* All include full bootloader installation!
* X20 lack USB VID/PIDs so cannot be autodetected.
* Benjie T6 (variant/OEM of the Rocker) USB VID/PID unknown.
Change-Id: Ia823de072c83506d36410ec436be15a0caf97151
It's considerd stable, but does not have dev builds any more
So don't display download options to get RC or dev builds.
Change-Id: I68ed6adc2dd72d54464d3ff8d8e8df28088f8020
Also add the version string to the folder used for creating the dmg,
since that will appear when mounting it.
Change-Id: Ibf5918bf51ae37082d7b2ca5baf919319f6e568d
Build the "appimage" target to create an AppImage file from the binary.
The needed linuxdeploy tools will be downloaded first.
Change-Id: Ia1e8977ea7689fb547c5d1a6abe6448a94f1b1af
To be used by packagers, and eventually AppImage.
The logo file referenced is docs/logo/rockbox-clef.svg.
Change-Id: Id2606f6c699d0ef612caaf125aa2a5d0e88bdecc
This is to enable binary patching of Hiby-based firmware files
Note that noting in rbutil uses this yet.
Change-Id: I03ac824dd7402d508eb4e857ad78f184eb0d0243
This fixes two of them: not finding the lrelease binary and not
compiling for C++11 (which is required by some Qt headers now).
Change-Id: I3c0eb3c2002c3ce7a2eeea877db5fa6942c9b2ba
This fixes a couple of issues when cross-compiling for windows:
- lib builds (i.e. mks5lboot) were overriding the cross CC/CXX with the
native CC, producing incompatible binaries.
- Qt made the accessibility plugin part of the core library, so we no
longer need to import it.
Change-Id: I9d884aee62dfa51d3624a3fa9b99c23b3b375f20
RbUtil will now install freely distributable data files for Duke Nukem 3D,
Quake, SGT-Puzzles (fonts), Wolfenstein 3-D, and Another World. Currently
the urls point to my personal server, pending upload to the main download
server.
Change-Id: I2806fd1ad7e9bb0fcb7aee5444840708e6e63032
Strangely it has the SAME encryption key as the E450. Either they didn't bother
changing it or more likely they have exactly the same internals and a slightly
different case.
Change-Id: I39ab88845b3e40db34160c2e61dde421f391df44
There is not need for a bootloader file to create an uninstall firmware so one
needs to provide a model.
Also cleanup the install script a bit by factoring message into a function, also
print them to the log so that the user can report what was printed on the screen
easily. The uninstall script is quite trivial, it remounts the rootfs and restores
the backed up OF to its right place.
Change-Id: I1f5c0efeb965fdc7fe17f45c2753c0f52c34f7f1
SUPPORTED SERIES:
- NWZ-E450
- NWZ-E460
- NWZ-E470
- NWZ-E580
- NWZ-A10
NOTES:
- bootloader makefile convert an extra font to be installed alongside the bootloader
since sysfont is way too small
- the toolsicon bitmap comes from the Oxygen iconset
- touchscreen driver is untested
TODO:
- implement audio routing driver (pcm is handled by pcm-alsa)
- fix playback: it crashes on illegal instruction in DEBUG builds
- find out why the browser starts at / instead of /contents
- implement radio support
- implement return to OF for usb handling
- calibrate battery curve (NB: of can report a battery level on a 0-5 scale but
probabl don't want to use that ?)
- implement simulator build (we need a nice image of the player)
- figure out if we can detect jack removal
POTENTIAL TODOS:
- try to build a usb serial gadget and gdbserver
Change-Id: Ic77d71e0651355d47cc4e423a40fb64a60c69a80
- fix Makefile to allow cross compilation
- Windows: use Sleep() instead of nanosleep()
- Windows: libusb now is optional
- OS X: use IOKit instead of libusb
- small rework on the DFU API
Change-Id: Ia4b07012c098ad608594e15f6effe9c9d2164b9b
A tool to install/uninstall a bootloader into a s5l8702 based device:
- iPod Classic 6G
- iPod Nano 3G (TODO)
See mks5lboot/README for detailed info.
Change-Id: I451d2aaff34509ebd356e4660647e5222c5d3409
The current implementation was custom and super slow. Since we use Crypto++
anyway, we might as well get use a good implementation.
Change-Id: I761ad7401653471e54000e1c2bc3d9882378112f
Instead of having our own copy of the AES code, use a good library to do that.
Crypto++ is well-maintained, supports a lot of ciphers, works on many OSes, and
is optimized for many architectures.
Change-Id: I7d7d24b47993206d7338c5f9bac8bbdd3915a667
It was a mess, a mix of crypto_* and cbc_mac calls. I made everything call crypto
functions, and also separate key setup from cryptographic operations, this will
be useful to speed up the code in the upcoming commits. Drop support for "usbotp"
key, since the crypto code for that was never mainlined and we can always get the
keys from a device as long as we have code execution (using the DCP debug registers).
Change-Id: I7aa24d12207ffb744225d1b9cc7cb1dc7281dd22
The overriding of the IV and real key should be the exception, there is no
need to manually set them to false.
Change-Id: Id66754f20a79aa5c1a991839345d1242e0aa587d
The old code was working but a mess to maintain. The new code is cleaner
and always simpler handling of all the different options. Extraction of the
OF is no longer a standalone function but just one particular output type.
This commit prepares the ground for firmware "unpatching" (aka OF extraction
from patched OF). The patching code itself did not change so this commit
should still produce the exact same images as before.
Change-Id: I3840793d4b78b8435e38c08f558840925085ead1
When linking with C++ files the linker also needs to link against the C++
libraries. This is done automatically when invoking the compiler upon linking.
Since we don't want C++ dependencies on C-only projects we check if we actually
have C++ files and use either the C or C++ compiler.
Rename CFLAGS since it's now used for both C and C++ compiler and add dedicated
CFLAGS, CXXFLAGS and LDFLAGS variables.
Change-Id: I9cc068a8038f21e8fd96b20173a8f790e6ab4b6e
- Change suffix of objects and depencency files to keep the original file
suffix. This makes it easy to distinguish between C and C++ files when
building and avoids implicit make rules trying to build in a way we don't
want to.
- Implicitly handle dependencies instead of having an explicit rule. Simplifies
things a bit.
- Support C++ files by adding an explicit rule for them. With keeping the
original file suffixes this becomes quite simple.
To use C++ files simply add them to SOURCES (or LIBSOURCES).
Change-Id: I22c56a6e153e281cfa675e91ad4a70fd18e2c43c
Split source files for library and stand-alone binary and use library as
dependency when building the stand-alone binary. This avoids dependencies
getting added multiple times.
Remove outdated RBARCH handling, we always create fat binaries on OS X these
days.
Change-Id: Ia15a731296edcbe90869a1bf66dda2c3d6c7e317