis <jethead71@rockbox.org>
2014-08-30 03:48:23 +02:00
Michael Sevakis
a9713d89e7 thread-unix patchup!
The changed thread code may not wish to save the old context under
certain circumstances but thread-unix.c assumed it would, cached it
and used it unconditionally.

Also, prevent it from leaking away all the jump buffers (old problem).
Creating and removing threads would eventually run it out of buffers
and then it would crash after that. Plugins, like Pictureflow, which
have worker threads could only be started a few times. Implement a
simple O(1) allocator that will reuse them and stays self-contained
to its own types (as it appears the original author intended).

Change-Id: Icf65413c086b346fb79bf827102b725269e2812c
2014-08-18 10:40:44 -04:00
Michael Sevakis
6ed00870ab Base scheduler queues off linked lists and do cleanup/consolidation
Abstracts threading from itself a bit, changes the way its queues are
handled and does type hiding for that as well.

Do alot here due to already required major brain surgery.

Threads may now be on a run queue and a wait queue simultaneously so
that the expired timer only has to wake the thread but not remove it
from the wait queue which simplifies the implicit wake handling.

List formats change for wait queues-- doubly-linked, not circular.
Timeout queue is now singly-linked. The run queue is still circular
as before.

Adds a better thread slot allocator that may keep the slot marked as
used regardless of the thread state. Assists in dumping special tasks
that switch_thread was tasked to perform (blocking tasks).

Deletes alot of code yet surprisingly, gets larger than expected.
Well, I'm not not minding that for the time being-- omlettes and break
a few eggs and all that.

Change-Id: I0834d7bb16b2aecb2f63b58886eeda6ae4f29d59
2014-08-16 05:15:37 -04:00
Michael Sevakis
981d028c09 Do some kernel cleanup
* Seal away private thread and kernel definitions and declarations
into the internal headers in order to better hide internal structure.

* Add a thread-common.c file that keeps shared functions together.
List functions aren't messed with since that's about to be changed to
different ones.

* It is necessary to modify some ARM/PP stuff since GCC was complaining
about constant pool distance and I would rather not force dump it. Just
bl the cache calls in the startup and exit code and let it use veneers
if it must.

* Clean up redundant #includes in relevant areas and reorganize them.

* Expunge useless and dangerous stuff like remove_thread().

Change-Id: I6e22932fad61a9fac30fd1363c071074ee7ab382
2014-08-08 01:59:59 -04:00
Michael Sevakis
e7e302f255 One more shot; errno.h needs to be in the ARM one too :)
Change-Id: Icf5e5fb269c975eaaefc6e756f46d4530b982b1f
2014-08-05 22:20:28 -04:00
Michael Sevakis
0615cb8042 Hosted builds using thread.c have errno as thread context.
Never came up testing but I don't have those SDKs installed. Taking a
jab at it.

Change-Id: I4d0de1c666e0895d41b3de41dd9024626bd37601
2014-08-05 22:05:20 -04:00
Amaury Pouly
d5591a2b28 zen/zenxfi: switch lcd driver to 24-bit mode
Change-Id: I2c42f0e422130bcdaf1aaf92c7b56776752f4f64
2014-06-24 18:07:55 +02:00
Thomas Martitz
a1842c04f9 lcd-24bit: Introduce a 24-bit mid-level LCD driver
With LCD driver all calculation will be performed on RGB888 and the hardware/OS
can display from our 24bit framebuffer.

It is not yet as performance optimized as the existing drivers but should be
good enough.The vast number of small changes is due to the fact that
fb_data can be a struct type now, while most of the code expected a scalar type.

lcd-as-memframe ASM code does not work with 24bit currently so the with 24bit
it enforces the generic C code.

All plugins are ported over. Except for rockpaint. It uses so much memory that
it wouldnt fit into the 512k plugin buffer anymore (patches welcome).

Change-Id: Ibb1964545028ce0d8ff9833ccc3ab66be3ee0754
2014-06-21 00:15:53 +02:00
Thomas Martitz
382d1861af kernel: Break out kernel primitives into separate files and move to separate dir.
No code changed, just shuffling stuff around. This should make it easier to
build only select parts kernel and use different implementations.

