Commit graph

30 commits

Author SHA1 Message Date
Christian Soffke
64192cdfa8 Fix FS#13319
Change-Id: Ia995e2de51f5d8984dffa90b97d4babb98f21399
2021-12-02 17:45:49 -05:00
Christian Soffke
687096e3f5 Fix: Shortcuts Menu data loss & crash
- Shortcuts Menu would delete SHORTCUT_TIME shortcuts
when deleting any other shortcut.

- Shortcuts would crash or show wrong number of items
after deleting a shortcut and then launching a shortcut
when simplelist_show_list was executed again.

Change-Id: Ia87c94a364c516fd662cb3c7d245c566a3fa91ca
2021-11-10 19:56:19 +01:00
Aidan MacDonald
77ec752248 shortcuts: fix file handle leak on OOM condition
Change-Id: If09db7a084d83e9bdeeafb8e8f434fcb502c45c5
2021-07-25 14:53:00 +01:00
Solomon Peachy
bc416ff590 misc: Only include rbpaths.h and string-extra.h in places that need it
(Don't include rbpaths.h in settings.h, or string-extra.h in rbpaths.h)

Build-tested on rocker, erosq, mini2g, nano2g,
                xduoox3, clipzip, dx50, and uisim

Change-Id: If32e9c9910f5c8247a655cb64522b84d6d7ccbb5
2021-04-10 12:08:12 -04:00
Christian Soffke
1b82ebc6e4 Fix: Directory stream not closed in Shortcuts menu
Change-Id: Ie653682f35945f334e1658804500467f76495fcc
2021-04-07 23:02:34 +02:00
William Wilgus
f4b891e408 Shortcuts Menu -- remove debug statements
Change-Id: I4ad370088a6b1da188611ae335fcd7a7e3a57f90
2021-03-09 09:48:10 -05:00
William Wilgus
f348d921b6 Shortcuts Menu -- Update2
make shortcuts menu drop back into WPS on exit
different icons for plugins and files versus folders

Change-Id: I1b590c223b63a6b6598c33e767738daaea1c8ad0
2021-03-09 13:26:56 +00:00
William Wilgus
13178d23b8 Shortcuts Menu Update
Change Browser shortcut to the plugin icon
drop back into WPS on opx return
allow same action to exit shortcut menu as entered -- might be problematic

Change-Id: Id7013a514c8e8862ee1da44b033d10b7519e9127
2021-03-08 22:17:41 -05:00
William Wilgus
9712d375ce Shortcuts.c -- Update
Fix returns from shortcuts -- should now run plugins
Fix formatting of file names to remove path from browser shortcuts

Change-Id: I46e337110d04b84bedcb0c2945d5dd29a1860847
2021-03-07 10:07:49 -05:00
William Wilgus
3550283442 Add open_plugin to core
open_plugin allows arbitrary plugins to be called
in hotkey and start screen

replaces PictureFlow Integration
shortcuts menu plays plugins now too

rather than store paths and parameters in the settings
that reside in memory instead entries in a file are searched by hash.
after all, the plugin has to be loaded from disk anyways

----------------------------------------------------------------------------
shortcut_viewer.rock--  can now call plugins rather than taking you to them
in the browser
-----------------------------------------------------------------------------
Added a new option to menus:
 F_CB_ON_SELECT_ONLY
 instead of option callback every time a item is accessed
 F_CB_ON_SELECT_ONLY fires callback only when item is selected
-----------------------------------------------------------------------------
Added manual entries
-----------------------------------------------------------------------------

Change-Id: I078b57b1d2b4dd633c89212c1082fcbc1b516e6a
2020-08-17 10:15:14 -04:00
Igor B. Poretsky
e3ed277f68 Enhanced shortcuts speech feedback
Trying to guess proper talk clip if it is not specified
explicitly. Using spelling as a fallback.

Change-Id: I9eeca3fbe23086c2d8fd45360546b6afaa9c7067
2019-08-13 13:08:33 +02:00
William Wilgus
ce0b31d87d Shortcuts, Fix FS#13151 Deleting shortcut removes name, icon, talkclip
FS#13151 - Deleting item from shortcut menu corrupts the menu's display

The function that writes shortcut.txt didn't write existing
name, icon or talkclip items

Change-Id: I4418700c82f91522b2dd8a975548d7bd91f150d3
Now: writes all three supplying default values if the items don't exist
2018-12-10 12:04:55 -06:00
Thomas Jarosch
7265375087 Shortcuts: Add move callback for buflib allocations
If we don't provide a callback to buflib_alloc(),
the buffer is always movable (to reduce fragmentation).

We were passing around buffers to multiple functions
that call yield() and might trigger buflib compaction.

-> add locking while we are working on the buffers.

Also added source code comments that explain
why we added the locking in that particular section.

Change-Id: Ie32867b0b735ddb2905fd4bd51342f61035f836f
2015-01-02 01:11:54 +01:00
Michael Sevakis
7d1a47cf13 Rewrite filesystem code (WIP)
This patch redoes the filesystem code from the FAT driver up to the
clipboard code in onplay.c.

