* sudoku: make colour icons (without screen was squeezed)
* jewels: add colour bitmaps
* pegbox: make game fit on screen (add small header bitmap),
improve keymap
I left the original pegbox keymaps for samsung's YH-92x,
because they seem to make some sense there (YH92x has a
REC switch instead of pushbutton).
Someone with a YH9xx target has to check what is better...
Change-Id: Id388c9d69e4a5a1d8ad4c3d7a05cdfc1dff0d06c
Reviewed-on: http://gerrit.rockbox.org/816
Reviewed-by: Szymon Dziok <b0hoon@o2.pl>
Tested: Szymon Dziok <b0hoon@o2.pl>
Although both players basically have the same keys, the
differences in the layout is rather big, so I think both
deserve their own keymaps.
(On the yh820 the FFWD/PLAY/REW buttons are located above the
direction keys, on the yh920 at the side of the player.
Furthermore the yh920/925 has a REC switch, whereas
yh820 has a push button.)
Change-Id: I0e62a1b101c387646c0bdb07ea142d9d2430ca15
Reviewed-on: http://gerrit.rockbox.org/814
Reviewed-by: Szymon Dziok <b0hoon@o2.pl>
Qeditor has been improved in many ways:
- it can now dump all registers, just like the lua DUMPER.dump_all() command
- several crash were fixed
- when connected to a hwstub command, one can correctly edit individual fields
- the code was simplified in several places
Change-Id: I092b99ce3a12ff6417552de61d62c65f706bcff0
The lcd driver now works but is awfully slow. The trick is to put it in system
mode instead of RGB and setup 16bpp. The GRAM data can then be sent directly
with the SPI but since it's bit-banged and the CPU running at slow speed,
full screen refresh takes over a second, even with a slightly optmised version.
The OF uses a DMA mechanism with a proper LCD controller but the setup is much
more complicated and doesn't work at the moment.
Change-Id: I6c95d91de31bff97d0a5848b8e2078c21deb5895
errno is supposed to be thread local and we do that here in a rather
makeshift way by implementing a function that returns a pointer to
the __errno variable in the thread block.
If more serious TLS is required, perhaps it would be worthwhile
implementing it using the linker and the "__thread" storage attribute.
That's a bit overkill just for this. I'm also not liking what I saw
the compiler producing.
Change-Id: I03bc0bd6a89f6e3d6bae7653284ee01054614f9a
Reviewed-on: http://gerrit.rockbox.org/803
Reviewed-by: Michael Sevakis <jethead71@rockbox.org>
Tested: Michael Sevakis <jethead71@rockbox.org>
The graphical editor can now display and editor description files.
The library has been improved to provide more useful function.
The XML format has been slightly changed: only one soc is allowed per file
(this is was already de facto the case since <soc> was the root tag).
Also introduce a DTD to validate the files.
Change-Id: If70ba35b6dc0242bdb87411cf4baee9597798aac
The write buffer should not be modified but the current code does and then
forget to restore it to its original content. I'm not sure if any code relies
to the write buffer to not be modifies by the write function but this seems like
a reasonable assumption in general so it's better not to break it.
Change-Id: I449a01db2ec51d2273e59b69c59db0e7d2eed3db
Previously %Vs styles only took effect upon the first character of text, i.e.
on the right if the line is %arXXX. Now the style is applied for the whole
line width.
Fixes FS#12973.
Change-Id: I95f2cc76a90bfc0779e5a667d5bfa54c33896c89
The plugin buffer was used only to avoid reparsing the playlist, so non-essential.
But when it was used it conflicted with the playlist viewer which already uses
the plugin buffer for playlist purposes simultaneously. It only works by
accident.
Since the reparse avoidance is non-essential don't do it for now. A temp buffer
can be passed to playlist_save() to enable it but the only caller (as of now)
does not do that.
Change-Id: I3f75f89d8551e1ec38800268b273105faba0efbf
Implicit promotion of integer literals to unsigned long introduced a subtle bug
on 64-bit systems due to weird sign extensions (leads to audible glitches in a
few files). The table is originally designed for unsigned 32bit integers, and
it works with those so use them. As a consequence the lookup table size is
halved as well.
Change-Id: I35d878d6df03300387f0e403e0f3c3bdc73eea00
Scrollstrip works as quadrature encoder. We set pin change
interrupt for both edges of signal both lines and sample the state
in ISR. From time to time the sequence is out-of-sync which was
properly detected but erroneously handled leaving scrollstip
interrupts disabled.
Change-Id: I08e4f99c6c27df0f8180aa16e6e1d9e4203bafa7
Reviewed-on: http://gerrit.rockbox.org/782
Reviewed-by: Marcin Bukat <marcin.bukat@gmail.com>
Tested: Marcin Bukat <marcin.bukat@gmail.com>
- drop support for PP500x: it's very different from other PP and although
it would be possible to support them, I don't have one to test the code
- make sure only the CPU is started
- add PP descriptor to report chip ID and revision
- add code in shell and lua to support pp (no register description yet)
- compile for ARMv4 because PP502x is an ARM7TDMI
Change-Id: I36c4e465dfc2cfdfe7433b2f65cc8f6f0720fe62
Some plugins grab the whole audio buffer and still want to start playback
somehow (e.g. random_folder_advance_config). Since 22e802e the plugin buffer
is allocated via buflib and has to be released explicitely. For these plugins
the automatic free on exit is not sufficient and they need an API function for
that.
Fixes OOM panic on random_folder_advance_config when using start
shuffled playback.
Change-Id: I0d351daa782cb829f4ff80d34c05f40a2e0c142f
It is very similar to how e200tool from MrH works but uses the framework
of hwstub which is makes it completely trivial since we already have the
USB driver written.
Change-Id: I61cdc245d3f828c2682bcd6ecfed5a1cc0094139
This is actually the trivial part of e200tool from MrH: it simply writes the
code on the bulk endpoint. Code was mostly copied from imxtools/sbloader.
Change-Id: I6c208840d23553aaf3bd8b9374e6b0337e54f3b0