errno is supposed to be thread local and we do that here in a rather
makeshift way by implementing a function that returns a pointer to
the __errno variable in the thread block.
If more serious TLS is required, perhaps it would be worthwhile
implementing it using the linker and the "__thread" storage attribute.
That's a bit overkill just for this. I'm also not liking what I saw
the compiler producing.
Change-Id: I03bc0bd6a89f6e3d6bae7653284ee01054614f9a
Reviewed-on: http://gerrit.rockbox.org/803
Reviewed-by: Michael Sevakis <jethead71@rockbox.org>
Tested: Michael Sevakis <jethead71@rockbox.org>
Some plugins grab the whole audio buffer and still want to start playback
somehow (e.g. random_folder_advance_config). Since 22e802e the plugin buffer
is allocated via buflib and has to be released explicitely. For these plugins
the automatic free on exit is not sufficient and they need an API function for
that.
Fixes OOM panic on random_folder_advance_config when using start
shuffled playback.
Change-Id: I0d351daa782cb829f4ff80d34c05f40a2e0c142f
Plugins/Applications/main_menu_config allows you to edit the
main menu order without having to manually edit config.cfg.
Press the standard OK button to access the internal menu
which allows you to move items up/down in the order and toggle
their visibility. Exit via this menu to have the order saved.
(Suggestions welcome to improve this UI)
Change-Id: I59715ef1ca265aeb6f9666ef27026bc1093f2579
This fixes the radioart crash that was the result of buffering.c working
on a freed buffer at the same time as buflib (radioart uses buffering.c for the
images). With this change the buffer is owned by buflib exclusively so this
cannot happen.
As a result, audio_get_buffer() doesn't exist anymore. Callers should call
core_alloc_maximum() directly. This buffer needs to be protected as usual
against movement if necessary (previously it was not protected at all which
cased the radioart crash), To get most of it they can adjust the willingness of
the talk engine to give its buffer away (at the expense of disabling voice
interface) with the new talk_buffer_set_policy() function.
Change-Id: I52123012208d04967876a304451d634e2bef3a33
Replaces the NATIVE_FREQUENCY constant with a configurable frequency.
The user may select 48000Hz if the hardware supports it. The default is
still 44100Hz and the minimum is 44100Hz. The setting is located in the
playback settings, under "Frequency".
"Frequency" was duplicated in english.lang for now to avoid having to
fix every .lang file for the moment and throwing everything out of sync
because of the new play_frequency feature in features.txt. The next
cleanup should combine it with the one included for recording and
generalize the ID label.
If the hardware doesn't support 48000Hz, no setting will be available.
On particular hardware where very high rates are practical and desireable,
the upper bound can be extended by patching.
The PCM mixer can be configured to play at the full hardware frequency
range. The DSP core can configure to the hardware minimum up to the
maximum playback setting (some buffers must be reserved according to
the maximum rate).
If only 44100Hz is supported or possible on a given target for playback,
using the DSP and mixer at other samperates is possible if the hardware
offers them.
Change-Id: I6023cf0c0baa8bc6292b6919b4dd3618a6a25622
Reviewed-on: http://gerrit.rockbox.org/479
Reviewed-by: Michael Sevakis <jethead71@rockbox.org>
Tested-by: Michael Sevakis <jethead71@rockbox.org>
As well as using an index, which breaks when a file is added or
removed, use the crc32 of the filename. When the crc32 check passes the
index is used directly. When it fails, the slow path is taken checking
each file name in the playlist until the right crc is found. If that fails
the playlist is started from the beginning.
See http://www.rockbox.org/tracker/6411
Bump plugin API and nvram version numbers
Change-Id: I156f61a9f1ac428b4a682bc680379cb6b60b1b10
Reviewed-on: http://gerrit.rockbox.org/372
Tested-by: Jonathan Gordon <rockbox@jdgordon.info>
Reviewed-by: Jonathan Gordon <rockbox@jdgordon.info>
Requires addition of viewports and alternate framebuffers to greylib
which are essentially similar to the core implementation except that
the framebuffer can be any size and relationship to a viewport. Drawing
is always fully clipped to the intersecting area.