Change-Id: Ie1f00f93008833ce38419d760afd70062c5e22b5
2014-03-03 18:11:57 +01:00
Lorenzo Miori
e876f4df6d Samsung YP-R1 target port
This is the basic port to the new target Samsung
YP-R1, which runs on a similar platform as YP-R0.
Port is usable, although there are still
some optimizations that have to be done.

Change-Id: If83a8e386369e413581753780c159026d9e41f04
2014-02-05 09:56:21 +01:00
Marcin Bukat
5dec7af1ec Revert "SH gcc 4.6.3 with link-time optimization, for Archos targets"
This was commited by accident, sorry.
2012-10-24 14:05:39 +02:00
Boris Gjenero
c975de1534 SH gcc 4.6.3 with link-time optimization, for Archos targets
This is work from FS#12431 synced to current HEAD and slightly
tweaked (gcc 4.6.2 -> 4.6.3, binutils 2.21.1 -> 2.22)

Change-Id: I76af91e80ac2a9c16a776c7f0a33cc51603bbf9b
2012-10-24 14:02:41 +02:00
Frank Gevaerts
268b725c40 Rearrange #ifdefs a bit, so SIGALTSTACK overrides CPU-specific threading.
Change-Id: Ie3661f53bd7576d965fcc52facb532199b87c017
2012-06-11 22:27:41 +02:00
Thomas Martitz
a54c687300 Apparently make doesn't like inline comments
Change-Id: If604af9713cf95dafbeb1a601219ca1b3a8964fa
2012-03-28 23:14:39 +02:00
Thomas Martitz
7b1a369cf7 build system: completely autodetect target cpu architecture.
The existing ARCH Makefile variable is exported to the C code as well.
Additionally the version (arm-only for now) is detected as well. This
allows to for complete autodetection, i.e. that optimized ASM is picked up
if determined by preprocessor (CPU_ARM, etc).

Building a sim/raaa on a arm host will now automatically generate a arm
optmized build like we have for native targets.

Change-Id: I0b35393f8fb3ebd20beaa9e7371fa57bf3782107
2012-03-28 23:02:39 +02:00
Michael Sevakis
64bb720edf Coldfire: Optimize emac context save/restore in mixer ISR.
Save only once if emac is used in ISR and restore only once per ISR
call if already saved.

Change-Id: I0e40db5d4aab2a8552480f76873f59ff6ccd9977
Reviewed-on: http://gerrit.rockbox.org/176
Tested-by: Michael Sevakis <jethead71@rockbox.org>
Reviewed-by: Michael Sevakis <jethead71@rockbox.org>
2012-03-12 00:16:12 +01:00
Michael Sevakis
286a4c5caa Revise the PCM callback system after adding multichannel audio.
Additional status callback is added to pcm_play/rec_data instead of
using a special function to set it. Status includes DMA error
reporting to the status callback. Playback and recording callback
become more alike except playback uses "const void **addr" (because
the data should not be altered) and recording  uses "void **addr".
"const" is put in place throughout where appropriate.

Most changes are fairly trivial. One that should be checked in
particular because it isn't so much is telechips, if anyone cares to
bother. PP5002 is not so trivial either but that tested as working.

Change-Id: I4928d69b3b3be7fb93e259f81635232df9bd1df2
Reviewed-on: http://gerrit.rockbox.org/166
Reviewed-by: Michael Sevakis <jethead71@rockbox.org>
Tested-by: Michael Sevakis <jethead71@rockbox.org>
2012-03-03 07:23:38 +01:00
Michael Sevakis
9a25a6fe19 beep/mixer code: Code police a bit.
/firmware is in the #include path with makes #include "asm/beep.c" sufficient.

Add a comment to generic beep code and make another express intent better.

Change-Id: I587cd704478b894785927bdfe2e647e28614df62
2012-02-19 00:38:58 -05:00
Michael Sevakis
9a32a7b404 Split CPU-optimized beep code into the firmware/asm tree.
For now due to current lack of an apps/asm, place the ASM/generic code in the
firmware/asm directory.

