Rockbox could enter into an infinite loop when last_screen
and next_screen were both GO_TO_PREVIOUS, which
happened when trying to quit PictureFlow in the following
scenario:
1) start playback from PictureFlow plugin
2) return (or be returned) to WPS directly
3) wait for playback to finish and to be returned to PF
plugin
Change-Id: I0b52d4df56d416f81cef027d9024e964a734fcdc
we shouldn't need to save the last_screen unless the plugin were to
bypass the normal shutdown procedure
if its a crash do we really want to resume the plugin?
its it is intentional save the settings prior.
Change-Id: I994ed256e7b9e88add0c846825a39b298e2644dd
since the plugin browser now exits before running plugins
it has already loaded the dest data for the plugin
the plugin will be run from the root menu with the open_plugin run key
BUT, since the calls originated from the shortcuts menu
it overwrites the run key with its own
this patch allows the shortcuts menu to overwrite the dest
key as well so it can run the loaded plugin
Change-Id: I63912071d720df01c6fda25d92d9541818e52a43
recent changes broke shortcuts when they originated from the root menu
I mistakenly thought GO_TO_ROOT only happened at start and otherwise was
GO_TO_PREVIOUS
this commit also adds a few missing features for Start In Previous
to resume the last plugin running at shutdown
Additionally GO_TO_ROOT now overwrites the global last_screen so you can
return to the main menu on next startup
Change-Id: I86bf842616e25dc3d4f684ff9d476e6a5ba96b04
now that the plugin browser is resumable
exit it before running plugins
this causes a problem with the open plugin
shortcuts that call other plugins
but its now handled in count limited loop
so plugins can run plugins in a chain
and overall with less overhead too..
the problem remaining --
the plugin exits on USB, returns to ROOT
the browser resumes the
directory next time you select plugins
making for an unwanted auto return
Change-Id: If401f698207cbae824e95d69a378f13456a5dee4
make the plugin browser remember the last item between invocations
this has bugged me for the longest time dealing with the plugin_menu
Fix a very old bug fix for reloading lang strings in the lang menu
FS#8117, sending multiple ENTER_MENU_ITEM callbacks from different
areas of the code makes it hard to keep track of where your callback
is originating
Change-Id: Ib0a61558c11ee4c772134378a7020ac0e10fc4ee
On language change Stored plugins may fail to run due
to hashing on lang dependent string
allows searching by langid when the supplied key is LANG_PTR
Fixes error on hash flush where previous entry was not restored
Adds routine to update file in-place (for ATA targets)
Other targets make a temp file to copy entries
breaking changes:
ROCKBOXDIR is no longer hashed since
/.rockbox directory may soon be able to be changed
packed attribute added to op data structure -- oops
Change-Id: Ieead26609559b9c5bdadc6a95227cb2bfbb9f71c
if you added a plugin through the core settings and then used the shortcut
immediately the entry would never get flushed to disk
Change-Id: I62e876bbf0a8fa96acba1cc2582e2563401547f1
if you ran a plugin from shortcut menu that originated from the WPS
next time you pressed select in the wps it would attempt to run the
wps context plugin
Change-Id: Id72eb6a20522586efeb479aea0b1c50b53942346
leave plugin entries in ram and try not to save them unless necessary
doesn't use more space just a bit of careful ordering with the buffer
Change-Id: I1973e9ad4655c2544f596b37cee35601a0cffa94
Change Browser shortcut to the plugin icon
drop back into WPS on opx return
allow same action to exit shortcut menu as entered -- might be problematic
Change-Id: Id7013a514c8e8862ee1da44b033d10b7519e9127
Fix returns from shortcuts -- should now run plugins
Fix formatting of file names to remove path from browser shortcuts
Change-Id: I46e337110d04b84bedcb0c2945d5dd29a1860847
open_plugin allows arbitrary plugins to be called
in hotkey and start screen
replaces PictureFlow Integration
shortcuts menu plays plugins now too
rather than store paths and parameters in the settings
that reside in memory instead entries in a file are searched by hash.