Adapt oscilloscope.c to the API change. FFT will use the new features
(later update).
Get rid of silly and wrong lcd_bmp_part use in OSD. Remove it from
plugin API (must be made incompatible now).
Change-Id: Iafa5e2174148fb8ad11db6b9d4add0dcabc5c563
* Adds some additional niftyness like a floating popup display that
is implemented in an OSD library for use by other plugins.
* Speed changes are now gradual for both views and follow a curve
derived from some fiddling around to get a nice feel.
* Refined a few behavioral things overall.
It needs a bit of help from a direct PCM channel callback so it may
capture PCM for waveform display. Also need a few other core routines
to help out for the OSD.
Messes with some keymaps. Some targets need keymaps to access the
different views. Some devices can't support the additional view
because it requires a large buffer ( > 1 s) for samples.
If the plugin buffer is small, they can still use the popup display
since the plugin is also much smaller in that case.
Slow speed waveform needs some refining so it draws gradually like
a real oscilloscope but I'll stick with what it is, for the moment.
Change-Id: Ieb5b7922a2238264e9b19a58cb437739194eb036
Reviewed-on: http://gerrit.rockbox.org/245
Reviewed-by: Michael Sevakis <jethead71@rockbox.org>
Tested-by: Michael Sevakis <jethead71@rockbox.org>
Emulates the basic "Meier" crossfeed (2 capacitors, 3 resistors)
as discussed in
http://www.meier-audio.homepage.t-online.de/passivefilter.htm
This crossfeed blends a bit of low-pass filtered L signal into
the R signal (and vice versa) while adding about 300 us delay
to the crossfed-signal. A difference with the crossfeed already
present in rockbox, is that this algorithm keeps the total
spectrum flat (the one currently in rockbox accentuates
low-frequency signals, making it sound a bit muffled).
This implementation is quite lightweight, just 3 multiplies per
left-right pair of samples. Has a default C implementation and
optimized assembly versions for ARM and Coldfire.
The crossfeed effect is quite subtle and is noticeable mostly
one albums that have very strong left-right separation (e.g.
one instrument only on the left, another only on the right).
In the user interface, the new crossfeed option appears as
"Meier" and is not configureable. The existing crossfeed is
renamed to "Custom" as it allows itself to be customised.
There is no entry for the user manual yet.
Change-Id: Iaa100616fe0fcd7e16f08cdb9a7f41501973eee1
Also move the definition to config.h
Change-Id: I36bb5020c5e06b2344292bc05e8c13ccc7a6a1ff
Reviewed-on: http://gerrit.rockbox.org/234
Reviewed-by: Nils Wallménius <nils@rockbox.org>
This changes the way creat() is wrapped around in native builds
so more experienced devs should look at it.
This patch forces to compile fat test in 32bit mode. Building
natively on x86-64 works just fine but our fat code apparently
can't deal with 64bit pointers/ints correctly.
Change-Id: I000015094f7db957ce826c22672608cd419908b0
Reviewed-on: http://gerrit.rockbox.org/228
Reviewed-by: Thomas Martitz <kugel@rockbox.org>
Creates a standard buffer passing, local data passing and messaging
system for processing stages. Stages can be moved to their own source
files to reduce clutter and ease assimilation of new ones. dsp.c
becomes dsp_core.c which supports an engine and framework for effects.
Formats and change notifications are passed along with the buffer so
that they arrive at the correct time at each stage in the chain
regardless of the internal delays of a particular one.
Removes restrictions on the number of samples that can be processed at
a time and it pays attention to destination buffer size restrictions
without having to limit input count, which also allows pcmbuf to
remain fuller and safely set its own buffer limits as it sees fit.
There is no longer a need to query input/output counts given a certain
number of input samples; just give it the sizes of the source and
destination buffers.
Works in harmony with stages that are not deterministic in terms of
sample input/output ratio (like both resamplers but most notably
the timestretch). As a result it fixes quirks with timestretch hanging
up with certain settings and it now operates properly throughout its
full settings range.
