dirty but it works right now. Simulator sound quality is actually better due to increased
CPU resources.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@11987 a1c6a512-1295-4272-9138-f99709370657
plugins. Currently, in case of plugins using IRAM bss is cleared twice,
once in the loader, once in PLUGIN_IRAM_INIT. For codecs, bss is cleared only
during codec initialization. Also, removed double variables in codecs
storing a pointer to codec_api.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@11606 a1c6a512-1295-4272-9138-f99709370657
Gracefully fail if no soundset installed.
Yet more messing with the ramping code. I swear, that will be the end of
me.
Basic skipping support- skip foreward a bit if Right is pressed.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9883 a1c6a512-1295-4272-9138-f99709370657
Scaling is now calculated once per MIDI event at the most, instead of
once per sample. Increase voice ramping speed, increase number of
active voices a little.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9870 a1c6a512-1295-4272-9138-f99709370657
played. A few other cosmetic changes. please, please no red build =)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9865 a1c6a512-1295-4272-9138-f99709370657
Added Karl Kurbjun's sound output patch, cleaned up some output.
Main file is now midiplay.c, midi2wav is still in there for anyone who
wants it. Set sampling rate to 22k, and increased note decay time.
Reduced number of concurrent active voices and made new notes replace
used voices if none are available. This makes lag less apparent.
I really hope this wont go red. (turns around and runs)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9858 a1c6a512-1295-4272-9138-f99709370657