Andree Buschmann
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d559492603
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Remove further float operations from emu2413 in libgme to speed up synthesis.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30313 a1c6a512-1295-4272-9138-f99709370657
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2011-08-14 18:04:40 +00:00 |
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Andree Buschmann
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724a2d2514
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6th part of FS#12176. Reduce memory consumption of libgme emulators to allow enabling of NSF and SGC codecs for low memory targets. The main lookup table only requires byte precision and can be used by 2413 and 8950 emulators. Update the manual accordingly.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30283 a1c6a512-1295-4272-9138-f99709370657
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2011-08-12 21:36:29 +00:00 |
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Bertrik Sikken
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b127949860
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libgme: make local functions static where possible
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30280 a1c6a512-1295-4272-9138-f99709370657
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2011-08-11 19:04:28 +00:00 |
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Andree Buschmann
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acb0917556
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Submit initial patch from FS#12176. Adds support for several new game music formats (AY, GBS, HES, KSS, SGC, VGM and VGZ) and replaces the current NSF and NSFE with a new implementation based on a port of the Game Music Emu library 'GME'. This first submit does not cover the full functionality provided by the author's original patch: Coleco-SGV is not supported, some GME-specific m3u-support has been removed and IRAM is not used yet. Further changes are very likely to follow this submit. Thanks to Mauricio Garrido.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30264 a1c6a512-1295-4272-9138-f99709370657
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2011-08-07 20:01:04 +00:00 |
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