Jens Arnold
|
029e74866a
|
Move (small) data into DRAM on PP5020, it's ~4.5% faster that way. Closes about half of the performance gap towards PP5022. The (relatively large) buffers for decoded data stay in IRAM, as does the reciprocal table. Clarify some comments.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@25108 a1c6a512-1295-4272-9138-f99709370657
|
2010-03-10 21:39:12 +00:00 |
|
Jens Arnold
|
dca9f42cdf
|
Fix decoding of stereo frames with silence in only one channel. * Make the standalone decoder contain debugging information.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19552 a1c6a512-1295-4272-9138-f99709370657
|
2008-12-21 23:49:02 +00:00 |
|
Jens Arnold
|
5b0d74a7d3
|
Get rid of unused return values, except the one from decode_chunk() which will be used in the dual core split.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19236 a1c6a512-1295-4272-9138-f99709370657
|
2008-11-26 18:01:18 +00:00 |
|
Jens Arnold
|
3761c0108c
|
Branch optimisation in both C (giving hints to gcc - verified using -fprofile-arcs and gcov) and asm files. Biggest effect on coldfire (-c1000: +8%, -c2000: +5%), but ARM also profits a bit (less than 1% on ARM7TDMI, around 1% on ARM1136).
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19199 a1c6a512-1295-4272-9138-f99709370657
|
2008-11-24 18:40:49 +00:00 |
|
Jens Arnold
|
1b14167861
|
Centralise compile-time configuration.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19121 a1c6a512-1295-4272-9138-f99709370657
|
2008-11-16 17:49:37 +00:00 |
|
Jens Arnold
|
b5c0afc442
|
Move the contents of rangecoding.h into entropy.c, and remove the former. It was only used there, and defined some variables in the .h
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19116 a1c6a512-1295-4272-9138-f99709370657
|
2008-11-16 12:58:15 +00:00 |
|
Jens Arnold
|
7a835ee0c6
|
Some entropy decoder tweaks. Also removed unnecessary 'tmp' variables.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19008 a1c6a512-1295-4272-9138-f99709370657
|
2008-11-04 23:46:04 +00:00 |
|
Jens Arnold
|
d1b19be423
|
Various speedups: (1) Put actual decoding functions into IRAM on PP5002. (2) Put the insane filter buffer into IRAM on coldfire and PP502x (just for completeness, as long as there's no better use). (3) Use the ARMv6 'ssat' instruction for saturation on Gigabeat S.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@18701 a1c6a512-1295-4272-9138-f99709370657
|
2008-10-03 21:40:32 +00:00 |
|
Dave Chapman
|
cee61b57c8
|
Remove some unused code
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@13630 a1c6a512-1295-4272-9138-f99709370657
|
2007-06-14 22:35:01 +00:00 |
|
Dave Chapman
|
520274219a
|
Initial commit of Monkey's Audio (.ape/.mac) support. Note that Monkey's is an extremely CPU-intensive codec, and that the decoding speed is directly related to the compression level (-c1000, -c2000, -c3000, -c4000 or -c5000) used when encoding the file. Current performance is: -c1000 to -c3000 are realtime on a Gigabeat, -c1000 is realtime on Coldfire targets (H100, H300 and Cowon), and nothing is realtime on PortalPlayer targets (iPods, H10, Sansa). Hopefully this can be improved. More information at FS #7256.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@13562 a1c6a512-1295-4272-9138-f99709370657
|
2007-06-05 16:58:29 +00:00 |
|