Thiskin refresh trigger apparently causes the skin and list to continuously
refresh, with the side effect that buttons no longer work.
Change-Id: I4439406176890ac46a3f217bfff43c6935a03a7c
Reviewed-on: http://gerrit.rockbox.org/240
Reviewed-by: Jonathan Gordon <rockbox@jdgordon.info>
Creates a standard buffer passing, local data passing and messaging
system for processing stages. Stages can be moved to their own source
files to reduce clutter and ease assimilation of new ones. dsp.c
becomes dsp_core.c which supports an engine and framework for effects.
Formats and change notifications are passed along with the buffer so
that they arrive at the correct time at each stage in the chain
regardless of the internal delays of a particular one.
Removes restrictions on the number of samples that can be processed at
a time and it pays attention to destination buffer size restrictions
without having to limit input count, which also allows pcmbuf to
remain fuller and safely set its own buffer limits as it sees fit.
There is no longer a need to query input/output counts given a certain
number of input samples; just give it the sizes of the source and
destination buffers.
Works in harmony with stages that are not deterministic in terms of
sample input/output ratio (like both resamplers but most notably
the timestretch). As a result it fixes quirks with timestretch hanging
up with certain settings and it now operates properly throughout its
full settings range.
Change-Id: Ib206ec78f6f6c79259c5af9009fe021d68be9734
Reviewed-on: http://gerrit.rockbox.org/200
Reviewed-by: Michael Sevakis <jethead71@rockbox.org>
Tested-by: Michael Sevakis <jethead71@rockbox.org>
%LC is now 1 for non-tiled list items (instead of undefined)
%LC and %LR are now -1 in non-list contexts.
Change-Id: Ib7090429fa95528bd141d3d7ca95fd917b25b96e
Renames origional_* variables to original_*
Removes original_(width,height) variables that weren't actually used
Change-Id: I604c2ef9ce9d806551e8c52080a5c895415e088c
This allows list items to be rendered differently depending on their
on-screen position, allowing things like gradients or nonlinear alignment
Change-Id: I1d9c080f97e83707f0e80f57abc762cb2b94f6ed
This fixes the case where some blocks got relocated and the skin render
code couldn't find the matching viewports any more.
Change-Id: I4394444fb139ee5bc986f374dba82a104013e354
Reviewed-on: http://gerrit.rockbox.org/112
Reviewed-by: Frank Gevaerts <frank@gevaerts.be>
Unfortunately this doesn't seem to be the only problem with skinned
lists. Fixing this still doesn't make them work right.
Change-Id: Ibf80eb2a4fa4eb392e2f3ea9744aec68c6181961
Massive thanks to Michael Chicoine and other testers for finding the early bugs.
This removes all skin memory limitations
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30991 a1c6a512-1295-4272-9138-f99709370657
%LT(offset, nowrap) - get the text for the "being drawn"+offset item (offset being + or -). if the second param is "nowrap" (Without quotes) the text will be blank if the item would need to wrap. Same for the icon
e.g:
%LT(-1)
%LT <<
%LT(1, nowrap)
will display:
Four
Five <<
Six (or nothing if Five is the last item)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30502 a1c6a512-1295-4272-9138-f99709370657