The pp502x cache init code tries to flush the cache by reading
a block of DRAM. Change the starting point from 0x0 to 0x1000
so the compiler doesn't helpfully insert an undefined instruction
to deliberately crash the target.
(This behavior is intentional on the part of GCC, and was triggered
by using -Os with my experimental 4.9.4 toolchain)
Change-Id: I2d2719615a1164a035f3dac8a56dd3737bbab1d5
This frees us from having to keep the web site in sync.
Note that only currently-referenced patches were kept.
Change-Id: I50da1b75baeac214cf142c8b76a05a8c56b4c1d4
(From Stefan Ott)
I wrote a little patch for ipod_fw.c that allows me to create bootable
images for the iPod video without using any external software.
The patch adds two new options:
- The -s option can now be used to specify the sector size in blocks (typically 512 or 2048) when generating an image.
- The -n option can be used to create an image without a boot loader
Change-Id: I35ebcd19ba1491bba76dfc8011e5a856108bb9ad
Devices in IAP mode 4 do not explicitly request specific notifications, thus they don't get *any* periodic notifications at the moment (in particular, they miss the track position updates that are supposed to be sent out every 500 ms).
The attached patch fixes this by skipping an early return for devices in IST_EXTENDED state.
Change-Id: I23e35247dd0494e537429d4fd9d51dc7f4653d76
Split apart ipod6g installation instructions from the rest. For unknown
reasons the \opt and \nopt tests were causing the \code blocks to go wonky
Change-Id: I99b96cd17bd817e18b3487a92b66e966e39397d6
After a few issues with the timer code in the hosted players
I realized a few shortcomings in the original rockev code...
This rewrite gives thread_exit an explicit flag instead of 0
custom events now have a set-able timeout
previous lua hooks are restored
flags are stored in uint8_t
Change-Id: I9ca45246ac9233a2faa581e26a8cc5e5fb512e88
Stop gap till I get a chance to work on the root folder stuff
Makes whatever volume marked by bootdata.boot_volume
the base or root volume, mounts all other volumes after
the specified boot volume.
Has the effect of swapping the SD card to the slot for internal
and Internal storage is mounted as the Sd-card.
Does not honor root redirect -- uses .rockbox folder in the root of boot volume
Change-Id: I0f786aa0c8721e21cba607366775be3e3c0cf474
This fixes two of them: not finding the lrelease binary and not
compiling for C++11 (which is required by some Qt headers now).
Change-Id: I3c0eb3c2002c3ce7a2eeea877db5fa6942c9b2ba
This fixes a couple of issues when cross-compiling for windows:
- lib builds (i.e. mks5lboot) were overriding the cross CC/CXX with the
native CC, producing incompatible binaries.
- Qt made the accessibility plugin part of the core library, so we no
longer need to import it.
Change-Id: I9d884aee62dfa51d3624a3fa9b99c23b3b375f20
-Make pacbox AI score agnostic.
-Fix corner case of Game Over/reset with AI on.
-AI can now start on level where pattern starts facing right.
Change-Id: Ibc5416a53ebc07506c31434051b6d47b276cf668
RbUtil will now install freely distributable data files for Duke Nukem 3D,
Quake, SGT-Puzzles (fonts), Wolfenstein 3-D, and Another World. Currently
the urls point to my personal server, pending upload to the main download
server.
Change-Id: I2806fd1ad7e9bb0fcb7aee5444840708e6e63032
This adds tools/list_targets.pl and tools/build-info.pl. list_targets does
exactly what it sounds like - it lists targets by target status. build-info
automates the generation of build-info.release for new releases.
Change-Id: I4c859fdeb54c8cc645832a7c4192f9d18590031e
This makes wolf3d work with the shareware files available on the wiki. This
will make things work out-of-the-box with Rockbox Utility.
Change-Id: I9118ecf8715c688565982fc4feb29a8641d68b6a