Commit graph

25 commits

Author SHA1 Message Date
Michael Sevakis
7d1a47cf13 Rewrite filesystem code (WIP)
This patch redoes the filesystem code from the FAT driver up to the
clipboard code in onplay.c.

Not every aspect of this is finished therefore it is still "WIP". I
don't wish to do too much at once (haha!). What is left to do is get
dircache back in the sim and find an implementation for the dircache
indicies in the tagcache and playlist code or do something else that
has the same benefit. Leaving these out for now does not make anything
unusable. All the basics are done.

Phone app code should probably get vetted (and app path handling
just plain rewritten as environment expansions); the SDL app and
Android run well.

Main things addressed:
1) Thread safety: There is none right now in the trunk code. Most of
what currently works is luck when multiple threads are involved or
multiple descriptors to the same file are open.

2) POSIX compliance: Many of the functions behave nothing like their
counterparts on a host system. This leads to inconsistent code or very
different behavior from native to hosted. One huge offender was
rename(). Going point by point would fill a book.

3) Actual running RAM usage: Many targets will use less RAM and less
stack space (some more RAM because I upped the number of cache buffers
for large memory). There's very little memory lying fallow in rarely-used
areas (see 'Key core changes' below). Also, all targets may open the same
number of directory streams whereas before those with less than 8MB RAM
were limited to 8, not 12 implying those targets will save slightly
less.

4) Performance: The test_disk plugin shows markedly improved performance,
particularly in the area of (uncached) directory scanning, due partly to
more optimal directory reading and to a better sector cache algorithm.
Uncached times tend to be better while there is a bit of a slowdown in
dircache due to it being a bit heavier of an implementation. It's not
noticeable by a human as far as I can say.

Key core changes:
1) Files and directories share core code and data structures.

2) The filesystem code knows which descriptors refer to same file.
This ensures that changes from one stream are appropriately reflected
in every open descriptor for that file (fileobj_mgr.c).

3) File and directory cache buffers are borrowed from the main sector
cache. This means that when they are not in use by a file, they are not
wasted, but used for the cache. Most of the time, only a few of them
are needed. It also means that adding more file and directory handles
is less expensive. All one must do in ensure a large enough cache to
borrow from.

4) Relative path components are supported and the namespace is unified.
It does not support full relative paths to an implied current directory;
what is does support is use of "." and "..". Adding the former would
not be very difficult. The namespace is unified in the sense that
volumes may be specified several times along with relative parts, e.g.:
"/<0>/foo/../../<1>/bar" :<=> "/<1>/bar".

5) Stack usage is down due to sharing of data, static allocation and
less duplication of strings on the stack. This requires more
serialization than I would like but since the number of threads is
limited to a low number, the tradoff in favor of the stack seems
reasonable.

6) Separates and heirarchicalizes (sic) the SIM and APP filesystem
code. SIM path and volume handling is just like the target. Some
aspects of the APP file code get more straightforward (e.g. no path
hashing is needed).

Dircache:
Deserves its own section. Dircache is new but pays homage to the old.
The old one was not compatible and so it, since it got redone, does
all the stuff it always should have done such as:

1) It may be update and used at any time during the build process.
No longer has one to wait for it to finish building to do basic file
management (create, remove, rename, etc.).

2) It does not need to be either fully scanned or completely disabled;
it can be incomplete (i.e. overfilled, missing paths), still be
of benefit and be correct.

3) Handles mounting and dismounting of individual volumes which means
a full rebuild is not needed just because you pop a new SD card in the
slot. Now, because it reuses its freed entry data, may rebuild only
that volume.

4) Much more fundamental to the file code. When it is built, it is
the keeper of the master file list whether enabled or not ("disabled"
is just a state of the cache). Its must always to ready to be started
and bind all streams opened prior to being enabled.

5) Maintains any short filenames in OEM format which means that it does
not need to be rebuilt when changing the default codepage.

Miscellaneous Compatibility:
1) Update any other code that would otherwise not work such as the
hotswap mounting code in various card drivers.

2) File management: Clipboard needed updating because of the behavioral
changes. Still needs a little more work on some finer points.

3) Remove now-obsolete functionality such as the mutex's "no preempt"
flag (which was only for the prior FAT driver).

4) struct dirinfo uses time_t rather than raw FAT directory entry
time fields. I plan to follow up on genericizing everything there
(i.e. no FAT attributes).

