It handles exit() properly, calling the handler also when the plugin returns
normally (also make exit() more standard compliant while at it).
It also holds PLUGIN_HEADER, so that it doesn't need to be in each plugin anymore.
To work better together with callbacks passed to rb->default_event_handler_ex() introduce exit_on_usb() which will call the exit handler before showing the usb screen and exit() after it.
In most cases rb->default_event_handler_ex() was passed a callback which was manually called at all other return points. This can now be done via atexit().
In future plugin_crt0.c could also handle clearing bss, initializing iram and more.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27873 a1c6a512-1295-4272-9138-f99709370657
It handles exit() properly, calling the handler also when the plugin returns
normally (also it makes exit() more standard compliant while at it).
It also holds PLUGIN_HEADER, so that it doesn't need to be in each plugin anymore.
To work better together with callbacks passed to rb->default_event_handler_ex introduce exit_on_usb() which will call the exit handler before showing the usb screen and exit() after it.
In most cases it was passed a callback which was manually called at all other return points. This can now be done via atexit().
In future plugin_crt0.c could also handle clearing bss, initializing iram and more.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27862 a1c6a512-1295-4272-9138-f99709370657
I still have more plugins to finish, but this is an initial start
and I can at least get them under version control in case I need
to revise any.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23813 a1c6a512-1295-4272-9138-f99709370657
although it doesn't make much sense for some plugins like dice as the menu is only shown when you start that plugin.
change star plugin to go back to menu when exit game instead of closing plugin so that above change makes useful.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22171 a1c6a512-1295-4272-9138-f99709370657
setting flags O_RDONLY|O_CREAT for open doesn't seem to create file. change flags to O_RDWR|O_CREAT but there is no writing.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22169 a1c6a512-1295-4272-9138-f99709370657
blackjack: fix bug that bet becomes 10 when resume saved game.
bubbles: save high level to sparate file.
clix, spacerocks, jewels, bubbles: correct text of menu item.
wormlet: clean up code: removed unused defines and functions.
pluginlib display_text: insert sleep so that the screen doesn't quit immediately.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22143 a1c6a512-1295-4272-9138-f99709370657
struct plugin_api *rb is declared in PLUGIN_HEADER, and pointed to by
__header.api
the loader uses this pointer to initialize rb before calling entry_point
entry_point is no longer passed a pointer to the plugin API
all plugins, and pluginlib functions, are modified to refer to the
global rb
pluginlib functions which only served to copy the API pointer are
removed
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19776 a1c6a512-1295-4272-9138-f99709370657
viewport_Set_defaults() will setup the given viewport with the correct "full screen" dimensions (so start at 0,0 if statusbars are disabled or 0,8 if they are enabled.)
All screens should keep the statusbar enabled, but if you really want to ignore the user setting you can disbaled it with viewportmanager_set_statusbar(false).
This commit also includes some menu/list viewport cleanups from kugel in FS#9603
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19622 a1c6a512-1295-4272-9138-f99709370657
Use unmodified C200 keymap when possible, variation of it when not
Use Archos bitmaps when possible
Current problems:
- Pegbox plugin shows display corruption (corruption is different in the simulator)
- Bubbles plugin misses 1 or 2 bottom lines, but if we gain back these lines it occupies a too small area of the screen
- Splitted screen (yellow/blue) is a bit weird in most plugins
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19252 a1c6a512-1295-4272-9138-f99709370657