Not every aspect of this is finished therefore it is still "WIP". I
don't wish to do too much at once (haha!). What is left to do is get
dircache back in the sim and find an implementation for the dircache
indicies in the tagcache and playlist code or do something else that
has the same benefit. Leaving these out for now does not make anything
unusable. All the basics are done.

Phone app code should probably get vetted (and app path handling
just plain rewritten as environment expansions); the SDL app and
Android run well.

Main things addressed:
1) Thread safety: There is none right now in the trunk code. Most of
what currently works is luck when multiple threads are involved or
multiple descriptors to the same file are open.

2) POSIX compliance: Many of the functions behave nothing like their
counterparts on a host system. This leads to inconsistent code or very
different behavior from native to hosted. One huge offender was
rename(). Going point by point would fill a book.

3) Actual running RAM usage: Many targets will use less RAM and less
stack space (some more RAM because I upped the number of cache buffers
for large memory). There's very little memory lying fallow in rarely-used
areas (see 'Key core changes' below). Also, all targets may open the same
number of directory streams whereas before those with less than 8MB RAM
were limited to 8, not 12 implying those targets will save slightly
less.

4) Performance: The test_disk plugin shows markedly improved performance,
particularly in the area of (uncached) directory scanning, due partly to
more optimal directory reading and to a better sector cache algorithm.
Uncached times tend to be better while there is a bit of a slowdown in
dircache due to it being a bit heavier of an implementation. It's not
noticeable by a human as far as I can say.

Key core changes:
1) Files and directories share core code and data structures.

2) The filesystem code knows which descriptors refer to same file.
This ensures that changes from one stream are appropriately reflected
in every open descriptor for that file (fileobj_mgr.c).

3) File and directory cache buffers are borrowed from the main sector
cache. This means that when they are not in use by a file, they are not
wasted, but used for the cache. Most of the time, only a few of them
are needed. It also means that adding more file and directory handles
is less expensive. All one must do in ensure a large enough cache to
borrow from.

4) Relative path components are supported and the namespace is unified.
It does not support full relative paths to an implied current directory;
what is does support is use of "." and "..". Adding the former would
not be very difficult. The namespace is unified in the sense that
volumes may be specified several times along with relative parts, e.g.:
"/<0>/foo/../../<1>/bar" :<=> "/<1>/bar".

5) Stack usage is down due to sharing of data, static allocation and
less duplication of strings on the stack. This requires more
serialization than I would like but since the number of threads is
limited to a low number, the tradoff in favor of the stack seems
reasonable.

6) Separates and heirarchicalizes (sic) the SIM and APP filesystem
code. SIM path and volume handling is just like the target. Some
aspects of the APP file code get more straightforward (e.g. no path
hashing is needed).

Dircache:
Deserves its own section. Dircache is new but pays homage to the old.
The old one was not compatible and so it, since it got redone, does
all the stuff it always should have done such as:

1) It may be update and used at any time during the build process.
No longer has one to wait for it to finish building to do basic file
management (create, remove, rename, etc.).

2) It does not need to be either fully scanned or completely disabled;
it can be incomplete (i.e. overfilled, missing paths), still be
of benefit and be correct.

3) Handles mounting and dismounting of individual volumes which means
a full rebuild is not needed just because you pop a new SD card in the
slot. Now, because it reuses its freed entry data, may rebuild only
that volume.

4) Much more fundamental to the file code. When it is built, it is
the keeper of the master file list whether enabled or not ("disabled"
is just a state of the cache). Its must always to ready to be started
and bind all streams opened prior to being enabled.

5) Maintains any short filenames in OEM format which means that it does
not need to be rebuilt when changing the default codepage.

Miscellaneous Compatibility:
1) Update any other code that would otherwise not work such as the
hotswap mounting code in various card drivers.

2) File management: Clipboard needed updating because of the behavioral
changes. Still needs a little more work on some finer points.

3) Remove now-obsolete functionality such as the mutex's "no preempt"
flag (which was only for the prior FAT driver).

4) struct dirinfo uses time_t rather than raw FAT directory entry
time fields. I plan to follow up on genericizing everything there
(i.e. no FAT attributes).

5) unicode.c needed some redoing so that the file code does not try
try to load codepages during a scan, which is actually a problem with
the current code. The default codepage, if any is required, is now
kept in RAM separarately (bufalloced) from codepages specified to
iso_decode() (which must not be bufalloced because the conversion
may be done by playback threads).

Brings with it some additional reusable core code:
1) Revised file functions: Reusable code that does things such as
safe path concatenation and parsing without buffer limitations or
data duplication. Variants that copy or alter the input path may be
based off these.

To do:
1) Put dircache functionality back in the sim. Treating it internally
as a different kind of file system seems the best approach at this
time.

2) Restore use of dircache indexes in the playlist and database or
something effectively the same. Since the cache doesn't have to be
complete in order to be used, not getting a hit on the cache doesn't
unambiguously say if the path exists or not.

