%pL for the left channel, %pR for the right channel... usable as a value, conditional or bar (exactly the same as %pv/%bl/etc)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29043 a1c6a512-1295-4272-9138-f99709370657
As a conditional it scales its value to the number of options you give it (like volume)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28613 a1c6a512-1295-4272-9138-f99709370657
This also moves draw_player_fullbar() and draw_player_progress() from skin_display.c to skin_tokens.c. Charcell is a bit different from bitmap here because drawing a progress bar is a combination of setting up the LCD controller (custom characters) and providing a format string. The custom character definition might fit in skin_display.c, but the format strings are needed in skin_tokens.c. Putting these functions in skin_tokens.c seemed to fit better.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28241 a1c6a512-1295-4272-9138-f99709370657
Remember that skins update at a rather slow speed so even if you have %t(0.2) in your skin it depends on which screen you are in for it to work (the main menu only updates at 2FPS, the WPS is 25FPS with peakmeters enabled... this is on the fixme list)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28226 a1c6a512-1295-4272-9138-f99709370657
Skins are now more self contained in the skin manager which in the future might allow on demand skin loading (i.e smaller skin buffers)
Skin backdrops are also managed more intelegently (fixes a bug where you can get a crazy backdrop loaded if a .sbs fails to load)
the rockbox_default rescue theme is now called rockbox_failsafe to better express what it actually is.
This commit hopefully/maybe fixes the heavily reported data aborts, so please check if you are getting them
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28073 a1c6a512-1295-4272-9138-f99709370657
example: %Vp(1, %?it<%in -%it|%fn>) <- show the next tracks strating from the first next track and show info if it is avilable or the filename.
Basic cuesheet support here, and will load upcoming track tags from the database if you have load to ram enabled.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27814 a1c6a512-1295-4272-9138-f99709370657
example:
%xl(I, __list_icons__, 0, 0)
%xd(I, %Li)
^ display the list icon at position 0,0 in that viewport. (you can of course %xd(Ia) if you really wanted also.)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27787 a1c6a512-1295-4272-9138-f99709370657
It can now automatically load the correct subimage from a strip (assuming the strip is in the correct order) by giving a tag for the 2nd param.
example: %xd(F, %mp) which is equivilant to %?mp<%xd(Fa)|%xd(Fb)|%xd(Fc)|%xd(Fd)|%xd(Fe)>
You can also set the subimage offset.. i.e %xd(E, %mm, -1) which means "show nothing for the first value of %mm and use the bitmap strip for the remaining values"
if a tag+offset is <0 or greater than the number of subimages in a strip he image is cleared (I'm open to changing this if someone has a better idea)
cabbiev2.176x220x16.wps is an example of how to use this
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27717 a1c6a512-1295-4272-9138-f99709370657