Additionally, make generic beep code more generic.

Change-Id: I4a69b6ffcbb97d9e6dfde2209c5a118de19e5638
2012-02-18 04:50:33 -05:00
Michael Sevakis
43e6d7aef8 Urgh...actually change all the stuff I'm supposed to.
Goofed a couple fn params.

Change-Id: I2474d10fe08d2629ada54c83e201ee91c596d854
2012-02-05 22:48:47 -05:00
Michael Sevakis
691c7a7614 Make generic pcm-mixer.c more generic in the way it writes output.
Also remove unused firmmware/asm/generic directory.

Change-Id: If1961f96f4292f00227a9b0148181152ac405e51
2012-02-05 22:35:23 -05:00
Michael Sevakis
67dd4d6995 Generic find_first_set_bit can use __builtin_ctz instead of __builtin_ffs
The former gives 0-based indexes, which is what our implementation returns,
making the "- 1" unnecessary.

Change-Id: I172ab5e06695be62e4a18d4fd0415b8314f5dc26
2012-02-04 18:08:17 -05:00
Michael Sevakis
74736fcfc9 find_first_set_bit tweaks
Correct sizing in m68k asm.
Make the gerneric version far more generic.

Change-Id: I32945f7431771979b3fe0da5472bdb110fd054ae
2012-01-27 11:51:25 -05:00
Thomas Martitz
aeae94dbc4 Fix typo in comment.
Change-Id: I3a6813a5eb024aad799bc59c569db54337cb8d1f
2012-01-22 22:39:48 +01:00
Thomas Martitz
c94cf3b888 Move optimized ffs to firmware/asm, using the new automatic-asm-picking infrastructure.
Change-Id: I5e7bdc8be7de50ef604c16078857fff1b84650dc
2012-01-22 18:46:45 +01:00
Thomas Martitz
5e9b62cd8a ypr0: Use generic lcd memframe driver. 2012-01-22 18:46:45 +01:00
Thomas Martitz
094cbd586f Implement a C version lcd-as-memframe.c and move it and the asm to firmware/asm.
Change-Id: I20c3af0368202493d54fb776530300a39d47873a
2012-01-22 18:46:45 +01:00
Thomas Martitz
a035261089 Move optimized memcpy and friends and strlen to firmware/asm,
using the new automatic-asm-picking infrastructure.
2012-01-22 18:46:45 +01:00
Thomas Martitz
8e8e978de6 Add framework to let make automatically pick optimized asm implementations over generic C ones to firmware.
Example: for a file asm/foo.c, make will look for asm/arm/foo.[cS] and
compile it if found. If not found it'll fall back to asm/foo.c.

Also introduce new ARCH make variable. This is automatically detected by
configure. It is distinct from CPU since CPU defines the dir used for
the target tree (i.e. firmware/target/X, so it can be "hosted").
ARCH really has the target isa and can be x86 for sims/raaa too.

Change-Id: I18e5d2b7b7bbc2ad2be551a74a0fcae5ffbcbf8b
2012-01-22 18:46:45 +01:00
Thomas Martitz
3c17f28eca Move pcm_mixer helper routines to firmware/asm. 2012-01-22 18:46:45 +01:00
Thomas Martitz
991ae1e395 Create fimrware/asm directory for assembly optimized stuff.
This dir is suitable for stuff that doesn't fit the target tree, e.g. because
it also builds on hosted or otherwise. It also has a generic subfolder for
fallback C implementations so that not all archs need to provide asm files.

SOURCES should only contain "foo.c" where foo.c includes the specific
<arch>/foo.c files from the subdirs using the preprocessor. This way automatic
selection of asm versions or generic C verion is possible.

For the start, the thread support files are moved, since ASM threads can
be used on hosted platforms as well. Since core_sleep() remains platform
specific it's moved to the corresponding system.h headers.

Change-Id: Iebff272f3407a6eaafeb7656ceb0ae9eca3f7cb9
2012-01-22 18:46:44 +01:00