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34 commits

Author SHA1 Message Date
Michael Sevakis
7d1a47cf13 Rewrite filesystem code (WIP)
This patch redoes the filesystem code from the FAT driver up to the
clipboard code in onplay.c.

Not every aspect of this is finished therefore it is still "WIP". I
don't wish to do too much at once (haha!). What is left to do is get
dircache back in the sim and find an implementation for the dircache
indicies in the tagcache and playlist code or do something else that
has the same benefit. Leaving these out for now does not make anything
unusable. All the basics are done.

Phone app code should probably get vetted (and app path handling
just plain rewritten as environment expansions); the SDL app and
Android run well.

Main things addressed:
1) Thread safety: There is none right now in the trunk code. Most of
what currently works is luck when multiple threads are involved or
multiple descriptors to the same file are open.

2) POSIX compliance: Many of the functions behave nothing like their
counterparts on a host system. This leads to inconsistent code or very
different behavior from native to hosted. One huge offender was
rename(). Going point by point would fill a book.

3) Actual running RAM usage: Many targets will use less RAM and less
stack space (some more RAM because I upped the number of cache buffers
for large memory). There's very little memory lying fallow in rarely-used
areas (see 'Key core changes' below). Also, all targets may open the same
number of directory streams whereas before those with less than 8MB RAM
were limited to 8, not 12 implying those targets will save slightly
less.

4) Performance: The test_disk plugin shows markedly improved performance,
particularly in the area of (uncached) directory scanning, due partly to
more optimal directory reading and to a better sector cache algorithm.
Uncached times tend to be better while there is a bit of a slowdown in
dircache due to it being a bit heavier of an implementation. It's not
noticeable by a human as far as I can say.

Key core changes:
1) Files and directories share core code and data structures.

2) The filesystem code knows which descriptors refer to same file.
This ensures that changes from one stream are appropriately reflected
in every open descriptor for that file (fileobj_mgr.c).

3) File and directory cache buffers are borrowed from the main sector
cache. This means that when they are not in use by a file, they are not
wasted, but used for the cache. Most of the time, only a few of them
are needed. It also means that adding more file and directory handles
is less expensive. All one must do in ensure a large enough cache to
borrow from.

4) Relative path components are supported and the namespace is unified.
It does not support full relative paths to an implied current directory;
what is does support is use of "." and "..". Adding the former would
not be very difficult. The namespace is unified in the sense that
volumes may be specified several times along with relative parts, e.g.:
"/<0>/foo/../../<1>/bar" :<=> "/<1>/bar".

5) Stack usage is down due to sharing of data, static allocation and
less duplication of strings on the stack. This requires more
serialization than I would like but since the number of threads is
limited to a low number, the tradoff in favor of the stack seems
reasonable.

6) Separates and heirarchicalizes (sic) the SIM and APP filesystem
code. SIM path and volume handling is just like the target. Some
aspects of the APP file code get more straightforward (e.g. no path
hashing is needed).

Dircache:
Deserves its own section. Dircache is new but pays homage to the old.
The old one was not compatible and so it, since it got redone, does
all the stuff it always should have done such as:

1) It may be update and used at any time during the build process.
No longer has one to wait for it to finish building to do basic file
management (create, remove, rename, etc.).

2) It does not need to be either fully scanned or completely disabled;
it can be incomplete (i.e. overfilled, missing paths), still be
of benefit and be correct.

3) Handles mounting and dismounting of individual volumes which means
a full rebuild is not needed just because you pop a new SD card in the
slot. Now, because it reuses its freed entry data, may rebuild only
that volume.

4) Much more fundamental to the file code. When it is built, it is
the keeper of the master file list whether enabled or not ("disabled"
is just a state of the cache). Its must always to ready to be started
and bind all streams opened prior to being enabled.

5) Maintains any short filenames in OEM format which means that it does
not need to be rebuilt when changing the default codepage.

Miscellaneous Compatibility:
1) Update any other code that would otherwise not work such as the
hotswap mounting code in various card drivers.

2) File management: Clipboard needed updating because of the behavioral
changes. Still needs a little more work on some finer points.

3) Remove now-obsolete functionality such as the mutex's "no preempt"
flag (which was only for the prior FAT driver).

4) struct dirinfo uses time_t rather than raw FAT directory entry
time fields. I plan to follow up on genericizing everything there
(i.e. no FAT attributes).

