Note: I left behind lcd_bitmap in features.txt, because removing it
would require considerable work in the manual and the translations.
Change-Id: Ia8ca7761f610d9332a0d22a7d189775fb15ec88a
'swcodec' is now always set (and recording_swcodec for recording-capable
units) in feature.txt so the manual and language strings don't need to
all be fixed up.
Change-Id: Ib2c9d5d157af8d33653e2d4b4a12881b9aa6ddb0
This is the basic port to the new target Samsung
YP-R1, which runs on a similar platform as YP-R0.
Port is usable, although there are still
some optimizations that have to be done.
Change-Id: If83a8e386369e413581753780c159026d9e41f04
wpsbuild.pl is enhanced to produce fallback themes that were previously
hardcoded in buildzip.pl. It also recognizes resolution strings as
regular expressions now so you can specify resolution dependant settings
as <setting>.<regex>: <value> (needed to support single themes on multiple
resolutions). The WPSBUILD syntax completely changed as
well and it includes the fallback themes as well. Ultimately wpsbuild is
also able to install .fms files.
Change-Id: Idf5994f17b9750983d7bc3ef583540a8cdae1dde
Extend genlang to create files holding the voice strings in a binary format
similar to lng. Create such files for all languages during a normal build, put
them in a zip file and add them to rockbox.zip so they are installed with a
main build.
Creating a voice file requires access to the voice strings, which are currently
not distributed with Rockbox. Therefore it is necessary to either have access
to the source code of the installed build or to use a build the genlang service
on rockbox.org can retrieve the strings for, making it impossible for normal
users to generate a voice file for custom builds, test builds and older builds
that aren't supported by the rockbox.org script. It also requires a network
connection when creating voice files with Rockbox Utility even if creating a
voice file by itself isn't network related.
Furthermore, putting the voice strings on the target is also a prerequisite for
eventually supporting a TTS on the player.
Strip voice strings path.
Change-Id: Ic2f86130909b3b257986a348e5cfcf618c4500c3
Prevent Android from adding theme files to its media database by putting a
.nomedia file in the rockbox folder.
Change-Id: I76ee3381a6599b9d1ecfe34d15a4fdd35da80336
This port is a hybrid native/RaaA port. It runs on a embedded linux system,
but is the only application. It therefore can implement lots of stuff that
native targets also implement, while leveraging the underlying linux kernel.
The port is quite advanced. User interface, audio playback, plugins work
mostly fine. Missing is e.g. power mangement and USB (see SamsungYPR0 wiki page).
Included in utils/ypr0tools are scripts and programs required to generate
a patched firmware. The patched firmware has the rootfs modified to load
Rockbox. It includes a early/safe USB mode.
This port needs a new toolchain, one that includes glibc headers and libraries.
rockboxdev.sh can generate it, but e.g. codesourcey and distro packages may
also work.
Most of the initial effort is done by Lorenzo Miori and others (on ABI),
including reverse engineering and patching of the original firmware,
initial drivers, and more. Big thanks to you.
Flyspray: FS#12348
Author: Lorenzo Miori, myself
Merry christmas to ypr0 owners! :)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31415 a1c6a512-1295-4272-9138-f99709370657
Codec files are loaded as dynamic libraries. Instead of extracting them from
the packaged libmisc.so and therefore having them present twice on the device
put them into the apk as native libraries. Decreases the size of the installed
Rockbox by the compressed size of the codecs. Also, the extraction on first
Rockbox startup gets notably faster since it's less data to extract.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29940 a1c6a512-1295-4272-9138-f99709370657
This unifies jpeg viewer, png viewer, and bmp viewer to one plugin, image viewer, so that you can navigate through different image formats.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28626 a1c6a512-1295-4272-9138-f99709370657
Skins are now more self contained in the skin manager which in the future might allow on demand skin loading (i.e smaller skin buffers)
Skin backdrops are also managed more intelegently (fixes a bug where you can get a crazy backdrop loaded if a .sbs fails to load)
the rockbox_default rescue theme is now called rockbox_failsafe to better express what it actually is.
This commit hopefully/maybe fixes the heavily reported data aborts, so please check if you are getting them
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28073 a1c6a512-1295-4272-9138-f99709370657
General state is: Rockbox is usable (plays music, saves configuration, touchscreen works too).
Problems:
- Playing music in the background (i.e. when switching to another app) doesn't work reliably, but I'm working on that now.
- no cabbiev2 (only some preliminary files for it), no other default theme.
- screen flickers sometimes if the updates are too frequent
- no multi screen apk/package
- strange behavior when a phone call comes in
The java files (and the eclipse project) resides in android/, which is also supposed to be the build folder.
I've put a small README in there for instructions. There are some steps needed after the make part, which are described there,
and which eclipse mostly handles. But there ought to be some script/makefile rules which do that instead in the future.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27668 a1c6a512-1295-4272-9138-f99709370657
For RaaA it evaluates user paths at runtime. For everything but codecs/plugins it will give the path under $HOME/.config/rockbox.org if write access is needed or if the file/folder in question exists there (otherwise it gives /usr/local/share/rockbox).
This allows for installing themes under $HOME as well as having config.cfg and other important files there while installing the application (and default themes) under /usr/local.
On the DAPs it's a no-op, returing /.rockbox directly.
Not converted to use get_user_file_path() are plugins themselves, because RaaA doesn't build plugins yet.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27656 a1c6a512-1295-4272-9138-f99709370657
Now it can install RaaA properly into /usr/local/{bin,lib,share} (incompatible with RaaA in svn, because it needs fixing to work with these dirs).
make install for sim and target builds is also cleaned up a bit.
Additionally, use the install tool for install make targets, it has some advantages over cp.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27407 a1c6a512-1295-4272-9138-f99709370657
- cygwin's abs_path() can't operate on non existing path, so only
evaluate abs_path("$install/something") if $install is set. (apply
r27137 again)
- don't set $install to 0 since it's meant to be a string
- create the install prefix with mkdir -p before installing
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27341 a1c6a512-1295-4272-9138-f99709370657
perl string comparison operator is 'eq', not '=='
$install needs to be concatenated to $rbdir for comparsion
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27340 a1c6a512-1295-4272-9138-f99709370657
It still works mostly like the simulator. There's also some minor left overs from the sim, but it does not define SIMULATOR.
It installs into the current (build) dir, and you need to run it with '--root .' (because it looks for ./.rockbox and not ./simdisk/rockbox) as options. That's one of the few kludges left that should be resolved soon'ish.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27310 a1c6a512-1295-4272-9138-f99709370657
See the manual for usage.
Flyspray: FS#10187
Author: myself, manual by David Kauffmann
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23130 a1c6a512-1295-4272-9138-f99709370657
* add ./?/init.lua to the search path for require
* put Lua libs in /.rockbox/rocks/viewers/lua/
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21739 a1c6a512-1295-4272-9138-f99709370657