Have action.c control the key remap buflib allocation so that it can
be made movable. With memory management offloaded, core_keymap.c only
needs to deal with loading keymap files. Simplify the code there and
use buflib pinning so the file can be loaded directly into the buffer.
Change-Id: Ia654cc05ce6b286f96c1031fa4f7d4b3859a2c1a
* added scroll wheel to doom
* added scroll wheel to brickmania
* changed spacerocks to use scroll wheel instead of buttons
Change-Id: I9d6ff0b4c5deea147178f5cd9f96ae435e7b5cd8
Shuffle and Unshuffle commands are not flushed to
disk when control data is updated. The same applies
to Delete and Reset commands, unless HAVE_DIRCACHE
is undefined (see update_control() function in playlist.c)
playlist_resume() discards cached control data.
This resulted in a bug where (e.g.) removed tracks
from the current playlist would reappear if you stopped
and resumed playing immediately afterwards (instead of
restarting in between).
Change-Id: I273f61e823a1d99426a18079b81aa07915620f30
The disk doesn't need to spin up when the
database is in RAM. Results are usually returned
without any noticeable delay, so the splash only
creates distraction.
Change-Id: I04e5b7d2e00f045143dd86e0561091be3d8f9724
I noticed a stack overflow on the Fiio M3K when launching
PictureFlow from the Playlist Viewer after opening a playlist
from the file browser using the context menu's "View" option.
Change-Id: Id87fb59e36518bd7ceb61f886d5759fc3206aadf
'File Browser' hotkeys can now be used while
browsing a playlist.
The manual has been updated to reflect this and
to say that the File Browser hotkey works in
the context of the database as well (existing
behavior)
Change-Id: I51b23e82e0fb00772efdb8784db966d454fb2560
(The playlist viewer has to be re-initialized
after returning from PictureFlow, since they
both use the plugin buffer)
Change-Id: Ib3ef0acec65c88363830c59c8c73e9cdf8b528f0
This seems to be what is provided by the database when length
of path+file name of an entry is larger than MAX_PATH.
Change-Id: Iaf40ce945732a8a8c2e5270a80886dcb537a72be
USB ask mode is basically a footgun: it can't work on native targets
and doesn't work reliably on hosted ones, and it continually produces
a slow trickle of problems. FS#13317 gives a rundown of the issues.
Removing the setting seems like the best solution for now, since a fix
would be pretty involved.
This partially reverts 60f581e8f5. The USB Mode setting is left in
place so the option can be added back later in a non-buggy way.
Change-Id: Ie01b28dd2ed95a31b509a7834d85bac8eb866098
Updated version of the patch originally by user cockroach
UNTESTED
Ipods?, Iriver H10,
I do not own these players so YMMV
https://www.rockbox.org/tracker/task/13193
Change-Id: I7924837f582cc5c49ee68c186d6822f577f65147
add settings to the scrobbler plugin
Start Playback -- resume playback at plugin start
(while enabled if nothing to resume will bring you back to scrobbler menu)
Save Threshold 0-100% -- when this much time has passed the track will be
saved and marked (L)istened
Verbose -- Supress messages such as 'Scrobbler Started' and 'Scrobbler Flushed'
run the plugin a second time to bring up the menu
if you have resume playback enabled and there is nothing to resume
it brings you back to the scrobbler menu as well
Change-Id: I48d96ea3dc8f37d76a723136004af149429e0b2e
Use standard menus and yes/no screen for the TSR exit callback,
similar to the recently added test_usb plugin. This removes the
need to define key bindings and it provides a more consistent
user experience.
It also allows the "flush cache" message to be popped up in the
main thread - doing it from the worker thread is unreliable and
the message often disappeared because the main thread did a UI
update immediately after leaving the plugin.
One issue is that quitting the plugin by selecting the scrobbler
plugin itself immediately restarts the scrobbler. This is because
there is currently no way for TSR plugins to terminate themselves
either through the exit_tsr callback or otherwise.
Change-Id: I9690239d5bd58ad2fbb36fd15a10683757aff0ff
The artwork cache was previously always rebuilt,
even if you had selected the option to update.
"Preparing artwork" should be much quicker now
after a database update.
Change-Id: Ie81486e29d596b52afd21b01ba54c73f1b402be2
This is intended for testing USB event delivery to TSR plugins.
Usage:
1. enter plugin -> select Start
2. plug and unplug USB
3. reenter plugin -> select Status
it should display "State: disconnected" then "Prev: connected"
4. when done -> select Stop Plugin
Change-Id: I6c70f452db642f3fcbfbcb4f06c57f93e60f4cfd
When replacing a dynamic playlist with Play Shuffled, the current
track could incorrectly be left at the end of the new playlist.
Fix this - the current track should always be at the beginning,
so it can be skipped past regardless of the repeat/shuffle mode.
Change-Id: Ia86539bc23ad8ebd714b8dc50b5720671b4ad0a9
Add a setting that makes Play and Play Shuffled in the playlist
context menu leave the current song (if any) playing when they
replace the playlist. Default to on, since this was the behavior
of the old "Clear List & Play Next" option.
Change-Id: I1340aed5c28bb3244e36d0953b3308ae59681c97
Rename the "Clear List & Play" options to simply Play and Play
Shuffled, and change their behavior slightly. Previously they
would leave the current song playing, but now they will start
playing the first song of the new playlist immediately.
Shuffle options are now consistently hidden whenever a single
file is selected.
Fixes FS#13336 -- Play Shuffled is now always displayed where
applicable, regardless of playback state.
Change-Id: Idd454b4f9ab2c98cda3ce0389add747a3273fb42
When opening an audio file from the file
browser or database using the Properties
plugin, it will now use existing code from
the Show Track Info screen for displaying
metadata. The menu option has been
renamed accordingly.
Change-Id: I5a824865b9f980151b91aff3c3c18ec45830a12c
I intended to check for enough space in buffer but this isn't
really doing it and it is making aa_bufsz slightly too big so
it's a possible buffer overflow.
Restore the old ALIGN_DOWN(..., 4) rounding in case it's important,
if not, then no harm done.
Change-Id: I904f255ac79a77d5328b44667502ceae8308e659
get rid of the magic buffer size and the whole name buffer
naming the buffers individually doesn't serve any real purpose
instead add a static string for all td buffers
Change-Id: I962a966456453e1b84bab6fec6f4df7cb075ef4e
It was possible for the tag tree's buflib move callback to turn a
null pointer non-null. The tagcache_search_clause->str can be null
for OR clauses. Also ensure that clauses are zeroed on allocation
to ensure garbage pointers don't creep in.
Change-Id: Ic823a8eecc501eeaa75798066521e427a9a89190
A couple of places use sizeof(int) for allocations and copying but
the indices are longs, which causes bugs in the simulator on 64-bit.
Change-Id: Ie101ac57d44217c4b1657cf0152c97e276bd7043
UBSan reports an avalanche of unaligned pointer bugs stemming from
hardcoded 4-byte alignments used in certain places. Use sizeof(long)
instead to align to the machine word size.
Change-Id: I28e505212462c5268afa24e95df3a103ac3e2213