5) unicode.c needed some redoing so that the file code does not try
try to load codepages during a scan, which is actually a problem with
the current code. The default codepage, if any is required, is now
kept in RAM separarately (bufalloced) from codepages specified to
iso_decode() (which must not be bufalloced because the conversion
may be done by playback threads).

Brings with it some additional reusable core code:
1) Revised file functions: Reusable code that does things such as
safe path concatenation and parsing without buffer limitations or
data duplication. Variants that copy or alter the input path may be
based off these.

To do:
1) Put dircache functionality back in the sim. Treating it internally
as a different kind of file system seems the best approach at this
time.

2) Restore use of dircache indexes in the playlist and database or
something effectively the same. Since the cache doesn't have to be
complete in order to be used, not getting a hit on the cache doesn't
unambiguously say if the path exists or not.

Change-Id: Ia30f3082a136253e3a0eae0784e3091d138915c8
Reviewed-on: http://gerrit.rockbox.org/566
Reviewed-by: Michael Sevakis <jethead71@rockbox.org>
Tested: Michael Sevakis <jethead71@rockbox.org>
2014-08-30 03:48:23 +02:00
Thomas Martitz
c245de029d Fix various reds. Some includes needed fixup.
Change-Id: I4327740bae17054131feb917abdd58846c451988
2014-03-03 19:10:48 +01:00
Michael Sevakis
95e23defb0 Make fixepoint.c as a shared library (libfixedpoint.a).
Change-Id: Icc10d6e85f890c432f191233a4d64e09f00be43d
Reviewed-on: http://gerrit.rockbox.org/456
Reviewed-by: Michael Sevakis <jethead71@rockbox.org>
Tested-by: Michael Sevakis <jethead71@rockbox.org>
2013-04-26 00:11:04 +02:00
Thomas Martitz
efe73e143a Fix database tool.
It was also broken functionally, probably since a while.So restore the
functionality. Run it on the dap, the tcd files will be placed into .rockbox folder.

Change-Id: Id7a6ce4389dfaf99799258902be80d630af0601c
2012-07-31 10:33:27 +02:00
Michael Sevakis
a8b597e620 Database build also needs a /lib/rbcodec/dsp include path.
Change-Id: Id54ac979ce232028a0bdc133e70f6bb9ab1471da
2012-04-29 05:29:35 -04:00
Sean Bartell
b5716df4cb Build librbcodec with DSP and metadata.
All associated files are moved to /lib/rbcodec.

Change-Id: I572ddd2b8a996aae1e98c081d06b1ed356dce222
2012-03-18 12:00:39 +01:00
Frank Gevaerts
c6d20104eb Fix __PCTOOL__ dependencies on SIMULATOR
* filesize() is not POSIX, so it doesn't need stubbing or redirecting
* make the various directory functions use the sim_ versions for PCTOOL
* PCTOOL needs generic byteswap functions
* fix the database makefile to not use -DSIMULATOR anymore

Change-Id: Ic6abc4f662830b85626c751a472fa4a03e844871
2012-03-03 18:54:47 +01:00
Thomas Martitz
6b7db7e465 Fix database build.
Change-Id: I3e057a680057bdda859af5deefbda0e65211b284
2012-01-21 19:03:39 +01:00
Nils Wallménius
bd2011bc6a Remove old Makefile for the database tool as it isn't working anymore and the database tool is built with a configure generated Makefile these days.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28611 a1c6a512-1295-4272-9138-f99709370657
2010-11-17 09:35:16 +00:00
Thomas Martitz
ded525e466 Revert r27972 to fix FS#11610 (but in a way android builds still work).
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28050 a1c6a512-1295-4272-9138-f99709370657
2010-09-08 21:26:36 +00:00
Thomas Martitz
a4264eb89a Redo previous commit to not break android builds.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27972 a1c6a512-1295-4272-9138-f99709370657
2010-09-01 22:06:03 +00:00
Thomas Martitz
4ada1ee44e Fix database
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27971 a1c6a512-1295-4272-9138-f99709370657
2010-09-01 21:58:00 +00:00
Rafaël Carré
2e73e5fdcb database: fix include dirs
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27552 a1c6a512-1295-4272-9138-f99709370657
2010-07-25 15:22:52 +00:00
Thomas Martitz
463be793c6 Revert accidental change (I ran configure from within the tools/database directory).
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27373 a1c6a512-1295-4272-9138-f99709370657
2010-07-10 14:25:45 +00:00
Thomas Martitz
57613ea5fa Rename/change SIMVER to APP_TYPE in the Makefiles.
SIMVER was really only used to detect a simulator build. With APP_TYPE you can
now differentiate between simulator, application, checkwps and database builds.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27372 a1c6a512-1295-4272-9138-f99709370657
2010-07-10 13:49:49 +00:00
Thomas Martitz
06adb38326 Fix last reds, database tool definitely needs rework.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26072 a1c6a512-1295-4272-9138-f99709370657
2010-05-15 22:25:06 +00:00
Frank Gevaerts
3763ace3ec Revert r26048. APE tags in mp3 is explicitely on http://www.rockbox.org/wiki/NoDo
This sort of change should never go in without prior discussion or consensus


