The name of the game here is to load the database file without taking over the
audio buffer.
5mb database file will now successfully load
added an option to save playlist directly to disk and bypass the rb builtin function completely
however if you choose play the playlist will be loaded back from the disk into the inram dynamic playlist
Change-Id: I43e76f63379721f36ed082c0ad47a6f2539fb15f
removing trackks after create appears to cause crashes
removing the playlist appears to be sufficient to prevent
append to the currently saved random_playlist.m3u8
added yield on screent update, since we have no sleep this could be an issue
Change-Id: If04517f852e329088e30885d964f2407a2ebf318
uses the database to create random playlists of specified size
with the advanced GUI you can..
set the number of songs (up to max playlist buffer)
set the number of tracks before a repeat is allowed
play the tracks when finished
-- fix a parsing bug where first and last entry in database
were corrupted
-- Incremental loading for very large databases, allows decent speed and lower ram usage
Change-Id: Ia95469b6a04625b621129ec61e5db4b2b00adc5e