5) unicode.c needed some redoing so that the file code does not try
try to load codepages during a scan, which is actually a problem with
the current code. The default codepage, if any is required, is now
kept in RAM separarately (bufalloced) from codepages specified to
iso_decode() (which must not be bufalloced because the conversion
may be done by playback threads).

Brings with it some additional reusable core code:
1) Revised file functions: Reusable code that does things such as
safe path concatenation and parsing without buffer limitations or
data duplication. Variants that copy or alter the input path may be
based off these.

To do:
1) Put dircache functionality back in the sim. Treating it internally
as a different kind of file system seems the best approach at this
time.

2) Restore use of dircache indexes in the playlist and database or
something effectively the same. Since the cache doesn't have to be
complete in order to be used, not getting a hit on the cache doesn't
unambiguously say if the path exists or not.

Change-Id: Ia30f3082a136253e3a0eae0784e3091d138915c8
Reviewed-on: http://gerrit.rockbox.org/566
Reviewed-by: Michael Sevakis <jethead71@rockbox.org>
Tested: Michael Sevakis <jethead71@rockbox.org>
2014-08-30 03:48:23 +02:00
Michael Sevakis
a56f1ca1ed Cleanup MV/MD macros a little.
When using variadic macros there's no need for IF_MD2/IF_MV2 to deal
with function parameters. IF_MD/IF_MV are enough.

Throw in IF_MD_DRV/ID_MV_VOL that return the parameter if MD/MV, or 0
if not.

Change-Id: I7605e6039f3be19cb47110c84dcb3c5516f2c3eb
2013-08-17 12:18:22 -04:00
Cástor Muñoz
17e57e3291 iPod Classic/6G: support USB suspend mode
Actually Rockbox does not use this mode, it is supported by
other iPods, so implemented on Classic as well.

Change-Id: Ia6578506df27a95a7f7522b3034b764631a8bb3a
2013-01-09 22:08:27 +01:00
Cástor Muñoz
1d901a82fd iPod Classic/6G: fix battery voltage ADC scale
Scale battery voltage ADC readings by 1023 instead of 1000,
using ADC1 (substractor) instead of ADC0 (multiplicator) to
get better resolution.

Percent charge/discharge tables are also modified to return
a similar value than the old ones.

Change-Id: I2951c75faa02f4302599ec24f9156cfd209c36eb
2013-01-09 22:08:27 +01:00
Cástor Muñoz
a85780bacc Classic/6G: CPU frequency/voltage scaling
This patch implements HAVE_ADJUSTABLE_CPU_FREQ, it modifies the
following parameters when CPU is unboosted:

- s5l8702 voltage is decreased: 1.200V -> 1.050V
- CPU frequency is divided by 4: 216MHz -> 54MHz
- AHB frequency is divided by 2: 108MHz -> 54MHz

Change-Id: I2285b83efb7e1567864ac288f2d4ba55f058f7c5
2012-03-31 01:18:15 +02:00
Jonathan Gordon
b37e6bc8c1 lcd drivers: Convert lcd_[remote_]framebuffer to a pointer
Change all lcd drivers to using a pointer to the static framebuffer
instead of directly accessing the static array. This will let us
later do fun things like dynamic framebuffer sizes (RaaA) or
ability to use different buffers for different layers (dynamic
skin backdrops!)

Change-Id: I0a4d58a9d7b55e6c932131b929e5d4c9f9414b06
2012-02-28 11:44:59 +11:00
Nils Wallménius
ff54e03e7f Make some arrays const.
Change-Id: I371435b2943a19f4b33bbedb116800b483621a4d
2012-02-25 13:48:50 +01:00
Cástor Muñoz
663667a8c5 IPod Classic/6G: LCD sleep (FS#12523) by Cástor Muñoz
Change-Id: I7bea9f61fa315339c1f41efb27d13a4aa30cb4c3
Signed-off-by: Nils Wallménius <nils@rockbox.org>
2012-02-25 13:46:43 +01:00
Cástor Muñoz
e29619b4d2 FS#12524 - iPod Classic/6G: hardware click support
Based on the piezo driver for the nano2g.

Signed-off-by: Nils Wallménius <nils@rockbox.org>
2012-02-11 23:46:35 +01:00
Rafaël Carré
95cf63b294 button-target.h : move prototypes to button.h
no need to define BUTTON_REMOTE anymore

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31620 a1c6a512-1295-4272-9138-f99709370657
2012-01-08 00:07:19 +00:00
Thomas Martitz
c1bd9b0361 Rework powermgmt to enable code re-use on appliation and sims.
* Introduce CONFIG_BATTERY_MEASURE define, to allow targets (application)
to break powermgmt.c's assumption about the ability to read battery voltage.
There's now additionally percentage (android) and remaining time measure
(maemo). No measure at all also works (sdl app). If voltage can't be measured,
then battery_level() is king and it'll be used for power_history and runtime
estimation.