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26071 a1c6a512-1295-4272-9138-f99709370657
2010-05-15 21:57:17 +00:00
Yoshihisa Uchida
fecf90fda9 mp3: when ID3 tags are not found, search APE tags
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26048 a1c6a512-1295-4272-9138-f99709370657
2010-05-15 10:20:06 +00:00
Yoshihisa Uchida
7a6a8c64fe ID3 tags parser separates from metadata/mp3.c
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26044 a1c6a512-1295-4272-9138-f99709370657
2010-05-15 09:15:24 +00:00
Thomas Martitz
6ac64206f3 Revert r25854 which was bad for the database tool (I forgot it still needs the wrappers from uisimulator/common/io.c). Fix it so it works for both.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@25856 a1c6a512-1295-4272-9138-f99709370657
2010-05-06 22:17:34 +00:00
Yoshihisa Uchida
ec39c05519 tools/database: build process updates.
- buildable for Cygwin/MinGW.
- SDL cobfig is set by using SDL-config.
- metadata/*.c add automaticaly when database tool builds.
- bitmap files do not create when database tool builds.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24908 a1c6a512-1295-4272-9138-f99709370657
2010-02-25 12:28:30 +00:00
Yoshihisa Uchida
eee06b696d sorry, I forget tools/database/SOURCES.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24880 a1c6a512-1295-4272-9138-f99709370657
2010-02-24 12:23:20 +00:00
Yoshihisa Uchida
dc8ae3e38e fix red.
tools/database: add SMAF codec.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24879 a1c6a512-1295-4272-9138-f99709370657
2010-02-24 12:11:39 +00:00
Michael Chicoine
f6f55969b9 Fix red caused by r24615
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24619 a1c6a512-1295-4272-9138-f99709370657
2010-02-12 13:17:41 +00:00
Thomas Martitz
d7757eb75c Fix Player, checkwps and database tools
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23215 a1c6a512-1295-4272-9138-f99709370657
2009-10-16 20:34:54 +00:00
Frank Gevaerts
6b6bfc0836 Also build database.c using SIM settings, in an attempt to fix the red on b32-roolku
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22999 a1c6a512-1295-4272-9138-f99709370657
2009-10-07 18:09:04 +00:00
Frank Gevaerts
6e11572e07 Make the database tool buildable from configure.
Also update the checkwps makefile to make checkwps builds not break


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22998 a1c6a512-1295-4272-9138-f99709370657
2009-10-07 16:54:15 +00:00
Frank Gevaerts
702845c597 SRC is for sources, not objects
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22994 a1c6a512-1295-4272-9138-f99709370657
2009-10-07 09:49:01 +00:00
Nils Wallménius
dcc49194ac Once again fix building of the database tool that gets broke over and over
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22990 a1c6a512-1295-4272-9138-f99709370657
2009-10-06 21:08:59 +00:00
Nils Wallménius
2cab311635 Fix crash in the database utility, turns out passing too few arguments for stat() isn't the best idea :)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22190 a1c6a512-1295-4272-9138-f99709370657
2009-08-06 18:28:38 +00:00
Nils Wallménius
d0f8dfe10c Fix building of the database utility.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22166 a1c6a512-1295-4272-9138-f99709370657
2009-08-05 08:10:39 +00:00
Daniel Stenberg
af59e2ac31 made 'make' in tools/database work again
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@20109 a1c6a512-1295-4272-9138-f99709370657
2009-02-26 10:20:28 +00:00
Björn Stenberg
680a5df6fe Added SILENT make option and some output comsmetics.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19455 a1c6a512-1295-4272-9138-f99709370657
2008-12-16 08:57:57 +00:00
Björn Stenberg
ee46a3d88e Moved database builder into a separate directory, and gave it its' own Makefile. Now it compiles cleanly and builds a database if ran in root of music tree.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19448 a1c6a512-1295-4272-9138-f99709370657
2008-12-15 23:42:19 +00:00