- Reduce need to press multiple buttons at
the same time to quit a plugin
- Have "Menu" be default way to quit plugins or
to access plugin menu
- Fall back to (Long) "Select" or Long "Menu"
in cases where Menu button isn't available
(e.g. in ImageViewer and many games)
out of scope:
boomshine, lua_scripts, Rockpaint,
Doom, Duke3D, Pacbox, Quake,
Sgt-Puzzles, Wolf3D, XWorld,
Minesweeper, Pixel Painter, Spacerocks
Change-Id: I6d4dc7174695fe4b8ee9cbaccb21bdbfe6af5c48
this commit changes:
1) replace all keymaps with PLA ones.
2) do the required change to the manual in order to match
code's changes.
3) add an alternative exit button (PLA_EXIT or PLA_CANCEL)
Change-Id: I8a064b98c118e369f8464de5e43c7641d8a08e9e
Reviewed-on: http://gerrit.rockbox.org/130
Reviewed-by: Thomas Martitz <kugel@rockbox.org>
Tested-by: Thomas Martitz <kugel@rockbox.org>
Except for snake, snake2, and blackjack for which the manual seems to be
out of date with the plugin (all these plugins now use a menu)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23033 a1c6a512-1295-4272-9138-f99709370657
- add gigabeat button descriptions which were missing
- fix a few inconsistencies I noticed doing the above (mainly outstanding r13278 follow-ons)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@16693 a1c6a512-1295-4272-9138-f99709370657