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20 commits

Author SHA1 Message Date
Michael Sevakis
7d1a47cf13 Rewrite filesystem code (WIP)
This patch redoes the filesystem code from the FAT driver up to the
clipboard code in onplay.c.

Not every aspect of this is finished therefore it is still "WIP". I
don't wish to do too much at once (haha!). What is left to do is get
dircache back in the sim and find an implementation for the dircache
indicies in the tagcache and playlist code or do something else that
has the same benefit. Leaving these out for now does not make anything
unusable. All the basics are done.

Phone app code should probably get vetted (and app path handling
just plain rewritten as environment expansions); the SDL app and
Android run well.

Main things addressed:
1) Thread safety: There is none right now in the trunk code. Most of
what currently works is luck when multiple threads are involved or
multiple descriptors to the same file are open.

2) POSIX compliance: Many of the functions behave nothing like their
counterparts on a host system. This leads to inconsistent code or very
different behavior from native to hosted. One huge offender was
rename(). Going point by point would fill a book.

3) Actual running RAM usage: Many targets will use less RAM and less
stack space (some more RAM because I upped the number of cache buffers
for large memory). There's very little memory lying fallow in rarely-used
areas (see 'Key core changes' below). Also, all targets may open the same
number of directory streams whereas before those with less than 8MB RAM
were limited to 8, not 12 implying those targets will save slightly
less.

4) Performance: The test_disk plugin shows markedly improved performance,
particularly in the area of (uncached) directory scanning, due partly to
more optimal directory reading and to a better sector cache algorithm.
Uncached times tend to be better while there is a bit of a slowdown in
dircache due to it being a bit heavier of an implementation. It's not
noticeable by a human as far as I can say.

Key core changes:
1) Files and directories share core code and data structures.

2) The filesystem code knows which descriptors refer to same file.
This ensures that changes from one stream are appropriately reflected
in every open descriptor for that file (fileobj_mgr.c).

3) File and directory cache buffers are borrowed from the main sector
cache. This means that when they are not in use by a file, they are not
wasted, but used for the cache. Most of the time, only a few of them
are needed. It also means that adding more file and directory handles
is less expensive. All one must do in ensure a large enough cache to
borrow from.

4) Relative path components are supported and the namespace is unified.
It does not support full relative paths to an implied current directory;
what is does support is use of "." and "..". Adding the former would
not be very difficult. The namespace is unified in the sense that
volumes may be specified several times along with relative parts, e.g.:
"/<0>/foo/../../<1>/bar" :<=> "/<1>/bar".

5) Stack usage is down due to sharing of data, static allocation and
less duplication of strings on the stack. This requires more
serialization than I would like but since the number of threads is
limited to a low number, the tradoff in favor of the stack seems
reasonable.

6) Separates and heirarchicalizes (sic) the SIM and APP filesystem
code. SIM path and volume handling is just like the target. Some
aspects of the APP file code get more straightforward (e.g. no path
hashing is needed).

Dircache:
Deserves its own section. Dircache is new but pays homage to the old.
The old one was not compatible and so it, since it got redone, does
all the stuff it always should have done such as:

1) It may be update and used at any time during the build process.
No longer has one to wait for it to finish building to do basic file
management (create, remove, rename, etc.).

2) It does not need to be either fully scanned or completely disabled;
it can be incomplete (i.e. overfilled, missing paths), still be
of benefit and be correct.

3) Handles mounting and dismounting of individual volumes which means
a full rebuild is not needed just because you pop a new SD card in the
slot. Now, because it reuses its freed entry data, may rebuild only
that volume.

4) Much more fundamental to the file code. When it is built, it is
the keeper of the master file list whether enabled or not ("disabled"
is just a state of the cache). Its must always to ready to be started
and bind all streams opened prior to being enabled.

5) Maintains any short filenames in OEM format which means that it does
not need to be rebuilt when changing the default codepage.

Miscellaneous Compatibility:
1) Update any other code that would otherwise not work such as the
hotswap mounting code in various card drivers.

2) File management: Clipboard needed updating because of the behavioral
changes. Still needs a little more work on some finer points.

3) Remove now-obsolete functionality such as the mutex's "no preempt"
flag (which was only for the prior FAT driver).

4) struct dirinfo uses time_t rather than raw FAT directory entry
time fields. I plan to follow up on genericizing everything there
(i.e. no FAT attributes).

5) unicode.c needed some redoing so that the file code does not try
try to load codepages during a scan, which is actually a problem with
the current code. The default codepage, if any is required, is now
kept in RAM separarately (bufalloced) from codepages specified to
iso_decode() (which must not be bufalloced because the conversion
may be done by playback threads).

Brings with it some additional reusable core code:
1) Revised file functions: Reusable code that does things such as
safe path concatenation and parsing without buffer limitations or
data duplication. Variants that copy or alter the input path may be
based off these.

To do:
1) Put dircache functionality back in the sim. Treating it internally
as a different kind of file system seems the best approach at this
time.

2) Restore use of dircache indexes in the playlist and database or
something effectively the same. Since the cache doesn't have to be
complete in order to be used, not getting a hit on the cache doesn't
unambiguously say if the path exists or not.

Change-Id: Ia30f3082a136253e3a0eae0784e3091d138915c8
Reviewed-on: http://gerrit.rockbox.org/566
Reviewed-by: Michael Sevakis <jethead71@rockbox.org>
Tested: Michael Sevakis <jethead71@rockbox.org>
2014-08-30 03:48:23 +02:00
Thomas Martitz
46137ebd4d simulator: Fully simulate external storage.
The external storage will be created during make install, as simext folder in
the build directory. Upon pressing the e key the sim will mount (virtually
) this into the root directory. It can be accessed in the same way as an
sd/mmc card on real targets. This requires quite some path trickery in io.c.