Change-Id: Ia30f3082a136253e3a0eae0784e3091d138915c8
Reviewed-on: http://gerrit.rockbox.org/566
Reviewed-by: Michael Sevakis <jethead71@rockbox.org>
Tested: Michael Sevakis <jethead71@rockbox.org>
2014-08-30 03:48:23 +02:00
Thomas Martitz
470989bd70 events: Rework event subsystem (add_event, send_event) to be more versatile.
add_event_ex is added that takes an extra user_data pointer. This pointer is
passed to the callback (add_event and add_event_ex have slightly different
callbacks types). All callbacks also get the event id passed. Events added
with add_event_ex must be removed with remove_event_ex because the user_data
pointer must match in addition to the callback pointer.

On the other add_event is simplified to omit the oneshort parameter which
was almost always false (still there with add_event_ex).

As a side effect the ata_idle_notify callbacks are changed as well, they
do not take a data parameter anymore which was always NULL anyway.

This commit also adds some documentation to events.h

Change-Id: I13e29a0f88ef908f175b376d83550f9e0231f772
2014-03-14 23:36:30 +01:00
Richard Quirk
71f70112b2 Add set_sleeptimer_duration function in minutes
Make set_sleep_timer a static function and only call
set_sleeptimer_duration externally, which is always called with minutes
values.

Change-Id: I985308bf014e354f91c47a0b2bf62f4f5a591919
Reviewed-on: http://gerrit.rockbox.org/327
Reviewed-by: Jonathan Gordon <rockbox@jdgordon.info>
2012-10-06 11:59:13 +02:00
Jonathan Gordon
4348b45857 shortcuts: Remove the selected shortcut with the context menu button
Change-Id: Ie551fdda39bae3b0c5f37c1cb0ff905151d352de
2012-07-26 17:51:51 +10:00
Jonathan Gordon
1d5a505019 shortcuts: Don't enter shortcuts menu if there are none
Change-Id: I83bef377a428829d99343acdefc7a9b826c78dd5
2012-03-28 00:45:42 +11:00
Jonathan Gordon
2dc19005b6 oops, somehow a leading \ went missing making these checks a bit silly!
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31513 a1c6a512-1295-4272-9138-f99709370657
2012-01-01 11:34:00 +00:00
Stéphane Doyon
c17b0af89e Fix shortcut to talk time: force enqueuing otherwise it interrupts itself right away when speaking the shortcut entry again.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31465 a1c6a512-1295-4272-9138-f99709370657
2011-12-29 21:30:28 +00:00
Bertrik Sikken
cb972abc48 Another round of making local functions static
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31384 a1c6a512-1295-4272-9138-f99709370657
2011-12-20 20:35:28 +00:00
Jonathan Gordon
489436385f Add talk support to the shortcuts menu.
'talkclip: <filename>' in the [shortcut] will cause the list to .talk the file specified.

(.talk files are the same filetype as gets talked by the file listing... hopefully we can add rbutil support to generate these)

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31210 a1c6a512-1295-4272-9138-f99709370657
2011-12-11 10:27:14 +00:00
Jonathan Gordon
2c7379757c Fix red
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31179 a1c6a512-1295-4272-9138-f99709370657
2011-12-08 10:27:30 +00:00
Jonathan Gordon
29b1ba3445 shortcuts: talk the time and configure the sleep timeout
Use "type: time" and "data: talk" to have the time voiced when the shortcut is run.
use "type: time" and "data: sleep X" where X is the number of minutes to run the sleep timer for (0 means disable)
the name field is required

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31178 a1c6a512-1295-4272-9138-f99709370657
2011-12-08 10:23:46 +00:00
Jonathan Gordon
a8e0d6a416 Fix warnings
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31158 a1c6a512-1295-4272-9138-f99709370657
2011-12-06 12:07:44 +00:00
Jonathan Gordon
565191ad50 Add a shortcut type 'shutdown' which will turn off the player
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31157 a1c6a512-1295-4272-9138-f99709370657
2011-12-06 12:02:49 +00:00
Nils Wallménius
fb6b28d11c Missed one const.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31154 a1c6a512-1295-4272-9138-f99709370657
2011-12-05 19:35:27 +00:00
Nils Wallménius
a0377bd500 Sprinkle around some static and const.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31153 a1c6a512-1295-4272-9138-f99709370657
2011-12-05 19:23:46 +00:00
Jonathan Gordon
6cf7cb9822 Don't load the icons unless show_icons is actually enabled. And respect that setting in the shortcuts menu
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31069 a1c6a512-1295-4272-9138-f99709370657
2011-11-27 10:10:26 +00:00
Jonathan Gordon
101693fd30 FS#12251 - User shortcuts in the main menu.
Custom shortcuts which give the user fast access to regularly used files/folders/settings/whatever.
Thanks to Alexander Levin for the manual part of the patch

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30990 a1c6a512-1295-4272-9138-f99709370657
2011-11-15 13:22:02 +00:00