Use the tlsf malloc and friends instead of the silly
codec_malloc to get actually working free and saner
realloc that doesn't leak memory.
Makes files with moderately sized embedded AA play
on targets with large enough codec buffers and files
with too large AA are now skipped rather than crashing.
Fixes crash when playing example file in FS#12842.
Change-Id: I06562955c4d9a95bd90f55738214fba462092b71
Synchronised with opus repo on github (https://github.com/freqmod/rockbox-opus)
Status:
* Seeking ported from speex, but fails on some cases (e.g. seek to granule 0)
* ReplayGain parsing needs to be reworked, we do vorbis-style replaygain now.
http://wiki.xiph.org/OggOpus#Comment_Header explicitly forbids these in
favour of R128_TRACK_GAIN tag.
* No optimisation yet, source files still nearly identical to opus upstream
* Multi-stream opus files may not be parsed correctly
Change-Id: Ia66f1027dc1d288083e3c57b2816700078376f9a
Reviewed-on: http://gerrit.rockbox.org/300
Reviewed-by: Bertrik Sikken <bertrik@sikken.nl>
Tested-by: Bertrik Sikken <bertrik@sikken.nl>