after all, the plugin has to be loaded from disk anyways
----------------------------------------------------------------------------
shortcut_viewer.rock-- can now call plugins rather than taking you to them
in the browser
-----------------------------------------------------------------------------
Added a new option to menus:
F_CB_ON_SELECT_ONLY
instead of option callback every time a item is accessed
F_CB_ON_SELECT_ONLY fires callback only when item is selected
-----------------------------------------------------------------------------
Added manual entries
-----------------------------------------------------------------------------
Change-Id: I078b57b1d2b4dd633c89212c1082fcbc1b516e6a
keep running into the rigid nature of do_menu
it isn't too bad when you don't need voice but once
you do the fun awaits
do_menu likes to talk on menu enter which is in a loop when you use do_menu
I would like to move the processing to the callback
TOO BAD you only get an action and the menu_item_ex struct
you sent it when calling the function
Change-Id: Iaefd0cc133435d675b7dd27a558c504d6ccb327a
Dynamic menus had a buffer_len variable in the parent function but it
was discarded before passing to the callbacks
Why!!?? No clue but everything that used it was assuming MAXPATH
Wouldn't be surprised to see some bugs pop out from this one..
init_menu_lists() was assuming MENU_HAS_DESC and setting the
menu title + icon based on such even though it could be invalid
didn't see anywhere in the code that was currently using MENU_DYNAMIC_DESC
in relation to a top level menu but considering it caused all kinds
of corruption to the menu when I tried its probably been tried
and abandoned before...
Change-Id: I8d961d748918bfa8ea6adb5ad60491af4d739d6e
- Only load when database is ready
- Assign to file browser only when returning to WPS
- Minor speech fixes
Patch by Igor Poretsky
Re-synchronized by myself
Change-Id: If9c943b3af415a2decd3dd5803d730bd790d09fe
Reorganization
- Separated iBasso devices from PLATFORM_ANDROID. These are now standlone
hosted targets. Most device specific code is in the
firmware/target/hosted/ibasso directory.
- No dependency on Android SDK, only the Android NDK is needed.
32 bit Android NDK and Android API Level 16.
- Separate implementation for each device where feasible.
Code cleanup
- Rewrite of existing code, from simple reformat to complete reimplementation.
- New backlight interface, seperating backlight from touchscreen.
- Rewrite of device button handler, removing unneeded code and fixing memory
leaks.
- New Debug messages interface logging to Android adb logcat (DEBUGF, panicf,
logf).
- Rewrite of lcd device handler, removing unneeded code and fixing memory leaks.
- Rewrite of audiohw device handler/pcm interface, removing unneeded code and
fixing memory leaks, enabling 44.1/48kHz pthreaded playback.
- Rewrite of power and powermng, proper shutdown, using batterylog results
(see http://gerrit.rockbox.org/r/#/c/1047/).
- Rewrite of configure (Android NDK) and device specific config.
- Rewrite of the Android NDK specific Makefile.
Misc
- All plugins/games/demos activated.
- Update tinyalsa to latest from https://github.com/tinyalsa/tinyalsa.
Includes
- http://gerrit.rockbox.org/r/#/c/993/
- http://gerrit.rockbox.org/r/#/c/1010/
- http://gerrit.rockbox.org/r/#/c/1035/
Does not include http://gerrit.rockbox.org/r/#/c/1007/ due to new backlight
interface and new option for hold switch, touchscreen, physical button
interaction.
Rockbox needs the iBasso DX50/DX90 loader for startup, see
http://gerrit.rockbox.org/r/#/c/1099/
The loader expects Rockbox to be installed in /mnt/sdcard/.rockbox/. If
/mnt/sdcard/ is accessed as USB mass storage device, Rockbox will exit
gracefully and the loader will restart Rockbox on USB disconnect.
Tested on iBasso DX50.
Compiled (not tested) for iBasso DX90.
Compiled (not tested) for PLATFORM_ANDROID.
Change-Id: I5f5e22e68f5b4cf29c28e2b40b2c265f2beb7ab7
The port to for this two targets has been entirely developped by Ilia Sergachev (alias Il or xzcc). His source
can be found at https://bitbucket.org/isergachev/rockbox . The few necesary modifications for the DX90 port
was done by headwhacker form head-fi.org. Unfortunately i could not try out the final state of the DX90 port.
