Daniel Stenberg
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6700ad8f20
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adapted to build on iRiver
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@5784 a1c6a512-1295-4272-9138-f99709370657
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2005-02-04 12:41:09 +00:00 |
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Linus Nielsen Feltzing
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059ada52d0
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Make sure the time is updated before blocking in button_get()
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@5477 a1c6a512-1295-4272-9138-f99709370657
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2004-12-03 07:36:11 +00:00 |
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Jens Arnold
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2d6eca7e66
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Ooops, I broke the recorder sims
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@5305 a1c6a512-1295-4272-9138-f99709370657
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2004-10-18 22:22:46 +00:00 |
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Jens Arnold
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e35a658ded
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Plugin rework 2: (all) Compile-time keyboard configuration, for Ondio adaption. (all) Now using the default event handler, standard placement is now in switch() default case. (minesweeper,pong,snake,snake2) added USB handling. (mandelbrot,mosaique) Fixed return value. (minesweeper) fast moving with button repeat. (oscillograph) Fixed cleanup in USB case.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@5304 a1c6a512-1295-4272-9138-f99709370657
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2004-10-18 21:45:00 +00:00 |
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Linus Nielsen Feltzing
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a939b732b4
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Snake2: Changed the level file format, game B always starts from maze 1, plus some cosmetic changes
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@4887 a1c6a512-1295-4272-9138-f99709370657
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2004-07-16 08:22:32 +00:00 |
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Linus Nielsen Feltzing
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c145dacb90
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snake2: Some code cleanup, loads all levels at startup, fixed the bug that prevented game B from advancing to the next level
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@4885 a1c6a512-1295-4272-9138-f99709370657
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2004-07-15 12:33:19 +00:00 |
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Linus Nielsen Feltzing
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557633592a
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New plugin, snake2, by Mat Holton (Patch #838045)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@4881 a1c6a512-1295-4272-9138-f99709370657
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2004-07-14 13:09:56 +00:00 |
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