* Implement target's API in the simulator, i.e. _battery_voltage(), so it
doesn't need to implement it's own powermgmt.c and other stubs. Now
the sim behaves much more like a native target, although it still
changes the simulated battery voltage quickly,

* Other changes include include renaming battery_adc_voltage() to
_battery_voltage(), for consistency with the new target functions and
making some of the apps code aware that voltage and runtime estimation
is not always available.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31548 a1c6a512-1295-4272-9138-f99709370657
2012-01-03 23:44:38 +00:00
Michael Sparmann
4c12aa1f08 iPod Classic: HDD endianness change
This commit changes the default HDD endianness to the correct one,
but stays compatible with the old endianness.
If an MBR with the wrong endianness is detected, it will
automatically enable word swapping and issue a warning splash.

To permanently fix this you'll need to upgrade emCORE to at least r836.
This will wipe all data! A post-r836 build of emCORE will be
officially released during the next couple of days.


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31455 a1c6a512-1295-4272-9138-f99709370657
2011-12-28 16:06:13 +00:00
Michael Sevakis
09769827fe Swap red and yellow for green on r31339's cranky builds.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31340 a1c6a512-1295-4272-9138-f99709370657
2011-12-17 07:54:00 +00:00
Michael Sparmann
2ce48832d8 iPod Classic: Set LCD controller configuration register during initialization and don't rely on the bootloader doing that (closes FS#12233)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30908 a1c6a512-1295-4272-9138-f99709370657
2011-11-06 11:35:21 +00:00
Bertrik Sikken
0dfce1972b ipod6g: make functions and variables static where possible
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29767 a1c6a512-1295-4272-9138-f99709370657
2011-04-22 21:39:17 +00:00
Michael Sparmann
26f63070c2 iPod Classic storage driver: Fix some implicit casts, typos, ...
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29640 a1c6a512-1295-4272-9138-f99709370657
2011-03-24 14:51:23 +00:00
Michael Sevakis
12375d1d3a Merge functionality of wakeups and semaphores-- fewer APIs and object types. semaphore_wait takes a timeout now so codecs and plugins have to be made incompatible. Don't make semaphores for targets not using them.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29492 a1c6a512-1295-4272-9138-f99709370657
2011-03-02 08:49:38 +00:00
Michael Sparmann
7a7c8f071d iPod Classic: Use DMA (and double buffering) for LCD updates
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29474 a1c6a512-1295-4272-9138-f99709370657
2011-03-01 01:52:12 +00:00
Michael Sparmann
3bcfd5c106 iPod Classic: Enable RGB LCD update assembler code
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29466 a1c6a512-1295-4272-9138-f99709370657
2011-02-28 18:30:19 +00:00
Michael Sparmann
06c1757138 iPod Classic: Fix YUV blitting. Mpegplayer works now.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29460 a1c6a512-1295-4272-9138-f99709370657
2011-02-28 11:54:28 +00:00
Michael Sparmann
30fb680a4d iPod Classic CE-ATA Support (Part 4 of 4: S5L8702 ATA driver)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29448 a1c6a512-1295-4272-9138-f99709370657
2011-02-27 22:47:55 +00:00
Michael Sparmann
a18e131282 Calibrate iPod Classic battery gauge a bit better
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29365 a1c6a512-1295-4272-9138-f99709370657
2011-02-20 22:58:45 +00:00
Michael Sparmann
44870b7415 iPod Classic: Enable boosting by switching the CPU between 1x and 2x AHB clock
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29265 a1c6a512-1295-4272-9138-f99709370657
2011-02-09 21:45:57 +00:00
Michael Sparmann
dd6990d698 Fix iPod Classic LCD problems
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29009 a1c6a512-1295-4272-9138-f99709370657
2011-01-08 21:01:06 +00:00
Michael Sparmann
152847977a New port: iPod Classic (also known as iPod 6G/6.5G/7G)
Major known issues:
- No bootloader yet
- No support for the first-generation 160GB CE-ATA hard disk drive yet
- Audio playback is slow, only FLAC seems to reach realtime


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28953 a1c6a512-1295-4272-9138-f99709370657
2011-01-02 23:16:27 +00:00