The port is hosted on android (without java) as standalone app. The official Firmware is required to run this port.
Ilia did modify the source files for the "android" target in the rockbox source to make the DX port work. The work I did
was to separate the code for DX50 (&DX90) from the android target.
On this Target Ilia used source from tinyalsa from AOSP. I did not touch that part of the code because I do not understand it.
What else I changed from Ilias sources besides the separation from the target "android":
* removed a dirty hack to keep backlight off
* changed value battery meter to voltage battery meter
* made all plugins compile (named target as "standalone") and added keymaps
* i added the graphics for the manual but did not do anything else for the manual yet
* minor optimizations
known bugs:
* timers are slowed donw when playback is active (tinyalsa related?)
* some minor bugs
Things to do:
* The main prolem will be how to install the app correctly. A guy called DOC2008 added a CWM (by androtab.info) to the
official firmware and Ilia made a CWM installation script and a dualboot selector (rbutils/ibassoboot, build with
ndk-build). We will have to find a way to install rockbox in a proper way without breaking any copyrights.
Maybe ADB is an option but it is not enable with OF by default. Patching the OF is probably the way to go.
* All the wiki and manual
to build:
needed: android ndk installed, android sdk installed with additional build-tools 19.1.0 installed
./tools/configure
select iBasso DX50 or iBasso DX90
make -j apk
the content of rockbox.zip/.rockbox needs to be copied to /system/rockbox/app_rockbox/rockbox/ (rockbox app not needed)
the content of libs/armeabi to /system/rockbox/lib/ (rockbox app needed)
The boot selector is needed as /system/bin/MangoPlayer and the iBasso app as /system/bin/MangoPlayer_original. There
is also the "vold" file. The one from OF does not work with DX50 rockbox (DX90 works!?), the one from Ilia is necessary.
Until we have found a proper way to install it, it can only be installed following the instructions of Ilia on his
bitbucket page, using the CWM-OF and his installation script package.
Change-Id: Ic4faaf84824c162aabcc08e492cee6e0068719d0
Reviewed-on: http://gerrit.rockbox.org/941
Tested: Chiwen Chang <rock1104.tw@yahoo.com.tw>
Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>
This patch redoes the filesystem code from the FAT driver up to the
clipboard code in onplay.c.
Not every aspect of this is finished therefore it is still "WIP". I
don't wish to do too much at once (haha!). What is left to do is get
dircache back in the sim and find an implementation for the dircache
indicies in the tagcache and playlist code or do something else that
has the same benefit. Leaving these out for now does not make anything
unusable. All the basics are done.
Phone app code should probably get vetted (and app path handling
just plain rewritten as environment expansions); the SDL app and
Android run well.
Main things addressed:
1) Thread safety: There is none right now in the trunk code. Most of
what currently works is luck when multiple threads are involved or
multiple descriptors to the same file are open.
2) POSIX compliance: Many of the functions behave nothing like their
counterparts on a host system. This leads to inconsistent code or very
different behavior from native to hosted. One huge offender was
rename(). Going point by point would fill a book.
3) Actual running RAM usage: Many targets will use less RAM and less
stack space (some more RAM because I upped the number of cache buffers
for large memory). There's very little memory lying fallow in rarely-used
areas (see 'Key core changes' below). Also, all targets may open the same
number of directory streams whereas before those with less than 8MB RAM
were limited to 8, not 12 implying those targets will save slightly
less.
4) Performance: The test_disk plugin shows markedly improved performance,
particularly in the area of (uncached) directory scanning, due partly to
more optimal directory reading and to a better sector cache algorithm.
Uncached times tend to be better while there is a bit of a slowdown in
dircache due to it being a bit heavier of an implementation. It's not
noticeable by a human as far as I can say.
Key core changes:
1) Files and directories share core code and data structures.
2) The filesystem code knows which descriptors refer to same file.
This ensures that changes from one stream are appropriately reflected
in every open descriptor for that file (fileobj_mgr.c).
3) File and directory cache buffers are borrowed from the main sector
cache. This means that when they are not in use by a file, they are not
wasted, but used for the cache. Most of the time, only a few of them
are needed. It also means that adding more file and directory handles
is less expensive. All one must do in ensure a large enough cache to
borrow from.
