- simplify the setting/skin relationship. settings are used as the fallback if it's not specified in the skin
- backdrop buffers are now in the skin buffer (which has also increased slightly to accomodate 1 backdrop for each skin and 2 full colour screens for bmps (up for 1.5))
- if no %X is specified in a skin then the backdrop setting will be used. use %Xd to explicitly disable a skin from displaying a backdrop
- the base skin can now specify a backdrop.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24366 a1c6a512-1295-4272-9138-f99709370657
now it works something like this: a skin is a list of viewports, each viewport has a list of lines, each line is a list of sublines, each subline has an *index* of its first and last tokens...
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22602 a1c6a512-1295-4272-9138-f99709370657
start redoing memory management in the skins to use a single larger buffer instead of lots of arrays for things like images and progressbars.
This commit removes the limit on the amount of progressbars allowed on the screen, still 1 per viewport, but unlimited otherwise(!)
Also a larger buffer for remote targets, same size for non-remote targets but very easy to make it bigger (technically removed the 52(?) image limit in skins, except still limited to 1 char identifiers)
Unlimited "string" tokens now (limit was 1024 which was rediculously wasteful)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22350 a1c6a512-1295-4272-9138-f99709370657