Commit graph

14 commits

Author SHA1 Message Date
Christ van Willegen
ea334cf650 Rename 'expanded' to 'expended'. Was this a typo?
Change-Id: I2feaee4225f04e3b93f8ccde555090437238ee0f
2015-04-19 12:23:22 +02:00
Christ van Willegen
926829cba3 Re-seed the random generator for each new game.
Change-Id: I1b814e8475798830d204b4838d98b8b671d93e02
2015-04-08 09:45:02 +02:00
Thomas Martitz
1c5d0b41ee scroll_engine: Rename scroll_stop* functions to be more consistent with the lcd api.
Change-Id: I8ada10b96bfb628cca0331689e8b936ae47c7e1c
2013-12-14 23:11:30 +01:00
Thomas Martitz
7c623d577b Use PLA in boomshine.lua instead of the awkward kbd_input context. This enables it on RaaA.
Change-Id: I616bb39c1e785e39e9369d2ccef45477911bb5a3
2012-01-27 09:15:05 +01:00
Teruaki Kawashima
796ba3ed76 fix FS#11659. wait for user input before exiting the plugin.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28253 a1c6a512-1295-4272-9138-f99709370657
2010-10-12 13:56:54 +00:00
Teruaki Kawashima
e726920bde boomshine: improve collision detection.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@25043 a1c6a512-1295-4272-9138-f99709370657
2010-03-06 12:20:09 +00:00
Maurus Cuelenaere
51d89e2594 Boomshine:
* simplify some things (no functional changes)
 * increase default and exploded ball size a bit to be more compliant with the original game (and make beating it on big screens a bit easier)
 * whitespace cleanups

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23876 a1c6a512-1295-4272-9138-f99709370657
2009-12-06 15:58:18 +00:00
Teruaki Kawashima
f48a61f103 boomshine: use theme colour to draw text so that text would be more readable with white background.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23852 a1c6a512-1295-4272-9138-f99709370657
2009-12-05 13:23:16 +00:00
Robert Kukla
3fa2e88b3f Fix FS#10734 - scoring in boomshine.lua is broken (r23391)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23399 a1c6a512-1295-4272-9138-f99709370657
2009-10-29 11:15:14 +00:00
Kevin Ferrare
8d376d03be Boomshine plugin : make speed and ball sizes adapt to the target screen size to get a constant gameplay
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23398 a1c6a512-1295-4272-9138-f99709370657
2009-10-29 08:40:08 +00:00
Kevin Ferrare
19c3e77fa0 Boomshine plugin : port to Greyscale and B/W targets, and targets without touchscreen (currently using the virtual keyboard keymap)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23397 a1c6a512-1295-4272-9138-f99709370657
2009-10-29 07:48:26 +00:00
Kevin Ferrare
c8f9f9cef8 Boomshine plugin : Better messages at the end of the game (fixes the nblevel+1 being displayed)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23394 a1c6a512-1295-4272-9138-f99709370657
2009-10-29 04:18:29 +00:00
Kevin Ferrare
c4079e0b12 Fixed the Boomshine plugin not to crash when there are no more levels to play
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23392 a1c6a512-1295-4272-9138-f99709370657
2009-10-29 02:21:47 +00:00
Maurus Cuelenaere
4d668c7ae1 Add new Lua touchscreen-only game: Boomshine
Flyspray: FS#10727
Author: myself

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23387 a1c6a512-1295-4272-9138-f99709370657
2009-10-28 22:48:25 +00:00