4) Relative path components are supported and the namespace is unified.
It does not support full relative paths to an implied current directory;
what is does support is use of "." and "..". Adding the former would
not be very difficult. The namespace is unified in the sense that
volumes may be specified several times along with relative parts, e.g.:
"/<0>/foo/../../<1>/bar" :<=> "/<1>/bar".
5) Stack usage is down due to sharing of data, static allocation and
less duplication of strings on the stack. This requires more
serialization than I would like but since the number of threads is
limited to a low number, the tradoff in favor of the stack seems
reasonable.
6) Separates and heirarchicalizes (sic) the SIM and APP filesystem
code. SIM path and volume handling is just like the target. Some
aspects of the APP file code get more straightforward (e.g. no path
hashing is needed).
Dircache:
Deserves its own section. Dircache is new but pays homage to the old.
The old one was not compatible and so it, since it got redone, does
all the stuff it always should have done such as:
1) It may be update and used at any time during the build process.
No longer has one to wait for it to finish building to do basic file
management (create, remove, rename, etc.).
2) It does not need to be either fully scanned or completely disabled;
it can be incomplete (i.e. overfilled, missing paths), still be
of benefit and be correct.
3) Handles mounting and dismounting of individual volumes which means
a full rebuild is not needed just because you pop a new SD card in the
slot. Now, because it reuses its freed entry data, may rebuild only
that volume.
4) Much more fundamental to the file code. When it is built, it is
the keeper of the master file list whether enabled or not ("disabled"
is just a state of the cache). Its must always to ready to be started
and bind all streams opened prior to being enabled.
5) Maintains any short filenames in OEM format which means that it does
not need to be rebuilt when changing the default codepage.
Miscellaneous Compatibility:
1) Update any other code that would otherwise not work such as the
hotswap mounting code in various card drivers.
2) File management: Clipboard needed updating because of the behavioral
changes. Still needs a little more work on some finer points.
3) Remove now-obsolete functionality such as the mutex's "no preempt"
flag (which was only for the prior FAT driver).
4) struct dirinfo uses time_t rather than raw FAT directory entry
time fields. I plan to follow up on genericizing everything there
(i.e. no FAT attributes).
5) unicode.c needed some redoing so that the file code does not try
try to load codepages during a scan, which is actually a problem with
the current code. The default codepage, if any is required, is now
kept in RAM separarately (bufalloced) from codepages specified to
iso_decode() (which must not be bufalloced because the conversion
may be done by playback threads).
Brings with it some additional reusable core code:
1) Revised file functions: Reusable code that does things such as
safe path concatenation and parsing without buffer limitations or
data duplication. Variants that copy or alter the input path may be
based off these.
To do:
1) Put dircache functionality back in the sim. Treating it internally
as a different kind of file system seems the best approach at this
time.
2) Restore use of dircache indexes in the playlist and database or
something effectively the same. Since the cache doesn't have to be
complete in order to be used, not getting a hit on the cache doesn't
unambiguously say if the path exists or not.
Change-Id: Ia30f3082a136253e3a0eae0784e3091d138915c8
Reviewed-on: http://gerrit.rockbox.org/566
Reviewed-by: Michael Sevakis <jethead71@rockbox.org>
Tested: Michael Sevakis <jethead71@rockbox.org>
add_event_ex is added that takes an extra user_data pointer. This pointer is
passed to the callback (add_event and add_event_ex have slightly different
callbacks types). All callbacks also get the event id passed. Events added
with add_event_ex must be removed with remove_event_ex because the user_data
pointer must match in addition to the callback pointer.
On the other add_event is simplified to omit the oneshort parameter which
was almost always false (still there with add_event_ex).
As a side effect the ata_idle_notify callbacks are changed as well, they
do not take a data parameter anymore which was always NULL anyway.
This commit also adds some documentation to events.h
Change-Id: I13e29a0f88ef908f175b376d83550f9e0231f772
This complements offset-based resume and playback start funcionality.
The implementation is global on both HWCODEC and SWCODEC.
Basically, if either the specified elapsed or offset are non-zero,
it indicates a mid-track resume.
