On Classic, IRAM1 (second 128Kb of a total of 256KB available IRAM) is
slower than DRAM. Codecs that actually are using regions of IRAM1 runs
faster when DRAM is used, so IRAM1 is disabled and only IRAM0 remains
enabled: 48KB for core and 80KB for codecs/plugins.
The next test_codec results shows how decode time is decreased:
file boosted unboosted
*.ra ~1.5% ~0.5%
*.mpc ~21% ~4.5%
*.ogg ~0.5% ~0%
nero_he*.m4a ~8% ~1%
nero*.m4a ~25% ~7%
wmapro*.wma ~4.5% ~0%
wma*.wma ~25% ~7%
In addition there is a small power save when IRAM1 HW is disabled.
Change-Id: I102adee11458e82037f23076d5d5956e23235de8
ffmpeg_bitstream.c is included in libcodec, so there doesn't seem to
be any reason for individual codecs to also compile it (and clobber
any previous copy while they're at it, leading to broken builds)
Change-Id: I2bedc277ab109f44a6e8feb3d12ed01a720e00a6
The LSP feature in WMA requires that the noise table values be
doubled verses when it is not used. Unfortunately, the previous
code would double the same values every time a LSP file was
decoded without first resetting them to their original values.
Change the code to check if the values are already doubled, and
then double/halve them as needed. This is still a bit ugly,
in the future consider using the built in rockbox dither instead
of a lookup table.
Fixes playback when skipping back and forth between low and high
bitrate WMA.
Change-Id: I4c393092e4a789bc8f98d74274fe207400b9550e
Reviewed-on: http://gerrit.rockbox.org/226
Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>
Tested-by: Michael Giacomelli <giac2000@hotmail.com>