Commit graph

6 commits

Author SHA1 Message Date
Andree Buschmann
39e4987ea5 Reduce gain of VGM codec to avoid clipping.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30279 a1c6a512-1295-4272-9138-f99709370657
2011-08-11 06:22:56 +00:00
Andree Buschmann
631d22b8e5 4th part of FS#12176. Volume settings migrated to fixed point for libgme.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30278 a1c6a512-1295-4272-9138-f99709370657
2011-08-11 06:18:39 +00:00
Andree Buschmann
4ca2367e34 3rd part of FS#12176. Gain setting migrated to fixed point for libgme.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30277 a1c6a512-1295-4272-9138-f99709370657
2011-08-10 17:58:36 +00:00
Andree Buschmann
012df14a5f 2nd part of FS#12176. Tempo setting migrated to fixed point for libgme.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30274 a1c6a512-1295-4272-9138-f99709370657
2011-08-09 20:21:55 +00:00
Andree Buschmann
b8ae97fe58 Fix yellow and red. Disable NSF, VGM, SGC and KSS formats for low memory targets for now.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30265 a1c6a512-1295-4272-9138-f99709370657
2011-08-07 20:28:47 +00:00
Andree Buschmann
acb0917556 Submit initial patch from FS#12176. Adds support for several new game music formats (AY, GBS, HES, KSS, SGC, VGM and VGZ) and replaces the current NSF and NSFE with a new implementation based on a port of the Game Music Emu library 'GME'. This first submit does not cover the full functionality provided by the author's original patch: Coleco-SGV is not supported, some GME-specific m3u-support has been removed and IRAM is not used yet. Further changes are very likely to follow this submit. Thanks to Mauricio Garrido.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30264 a1c6a512-1295-4272-9138-f99709370657
2011-08-07 20:01:04 +00:00