To resume by time only, set elapsed to nonzero and offset to zero.
To resume by offset only, set offset to nonzero and elapsed to zero.
Which one the codec uses and which has priority is up to the codec;
however, using an elapsed time covers more cases:
* Codecs not able to use an offset such as VGM or other atomic
formats
* Starting playback at a nonzero elapsed time from a source that
contains no offset, such as a cuesheet
The change re-versions pretty much everything from tagcache to nvram.
Change-Id: Ic7aebb24e99a03ae99585c5e236eba960d163f38
Reviewed-on: http://gerrit.rockbox.org/516
Reviewed-by: Michael Sevakis <jethead71@rockbox.org>
Tested: Michael Sevakis <jethead71@rockbox.org>
Plugins/Applications/main_menu_config allows you to edit the
main menu order without having to manually edit config.cfg.
Press the standard OK button to access the internal menu
which allows you to move items up/down in the order and toggle
their visibility. Exit via this menu to have the order saved.
(Suggestions welcome to improve this UI)
Change-Id: I59715ef1ca265aeb6f9666ef27026bc1093f2579
The code was trying to probe for volume presence by calling drive layer
with volume index. It is a miracle it get unnoticed so far. Introduce
proper volume probing using the vol->drive map in the disk layer.
Change-Id: I463a5bcc8170f007cad049536094207d2ba3c6fc
Reviewed-on: http://gerrit.rockbox.org/669
Reviewed-by: Amaury Pouly <amaury.pouly@gmail.com>
* Remove explicit tracking of elapsed time of previous track.
* Remove function to obtain auto skip flag.
* Most playback events now carry the extra information instead and
pass 'struct track_event *' for data.
* Tweak scrobbler to use PLAYBACK_EVENT_TRACK_FINISH, which makes
it cleaner and removes the struct mp3entry.
Change-Id: I500d2abb4056a32646496efc3617406e36811ec5
As well as using an index, which breaks when a file is added or
removed, use the crc32 of the filename. When the crc32 check passes the
index is used directly. When it fails, the slow path is taken checking
each file name in the playlist until the right crc is found. If that fails
the playlist is started from the beginning.
See http://www.rockbox.org/tracker/6411
Bump plugin API and nvram version numbers
Change-Id: I156f61a9f1ac428b4a682bc680379cb6b60b1b10
Reviewed-on: http://gerrit.rockbox.org/372
Tested-by: Jonathan Gordon <rockbox@jdgordon.info>
Reviewed-by: Jonathan Gordon <rockbox@jdgordon.info>
The patch changes 'int root_menu' to 'bool root_menu_customized'
which better expresses what the value means.
Change-Id: Ic272ac161fc05f5d3298e1e46578977dd590ebaf
To change the shown menu items add the line "root_menu_order:<items>" into your config.cfg
<items> can be any of:
bookmarks, files, database, wps, settings, recording, radio, playlists, plugins, system_menu, shortcuts
Manual entry by Alexander Levin
Change-Id: Ie7f4bfb0f795184de094d05fc341a6cedd1c0cde
Reviewed-on: http://gerrit.rockbox.org/104
Reviewed-by: Jonathan Gordon <rockbox@jdgordon.info>
Custom shortcuts which give the user fast access to regularly used files/folders/settings/whatever.
Thanks to Alexander Levin for the manual part of the patch
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30990 a1c6a512-1295-4272-9138-f99709370657
This makes the sleep timer persistent, so that the duration is remembered
across reboots. Additionally, it adds a setting to automatically apply
it at boot.
Flyspray: FS#10849
Author: Nick Peskett
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30777 a1c6a512-1295-4272-9138-f99709370657
* Every top level menu item now has a different screen number
* Playlist viewer and Playlist Catalogue browsers no longer share the same number
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30261 a1c6a512-1295-4272-9138-f99709370657
* Playlists are treated similar to directories in the browser, they now open in the viewer when selected instead of automatically starting the playlist.
* Make the "Playlists" main menu item useful, it now displays the playlist catalog (and has been renamed accordingly)
* Default to storing playlists in the catalog
* Add a UI to move the catalog directory
(other minor stuff too)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30177 a1c6a512-1295-4272-9138-f99709370657