The "percent_to_volt_charge" values are quite arbitrary
and may need some more tweaking.
Change-Id: I9f177d46681030d615fe2c2e78cf9bd2dde026af
Reviewed-on: http://gerrit.rockbox.org/824
Reviewed-by: Szymon Dziok <b0hoon@o2.pl>
Tested: Szymon Dziok <b0hoon@o2.pl>
* e200v2 shouldn't use 24bit (was just for testing)
* samsung ypr0/ypr1 should enable it but the correct number must be passed to bmp2rb
Change-Id: Ia91b0ff80a54265d4c3111d9dcb8e7b9dd12b5d4
With LCD driver all calculation will be performed on RGB888 and the hardware/OS
can display from our 24bit framebuffer.
It is not yet as performance optimized as the existing drivers but should be
good enough.The vast number of small changes is due to the fact that
fb_data can be a struct type now, while most of the code expected a scalar type.
lcd-as-memframe ASM code does not work with 24bit currently so the with 24bit
it enforces the generic C code.
All plugins are ported over. Except for rockpaint. It uses so much memory that
it wouldnt fit into the 512k plugin buffer anymore (patches welcome).
Change-Id: Ibb1964545028ce0d8ff9833ccc3ab66be3ee0754
There is no simple method to detect radio through the 3-wire interface, so it's
not implemented for the YH-925 for now. YH-920 always has a radio.
Change-Id: Iea484d752915fcd40dbbbd7dbbf13e81aaf548db
Although both players basically have the same keys, the
differences in the layout is rather big, so I think both
deserve their own keymaps.
(On the yh820 the FFWD/PLAY/REW buttons are located above the
direction keys, on the yh920 at the side of the player.
Furthermore the yh920/925 has a REC switch, whereas
yh820 has a push button.)
Change-Id: I0e62a1b101c387646c0bdb07ea142d9d2430ca15
Reviewed-on: http://gerrit.rockbox.org/814
Reviewed-by: Szymon Dziok <b0hoon@o2.pl>
With the lcd underflow code at work, it results in small flicker when
switching frequency but it should be fine because it doesn't happen very
often and I don't think there is a way to avoid it without disabling EMI
frequency scaling.
Change-Id: I458732d52bbf27cda2510c3836539db1fb24ea15
DPI values are autogenerated from the resolution and collected display size
values. These values are inserted as comments as well.
Change-Id: Id03aedf9af18348f773dfce002805e480f6751e8
A thread polls the appropriate GPIO pin for sd card presence and mounts
using the mount system call.
Change-Id: I31ab41c4120f4af64eb6998b7e7b6f9051585efb
The virtual external storage can be inserted/extracted with the e key. This
has little effect because there is no way to access the storage (yet, a later
commit will change this). Except on ondio where the mmc needs to be
extracted before entering USB (like on real target).
Change-Id: I523402832f3b4ae71e0603b281aba4fb8592a897
CONFIG_STORAGE & STORAGE_HOSTFS allows to use parts of the storage_* API to be
compiled for application targets without compiling storage.c or performing
actually raw storage access. This is primarily to enable application targets to
implement HAVE_MULTIVOMULE/HAVE_HOTSWAP (in a later commit).
SIMULATOR uses the same mechanism without explicitely defining STORAGE_HOSTFS
(how to add a bit to an existing preprocessor token?).
Change-Id: Ib3f8ee0d5231e2ed21ff00842d51e32bc4fc7292
On the ZEN, the LCD is fed continuously by the DMA and this refresh needs to
be stop when the bootloader gives control to the firmware, otherwise the DMA
will source data from invalid region and it might even lock-up if the new
code touches the memory setup. Work around this by properly stopping the LCD
driver: the bootloader assumes that if the target defines HAVE_LCD_ENABLE
in bootloader build (which is unusual) then it needs to stop the LCD. Since
stopping the LCD could produce funny screens, power down backlight
which is expected to power down the LCD too, giving a nice black screen
instead of some random pixels.
Change-Id: I7ce5ba9bfd08e596907c4ff8f80feb189f0576ce
zenxfi2: add support for internal storage on the SD version
The code can now skip devices marked as PROBE if they fail to init, thus
making it possible to handle various kinds of internal storages. The current
code probably doesn't interplay nicely since it acquires pins and never
release them so it will probably break NAND code when it's ready but NAND code
is not ready yet anyway.
Change-Id: I4cb962de4215661e521743a3f511445dbbf28673
This is the basic port to the new target Samsung
YP-R1, which runs on a similar platform as YP-R0.
Port is usable, although there are still
some optimizations that have to be done.
Change-Id: If83a8e386369e413581753780c159026d9e41f04