Change-Id: I2fa9070a3146101ec5655b5b4115ca349d1d4bf4
2014-02-23 20:23:52 +01:00
Amaury Pouly
193753aa1f Introduce volume_{present,removable} and fix invalid calls in apps/
The code was trying to probe for volume presence by calling drive layer
with volume index. It is a miracle it get unnoticed so far. Introduce
proper volume probing using the vol->drive map in the disk layer.

Change-Id: I463a5bcc8170f007cad049536094207d2ba3c6fc
Reviewed-on: http://gerrit.rockbox.org/669
Reviewed-by: Amaury Pouly <amaury.pouly@gmail.com>
2013-11-20 21:34:04 +01:00
Boris Gjenero
fdc29d0ea4 Add more INIT_ATTR and add config.h includes to header files with INIT_ATTR.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31370 a1c6a512-1295-4272-9138-f99709370657
2011-12-19 20:12:52 +00:00
Amaury Pouly
3a6e3c254e Add support for for per-drive logical sector size. This allows targets to have a different logical sector size for the internal storage and the sd card, like on the fuze+ for example.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31270 a1c6a512-1295-4272-9138-f99709370657
2011-12-15 17:07:19 +00:00
Frank Gevaerts
1db3dfdd75 Accept FS#11774 by Michael Hohmuth (with some own modifications to #ifdef conditions)
Unmount all filesystems before connecting USB. This ensures that all filehandles are closed, which avoids possible filesystem corruption



git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28693 a1c6a512-1295-4272-9138-f99709370657
2010-11-28 15:22:51 +00:00
Frank Gevaerts
d39ac31877 Make disk_init() non-static again. I forgot to look at the bootloaders
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26629 a1c6a512-1295-4272-9138-f99709370657
2010-06-06 13:28:13 +00:00
Frank Gevaerts
9c43b2ce17 Remove card_enable_monitoring() and use a mutex instead. The card_enable_monitoring() method actually didn't eliminate the possible race conditions it was meant to fix.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26627 a1c6a512-1295-4272-9138-f99709370657
2010-06-06 13:20:47 +00:00
Frank Gevaerts
c0a5a67387 Commit FS#9545, storage cleanup and multi-driver support
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21933 a1c6a512-1295-4272-9138-f99709370657
2009-07-17 22:28:49 +00:00
Frank Gevaerts
2f8a0081c6 Apply FS#9500. This adds a storage_*() abstraction to replace ata_*(). To do that, it also introduces sd_*, nand_*, and mmc_*.
This should be a good first step to allow multi-driver targets, like the Elio (ATA/SD), or the D2 (NAND/SD).


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@18960 a1c6a512-1295-4272-9138-f99709370657
2008-11-01 16:14:28 +00:00
Daniel Stenberg
2acc0ac542 Updated our source code header to explicitly mention that we are GPL v2 or
later. We still need to hunt down snippets used that are not. 1324 modified
files...
http://www.rockbox.org/mail/archive/rockbox-dev-archive-2008-06/0060.shtml


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17847 a1c6a512-1295-4272-9138-f99709370657
2008-06-28 18:10:04 +00:00
Nicolas Pennequin
357ffb3c46 Convert the whole codebase to UTF-8, except docs/COMMITTERS and tools/creative.c, which need checking.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17369 a1c6a512-1295-4272-9138-f99709370657
2008-05-05 10:32:46 +00:00
Björn Stenberg
2f7cffa204 Major USB fixes by Frank Gevaerts. Still disabled in builds, #define USE_ROCKBOX_USB to test.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@16279 a1c6a512-1295-4272-9138-f99709370657
2008-02-11 14:26:25 +00:00
Barry Wardell
b8a5adfcdb Partition type 0x84 is "OS/2 hidden C: drive"
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12805 a1c6a512-1295-4272-9138-f99709370657
2007-03-16 14:41:55 +00:00
Barry Wardell
14ed3ca8d8 In preparation for use with sansapatcher, change portalplayer bootloaders to read firmwares in mi4 format.
When loading the OF:
1) first try to load from a hidden disk partition
2) try loading /System/OF.mi4
3) finally fall back to loading /System/OF.bin which is what the old bootloader used.


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12802 a1c6a512-1295-4272-9138-f99709370657
2007-03-16 14:28:00 +00:00
Jörg Hohensohn
dc7534bdb2 preparations for hotswapping MMC
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@5701 a1c6a512-1295-4272-9138-f99709370657
2005-01-28 21:32:16 +00:00
Jörg Hohensohn
1a5962f2be Shared mounting code, also more general. It will mount multiple HD partitions, too, once HAVE_MULTIVOLUME is enabled.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@5518 a1c6a512-1295-4272-9138-f99709370657
2004-12-29 22:10:24 +00:00
Jörg Hohensohn
da84857631 prepared to mount multiple partitions into one logical file system (most useful for Ondio, internal memory + external MMC)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@5514 a1c6a512-1295-4272-9138-f99709370657
2004-12-28 22:16:07 +00:00
Jörg Hohensohn
b0617f15c2 test code portable now
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@5146 a1c6a512-1295-4272-9138-f99709370657
2004-10-01 19:44:54 +00:00
Daniel Stenberg
f9b4490066 Include File Cleanup And Move-Around Party 2003.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@3213 a1c6a512-1295-4272-9138-f99709370657
2003-02-07 09:41:57 +00:00