Handling the data for players from rbutil.ini and the build-info data
from the server is closely related. Splitting things up into different
classes only creates tightly coupling, which is unnecessary, and the
need to differentiate between them in the application.
Merge both classes into a single one and rework handling so the
application doesn't have to deal with two separate classes anymore.
Furthermore, change URL templates to use new values from build-info
instead of hard coding them.
Change-Id: Ica550973ce23d1559110782add52bc214eba552d
- Split internal configuration into player specific and common parts.
Always require passing the player for player specific data instead of
implicitly assuming the currently selected one; only use the currently
selected one if the player name is explicitly passed as empty.
- Similarly adjust handling of server info data; prepare for splitting
into build type specific values so the naming becomes cleaner.
Change-Id: I894e694f83bd9fe2d22ad46b3f8f7df3e2c68033
The timing functions in QTime are deprecated and have been removed for
Qt6. Use QElapsedTimer, which is the replacement for this.
Change-Id: Ib262753fe99aff83f1952337eb64cd44439cafdd