Avoid constructing the bootloader file path in the caller. Pass filename
list and mountpoint separately so it can directly fall back to the
mountpoint.
Change some functions to use references instead of creating temporary
objects.
Change-Id: I09c9d755553a32de3d02a42a8ce1fcb94f831b2a
Reworking handling of player specific data (static player configuration,
as well as information retrieved from the server) changed the behaviour
on a non-present configuration entry. This eventually caused the
mountpoint not being set for players that don't have a bootloader file
on disk. Fixing this accidentially removed the default-if-not-found
handling for the bootloader file.
Restore the old default value behaviour for both cases.
Change-Id: I627782ccdef198619fb507f8b09a64811b3bd18f
Don't try to get a bootloader filename from an empty list. This happens
if the device doesn't have a bootloader file on disk.
Change-Id: Idd4c265e7ae298913c5feefb3963120867a0e858
rbutil uses several components from the utils folder, and can be
considered part of utils too. Having it in a separate folder is an
arbitrary split that doesn't help anymore these days, so merge them.
This also allows other utils to easily use libtools.make without the
need to navigate to a different folder.
Change-Id: I3fc2f4de19e3e776553efb5dea5f779dfec0dc21
2021-12-24 18:05:53 +01:00
Renamed from rbutil/rbutilqt/base/bootloaderinstallbase.cpp (Browse further)