Change-Id: Ib206ec78f6f6c79259c5af9009fe021d68be9734
Reviewed-on: http://gerrit.rockbox.org/200
Reviewed-by: Michael Sevakis <jethead71@rockbox.org>
Tested-by: Michael Sevakis <jethead71@rockbox.org>
Change all lcd drivers to using a pointer to the static framebuffer
instead of directly accessing the static array. This will let us
later do fun things like dynamic framebuffer sizes (RaaA) or
ability to use different buffers for different layers (dynamic
skin backdrops!)
Change-Id: I0a4d58a9d7b55e6c932131b929e5d4c9f9414b06
* Introduce CONFIG_BATTERY_MEASURE define, to allow targets (application)
to break powermgmt.c's assumption about the ability to read battery voltage.
There's now additionally percentage (android) and remaining time measure
(maemo). No measure at all also works (sdl app). If voltage can't be measured,
then battery_level() is king and it'll be used for power_history and runtime
estimation.
* Implement target's API in the simulator, i.e. _battery_voltage(), so it
doesn't need to implement it's own powermgmt.c and other stubs. Now
the sim behaves much more like a native target, although it still
changes the simulated battery voltage quickly,
* Other changes include include renaming battery_adc_voltage() to
_battery_voltage(), for consistency with the new target functions and
making some of the apps code aware that voltage and runtime estimation
is not always available.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31548 a1c6a512-1295-4272-9138-f99709370657
Voltage can be read using as3543 adc (i.e. ascodec api, on this target implemented
via ioctl()). TODO: Look into possibly controlling charging more by re-using
powermgmt-ascodec.c. However, charging seems to be controlled by the kernel,
so may not be needed.
Charger state can be read using /dev/minivet. It allows to differentiate between
wall charger and usb charging, but that's not implemented (is it even worthwhile?)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31470 a1c6a512-1295-4272-9138-f99709370657
- Use the list item centering capabilities in the plugin lib
- Bump plugin ABI for the changed viewport struct (sort the API too).
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30775 a1c6a512-1295-4272-9138-f99709370657
buflib_get_data() isn't inlined for plugins anymore, but can be if really needed.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30387 a1c6a512-1295-4272-9138-f99709370657
This enables the ability to allocate (and free) memory dynamically
without fragmentation, through compaction. This means allocations can move
and fragmentation be reduced. Most changes are preparing Rockbox for this,
which many times means adding a move callback which can temporarily disable
movement when the corresponding code is in a critical section.
For now, the audio buffer allocation has a central role, because it's the one
having allocated most. This buffer is able to shrink itself, for which it
needs to stop playback for a very short moment. For this,
audio_buffer_available() returns the size of the audio buffer which can
possibly be used by other allocations because the audio buffer can shrink.
lastfm scrobbling and timestretch can now be toggled at runtime without
requiring a reboot.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30381 a1c6a512-1295-4272-9138-f99709370657
Namely, introduce buffer_get_buffer() and buffer_release_buffer().
buffer_get_buffer() aquires all available and grabs a lock, attempting to
call buffer_alloc() or buffer_get_buffer() while this lock is locked will cause
a panicf() (doesn't actually happen, but is for debugging purpose).
buffer_release_buffer() unlocks that lock and can additionally increment the
audiobuf buffer to make an allocation. Pass 0 to only unlock if buffer was
used temporarily only.
buffer_available() is a replacement function to query audiobuflen, i.e. what's
left in the buffer.
Buffer init is moved up in the init chain and handles ipodvideo64mb internally.
Further changes happened to mp3data.c and talk.c as to not call the above API
functions, but get the buffer from callers. The caller is the audio system
which has the buffer lock while mp3data.c and talk mess with the buffer.
mpeg.c now implements some buffer related functions of playback.h, especially
audio_get_buffer(), allowing to reduce #ifdef hell a tiny bit.
audiobuf and audiobufend are local to buffer.c now.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30308 a1c6a512-1295-4272-9138-f99709370657
* Remove THREAD_ID_CURRENT macro in favor of a thread_self() function, this allows thread functions to be simpler.
* thread_self_entry() shortcut for kernel.c.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29521 a1c6a512-1295-4272-9138-f99709370657