Commit graph

3 commits

Author SHA1 Message Date
Michael Sevakis
6e211ab3ac Remove dsp_callback because DSP is now library code, not app code.
Yep, nope, not necessary anymore. Just call functions directly.

Change-Id: I21dc35f8d674c2a9c8379b7cebd5613c1f05b5eb
2013-05-23 14:25:37 -04:00
Michael Sevakis
fd00d3cf48 Fix FS#12859 - Bass/Treble not doing anything in new builds
Just one more SNAFU after redoing sound.c. Software bass/treble controls
in the DSP expect .1 dB gain increments but the gains were being set as
1 dB increments because that's what the AUDIOHW_SETTING specifies. Just
x10 the gains given to audiohw_set_bass/treble.

Change-Id: Id5296f93908ec0036a5605d3a60a2cb5eec91bb5
2013-05-04 22:46:18 -04:00
Michael Sevakis
0c7b787398 Straighten out the mad twisted state of sound.c and related areas.
This is going right in since it's long overdue. If anything is goofed,
drop me a line or just tweak it yourself if you know what's wrong. :-)

Make HW/SW codec interface more uniform when emulating HW functionality
on SWCODEC for functions such as "audiohw_set_pitch". The firmware-to-
DSP plumbing is in firmware/drivers/audiohw-swcodec.c. "sound_XXX"
APIs are all in sound.c with none in DSP code any longer.

Reduce number of settings definitions needed by each codec by providing
defaults for common ones like balance, channels and SW tone controls.

Remove need for separate SIM code and tables and add virtual codec header
for hosted targets.

Change-Id: I3f23702bca054fc9bda40f49824ce681bb7f777b
2013-04-15 12:02:05 -04:00